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<1234567…34>
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... you could then use border colour swaps to extend the ... have to swap the border colour during the horizontal fly-back ... renderers. One with the constant-colour 'dead space' down the sides ... only restriction is that any multi-colour sprites could only be drawn in ...
    joefish joefish May 2009 New game ideas
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... and I can't draw multi colour sprites. My normal computer is still ...
    Timmy Timmy November 2013 Brand new software
  • What if Sinclair had released a 16 bit Spectrum?Had Sir Clive not wasted his companies money on the white elephant that was the C5 and instead focused on competing with his rival computer manufactu…

    ... normal c64 can do higher colour modes, 128 .. maybe more now ... />
    with regard to c64 sprites, it's "sorta" 8 .. if ... is to overlay the chunky multi colour sprites with hi res mono's ...
    fog fog August 2014 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... no chance in those markets: multi-colour sprites, smooth scrolling and decent sound ...
    weesam weesam December 2014 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... no chance in those markets: multi-colour sprites, smooth scrolling and decent sound ...
    Jim M Jim M December 2014 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... , the market wanted multicolour (ie multi-colour sprites moving at a pixel level ... multicolour background). Arcade games were multi-colour, the consoles like the NES ...
    weesam weesam December 2014 Games
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... they be made to support multi-colour sprites (insofar as the games used ... sprites) and still run, gameplay-wise, ...
    ewgf ewgf September 2015 Brand new software
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... they be made to support multi-colour sprites (insofar as the games used ... sprites) and still run, gameplay-wise, ...
    Einar Saukas Einar Saukas September 2015 Brand new software
  • River Raid Tech DemoJust a little something to look at. Enjoy. [URL="http://www.joefish.co.uk/speccy/Joefish_River_Raid_Tech_Demo_01.tap"]Joefish_River_Raid_Tech_Demo_…

    ... try writing some machine code multi-colour routines like this one. I ... redrew up to 8 16x16 sprites every frame, swapping between two ... timing code based on the Z80 instruction set.

    I ...
    joefish joefish May 2009 Development
  • The making of R-Type on the speccy book, free downloadBob Pape, the guy who wrote R-Type on the speccy has made his book, "IT'S BEHIND YOU: the making of a computer game", available for free download: [u…

    ... control the screen display, mode, sprites, scrolling, etc.? In memory, or ... knew Miles started out on z80.. and switched to 64.
    sprites.. but then they get really ... .. unless you switch on multi colour mode for the chars.. and ...
    fog fog September 2013 Games
  • Who's NEXT?How about having a category just for Spectrum NEXT owners? I got mine on Monday, its the original issue, plain jane and quite enough for me to ge…

    ... people experimenting a lot with sprites, scrolling and so on, ... all the new things like sprites and memory banks.
    ... the careful timing relationship between z80 and video so that ... won't display properly (think multi-colour games, eg). It will actually ...
    Alcoholics Anonymous Alcoholics Anonymous September 2021 Sinclair Miscellaneous
  • Spectrum+2A(B) Stuck in Test ModeHello there my fellow WoS'ers, I have recently got yet another +2A(well B) but it only boots to the TEST Mode - multi colour bars with 1986 on them …

    ... boots to the TEST Mode - multi colour bars with 1986 on them ... +3e) and a fully working Z80, still the same.

    Zetr0 Zetr0 November 2011 Hardware
  • Updated version of Chaos?One game I've never managed to 'click' with is Chaos, the legendary strategy game for the 48K Speccy. Actually, I've never liked any strategy game, b…

    ... are apparently some unused spells/sprites/whatever in the game. It ... , Joefish, etc, in colouring in sprites then you must have wondered ... when it's displaying the sprites then it's not doing ... else, plus even if the multi-colour routines do slow down the ...
    ewgf ewgf March 2012 New game ideas
  • Witchcraft: Nirvana, Bifröst and such[url="http://www.rgcd.co.uk/2011/10/buzzsaw-zx-spectrum.html"]"When considering this next to nearly every other ZX Spectrum game though, Buzzsaw is l…

    ... not released. It has a multi-colour menu like LED Storm, ... And the colours in the multi-colour area cycle around in that ... earliest example of [i]moving sprites[/i] that completely break the ... an Ultimate Long List of Multi-Colour Games which might disprove this ...
    The Mighty Dopethrone The Mighty Dopethrone January 2018 Sinclair Miscellaneous
  • 'Square Head' not working in SpinI've been trawling through a bundle of files that were uploaded to WOS and discovered a TZX version of this game: [url="http://www.worldofspectrum.o…

    ... 'slightly incorrect' multi-colour rendering on EmuZWin (an old version) and Z80, and ...
    Lee Tonks Lee Tonks September 2004 Emulators
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... /> This is the time in z80 cycles that SP1 takes to ... to discuss one way to colour sprites; this also happens to be ... /> [code]
    // A hook to colour sprites using sp1_IterateSprChar()

    uchar ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • MAME on the Spectrum?Yes, I know it's currently AY's job to make ludicrous posts (a position he's filling in very well, until TKRAP returns), but just out of interest, if…

    ... which originally ran on a Z80 processor (so no processor emulation ... to "interpret" the graphics from multi-colour down to monochrome, and also ... />
    ...far better to learn z80 and get coding new games!!
    bobs bobs May 2006 Emulators
  • Speccy graphics on CBM64The recent "Starquake" thread had me browsing through Steve Crow's portfolio of games and I was quite surprised when following the links to the CBM64…

    ... hi-res graphics but NO colour clash!

