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Search Again :: Adv Search 1000 results in 0.020s
<1…3456789…34>
  • .Z80 format question for 128KHello!!! I am working on my ZX Life Shield utility to make it compatible with .Z80 snapshots. I have sucessfully coded .Z80 48K snapshots, but for …

    ... ;275836]I have sucessfully coded .Z80 48K snapshots, but for 128K ... /> In 128K mode, which 16384 bytes page belongs to the addresses:
    16384[/QUOTE]

    5
    Philip Kendall Philip Kendall June 2008 Emulators
  • .Z80 format question for 128KHello!!! I am working on my ZX Life Shield utility to make it compatible with .Z80 snapshots. I have sucessfully coded .Z80 48K snapshots, but for …

    ... !!! How do I know which page is paged in?

    16384,255: POKE 32768,255 and ... saved with Spectaculator in 128K .Z80 format. But if I well ... only able to see the 16384 page... the other two pages were ...
    marcoagpinto marcoagpinto June 2008 Emulators
  • .Z80 format question for 128KHello!!! I am working on my ZX Life Shield utility to make it compatible with .Z80 snapshots. I have sucessfully coded .Z80 48K snapshots, but for …

    ... ]How do I know which page is paged in?[/QUOTE]
    [QUOTE]I did a POKE 16384,255: POKE 32768,255 and ... saved with Spectaculator in 128K .Z80 format.[/QUOTE]

    How ... pages? And anything written to 16384 is going to be overwritten ...
    Philip Kendall Philip Kendall June 2008 Emulators
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... /> 1) Software relies on block of unused bytes ($FF) at ... an interrupt occurred the Z80 would jump to $FFFF ... opcode).
    The Z80 would wrap-around to ...
    7) Z80 timing differences. The Z80 in a 128 machine ... it allows you to page RAM in at $0000 ...
    Jimmy Jimmy June 2008 Games
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... at addresss 49152+ instead of 16384+ as DP says.

    page in bank 7 and draw ... ) a screen to it, then page Bank 7 back out replacing ... actually be paged into the Z80's address space for it ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Help using M3 ramFrom the Multiface 3 manual. [quote]6.0 The Use of Extra 8K RAM --------------------------- The MULTIFACE's 8K RAM extension can be accessed and us…

    Same as multiface 128 then. Thanks. ... a defb block of code into the multiface. Easier than ...
    in a, (63) ; page multiface +3 ram 'in'
    ld ...
    pageout in a, (191) ; page multiface +3 ram 'out'
    ei ... ,0,0,0,0 ; block of code here
    ...
    FrankT FrankT September 2008 Development
  • Cro S2008Hi everybody!!! I hope this is right thread? :-) I want to share with you my new project. I call it ?S2008?? The idea was to build Spectrum48K clo…

    ... comfortable emulator files (TAP,SNA,Z80) loading. Residos can select/change ... problems with any select rom page (48basic,128editor,syntax(+3),+3dos ... gif[/img]
    This is .Z80 snapshot for original DIVIDE - erase ... 16kB (0-16384) can be set as 16kB RAM page 0 or ...
    velesoft velesoft January 2009 Hardware
  • DeathchaseHi all, I was just wondering if someone out there could help me... I have the ?2.99 rerelease from 1986 and I'm trying to hack the loader. The tape h…

    ... $ and main program block are one long headerless block. What I'm ... trying to do is multiface a ... ://www.worldofspectrum.org/showwrap.cgi?page=index.html] Jon North's ...
    FrankT FrankT May 2009 Games
  • upgrades what you looking for?i start working for upgrades for ZX, but i'm Atari specialist and i don't know exactly what you need for ZX. On the moment i have DIVIDE in stock, an…

    ... ve seen that, but that page says "a small amount of ... of code to copy that block of 16K into RAM. Then ... the same for the next page of 16K data, and ... that streaming video setup could page in the image data along ... it all up to address 16384, then you wouldn't need ...
    joefish joefish May 2009 Hardware
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... snapshot.
    ; DIZZY-B2 0 = page 0
    ; DIZZY-B2 1 ... = page 0
    ; DIZZY-B2 2 = page 1
    ; DIZZY ... code for the loader, to page in the bank with B2 ... 16384 before decompressing bank7 which will wipe the temporary 2048 byte block ...
    FrankT FrankT June 2009 Games
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... RAM Page : Bank 4
    Start Address : 0
    Data Length : 16384 ... 'diz14' standard data, open data block composer, select datablocks tab and ...
    FrankT FrankT June 2009 Games
  • z80 format: ED ED xx yyI've just been studying the documentation for the z80 file format: [url]http://www.worldofspectrum.org/faq/reference/z80format.htm[/url] I have a d…

    ... version)
    mem = [0] * 16384 + ram
    if len(mem ... ))
    sys.exit(1)
    block += [byte] * length
    i ... /> header, memory = zxlib.get_snapshot('some.z80')

    # Muck about ...
    SkoolKid SkoolKid July 2009 Development
  • Transfer DivIDE +3 DiskHow I can transfer games (tap, dsk) from DivIDE to 3" disk on ZX Spectrum +3?