    I do ... hi-res backgrounds with multi-colour (blocky) main sprites, that looks BAD!
    sprites and you get the nice ...
    Kenz Kenz November 2006 Games
  • The 150 pound home computerWe missing out on this still ... I think. I know the PC market has wrecked all chance for any alternatives to ever have a hope but ... what if. :lol:…

    ... =aowen;170862]
    RE: 256 colour graphics/bigger screen resolution:
    Z80 based hobbyist computer with pretty ... down and draw 8 16 colour sprites that don't share the ... a tradeoff of much better colour depth. Going to 16,24 ...
    DonkeyPong DonkeyPong February 2007 Sinclair Miscellaneous
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... would not allow the sprite colour handling of the C64 version ... Spectrum version but with more colour, and possibly faster/smoother gfx ... inability to produce multi-colour bitmap based backgrounds and sprites without colour clash is ...
    Fizza Fizza January 2008 Games
  • Z88DK fun and gamesHi, I was wondering if anyone here uses Z88DK with TommyGun and knew about how to link the two together (e.g. how do I use a screen, sprite or map e…

    ... want to look into some z80 compression utilities.

    ... the C compiler so any z80 code interacting with C names ... br />
    Now for sprites with colour.... As you saw the monochrome ... br />
    The alternative for colour sprites is to look into the ...
    Alcoholics Anonymous Alcoholics Anonymous February 2008 Development
  • GIGASCREEN with MULTICOLOUR 8*2Riskej made the pic. Pulsar coded the engine. I'm watching it on the 128+ at the moment and it is very stable. The file: [url]http://speccy-live.u…

    ... one thing to do a multi colour static screen but difficult in ... would only have a single colour for each 8 pixel line ... you look at the Buzzsaw sprites, Joefish has done much, much ...
    BiNMaN BiNMaN September 2009 Sinclair Miscellaneous
  • Speccy vs C64: Enduro RacerJust seen a video of the commode version of Enduro Racer, what a pile of cack: [youtube]kZVNLX6OxwU[/youtube] Speccy version: [youtube]ouKg6LeXkD…

    ... as your scrolling the characters + colour map.. by default on a ... raw processing power of the Z80 vs 6810 chips start ... like sprite flicker & colour clash would have been severely ... from '85 onwards, even single colour sprites were being criticised, take the ...
    Fizza Fizza October 2009 Chit chat
  • Game Boy Advance EmulationI've finally got myself a GBA flash cartridge and programmer. I've put ZXAdvance on it and I like the setup. Mildly disappointed that it doesn't ha…

    ... the sprites then in any plain version of Buzzsaw. The multi-colour code ... draws the sprites at the start of ... setting their ATTRs in the multi-colour buffer to 0, so ... out the next time the multi-colour sweeps over that area; ...
    joefish joefish January 2010 Emulators
  • Turbo EspritThere has been some talk on here recently about the wonderful Turbo Esprit. I thought I would compare the Spectrum version with the C64 version. Why?…

    ... mono (hi-res) sprites over the blockier multi colour ones..

    multi colour , spectrum is more straight ... remember the main characters are sprites on c64 normally... AND ... the programmer and where the sprites are on screen..
    fog fog January 2010 Games
  • Spectrum 2-3 times more powerfull than MSX?![url]http://www.youtube.com/watch?v=2-kI0urN9tI#t=8m18s[/url]

    ... is not part of the Z80's memory map, but fully ... . The MSX also has a multi-colour mode, though that means more ...
    joefish joefish March 2010 Sinclair Miscellaneous
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... multi coloured sprites with hi-res overlays and and switching the changeable colour ... of the sprites fast enough to ... give the effect of a new unique colour ... '4' coloured sprites and transparent shading).
    BiNMaN BiNMaN January 2011 Hardware
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... that has hires multicolor sprites. But Master System is ... are not true hires multicolor sprites + they consume already small ... sprites. Consider the case when you want three or four multi-colour ... 24-pixel wide sprites on a scanline ...
    Matt_B Matt_B December 2011 Sinclair Miscellaneous
  • New Spectrum (Spaceship) Mascot?Original spark here...[url]http://www.worldofspectrum.org/forums/showthread.php?p=588993#post588993[/url] I'm trying to write this without sounding …

    Yep, my sprites are for anyone to use [ ... experimenting with more ideas for multi-colour graphics engines with some scrolling ...
    joefish joefish January 2012 New game ideas
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    ... a dozen 16x16 sprites to a game. Or 3 multi-colour ones...
    joefish joefish January 2012 Development
<1234567…34>

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