    ... . We wanted to transfer a z80 file to a +3 disk ... I assuming that it can page the memory and have access ... number of bytes of the block of code you could merge ...
    BiNMaN BiNMaN October 2009 Hardware
  • szx to real spectrum?Hi, I could not find something about this, but is there any tool that can convert the szx snapshots to tap (for example) or any other way to load th…

    ... last very small block), proper setting of all Z80, 128 page and AY ...
    Tom-Cat Tom-Cat October 2009 Sinclair Miscellaneous
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... be part of the block that grows upward from ... />
    im2_Init(0xd000); // place z80 in im2 mode with interrupt ... br /> bpoke(0xd1d1, 195); // poke z80 JP instruction
    wpoke(0xd1d2 ... save more. The wiki page on the [URL="http:// ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... by malloc for each allocated block of memory (that's ... br />
    ; code to page in music code stuff into ... table and z80 stack.

    The z80 will respond ... be visible to the z80 (because it's below ... address $c000) but the z80 stack will not. This is ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • z80 emulator with converter ?Hi i am finding the old z80 emulator v2 or v3, dont remember. Some of these versions have the snapshopt to 1.45 converter that allows us to conver t…

    ... ). Z80 is still listed as shareware on the WoS emulators page.
    C:\Z80\Z80\UTILS>convz80 article.z80 articleo.z80
    CONVZ80 - Conversion ... />

    48K memory image block OK
    [/code]
    Battle Bunny Battle Bunny May 2010 Sinclair Miscellaneous
  • TROOPER:Point5Well it's done!!! [IMG]http://myweb.tiscali.co.uk/binman/Development/point5.gif[/IMG] CodenameV has just finished the frontend, keys/stick selectio…

    ... had a mental block when it comes to z80 assembly and so ... small text on a green page did my head in - wasn ...
    BiNMaN BiNMaN June 2010 Games
  • TROOPER:Point5Well it's done!!! [IMG]http://myweb.tiscali.co.uk/binman/Development/point5.gif[/IMG] CodenameV has just finished the frontend, keys/stick selectio…

    ... had a mental block when it comes to z80 assembly and so ... small text on a green page did my head in - wasn ...
    Shaun.Bebbington Shaun.Bebbington June 2010 Games
  • About BMP2SCR and IFLI filesOne of my doubts with LCD's image tool program is what I can do with IFLI files (ZX 128 mode), once I've converted any image in this format. How can …

    ... Disc Interface or DataGear with Z80 DMA. Please note that Multitech ... Spectrum it tha player will page himself out.
    In BMP2SCR ... to what the other data block is on tap file from ...
    LCD LCD September 2010 Sinclair Miscellaneous
  • updated Fatware - keyboard patchHi! I work with Fatware code and already prepare keyboard patch for original version 0.12. Now it's possible to operate disk browser with keys: 1) c…

    ... 't find it on your page, where can it be downloaded ... from divide ram page 1 to adress 16384 and start from adress ... next
    SS+4 = show Z80 code
    CS+1 = exit ...
    velesoft velesoft September 2010 Development
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... generate nmi signals to activate multiface one or 128:
    - jspeccy ... Menu: Tools/Install Genie into Multiface first, then F5 will generate ... , I think... Take the core z80 code that has been used ... (there are roms on that page), and use it as the ...
    kgmcneil kgmcneil September 2010 Emulators
  • Spectrum 128K RS232 to PC serial cableIf you have read some of my recent posts then you will know that I am eager to link my Spectrum +3 to a PC. This will be done by wiring a standard PC…

    ... Spectrum memory map ranging from 16384 to 65279. The last 256 ... the downloader occupies the last page of memory so the screen ... 256 bytes and a small Z80 stub to copy them ... had to hand assemble the Z80 stub so I could ... 49,240,64 ; ld sp,16384+240
    db 225 ; ...
    ASM ASM October 2010 Hardware
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... the 68000. The following wiki page explains: [url]http://en. ... have posted the initial MAIN.Z80 template I have created ... .


    rom defs 16384,0


    ; --------------------------------------------------------------------------< ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... generate nmi signals to activate multiface one or 128:
    - jspeccy ... , I think... Take the core z80 code that has been used ... (there are roms on that page), and use it as the ... ...[/QUOTE]

    +d and multiface were compatible which emaultor has ...
    Roger Jowett Roger Jowett October 2010 Emulators
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... =rogerjowett;485796]+d and multiface were compatible which emaultor has ... d. Press the Multiface nmi button to page the Multiface in and show ... it's menus. As the multiface ... line to the Z80.

    iirc the multiface has to ...
    MrCheese MrCheese October 2010 Emulators
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... risk of being "jowetted" the multiface had a seperate version "rom ... +d. Press the Multiface nmi button to page the Multiface in and show ... it's menus. As the multiface ... line to the Z80.

    iirc the multiface has to be ...
    Roger Jowett Roger Jowett October 2010 Emulators
  • Spectrum 128K RS232 to PC serial cableIf you have read some of my recent posts then you will know that I am eager to link my Spectrum +3 to a PC. This will be done by wiring a standard PC…

    ... end...

    The Z80 part of the software was ... works in conjunction with the Multiface 3, thus saving/loading ... 512 BYTES of the Z80 memory map (65024 to ... download to any region from 16384 to 65023. 80 BYTES ... function to send the Z80 register state to the ...
    ASM ASM October 2010 Hardware
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... it, any computer system will page fault if there isn't ... process of salvaging my old Z80 code from twenty five double ... old source is saved as Multiface 3 snapshots, those files are ...
    ASM ASM October 2010 Development
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... spot on!!! Updating the Z80 side of the download link ... matter of firing up a Multiface 3 snapshot of the Spectrum ... as I have no Spectrum Z80 source to work with ... of date on the utilities page.

    I write ... be tested on a real Z80. I counted the number ...
    ASM ASM November 2010 Emulators
<1…3456789…34>

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