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<1…22232425262728…34>
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... . I've search WoS and Z88DK forums but no joy.
    z88dk tutorial code) and I have ...
    SnakeOilSteve SnakeOilSteve March 2008 Development
  • JSW... how does the game "finish" in assembly?It seems the ZX and C64 versions of Jet Set Willy suffer from the same "unfinishable" problem. Thankfully the ZX version has been patched with pokes …

    It seems the ZX and C64 versions of Jet Set Willy suffer from the same "unfinishable" problem. Thankfully the ZX version has been patched with pokes to fix it, but the C64 version has not. I changed 2 rooms in the C64 version so I can collect the items, so ...
    DanSolo DanSolo April 2008 Games
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... cross-compiler environment similar to z88dk. It's entirely written in ...
    boriel boriel April 2008 Development
  • Julian Date / Mean AnomolyHere's another bunch of nonsense that (when finished) might be helpful*: [quote] 10 CLS : PRINT AT 0,0;"Please enter the information required:": …

    Here's another bunch of nonsense that (when finished) might be helpful*:

    [quote]
    10 CLS : PRINT AT 0,0;"Please enter the information required:": PRINT
    20 DEF FN a(d,h,m,s)=d+(h/24)+(m/60/24)+(s/60/60/24)
    30 DEF FN b(j,m,d ...
    gcallard gcallard May 2008 Sinclair Basic
  • Spectrum Ethernet update...in which the software starts to take shape, with the socket interface now properly in ROM, the indirect jump table set up, and a C library for the…

    ... a C library for the z88dk starts to wrap around it ...
    Winston Winston May 2008 Hardware
  • Got an interview for Managers job on WednesdayHave been on the technical hands on side of television broadcast engineering for past 18 years. Decided to move up into management at same company. C…

    ... assumed based on current senior position.

    Any advice on ...
    IN31 IN31 May 2008 Chit chat
  • Z88DK - file IO on a plus 3So I have this very simple program, and it doesn't want to open a file for writing: [code] #include <stdio.h> #include <stdlib.h> void main() { FI…

    So I have this very simple program, and it doesn't want to open a file for writing:

    [code]
    #include
    #include

    void main()
    {
    FILE *stream;

    printf("\x1B[2JTest of file IO\n");
    stream= ...
    Winston Winston May 2008 Development
  • Web Developers Please Help - IE6 CSS BugI have constructed what seems to be a nice looking well behaved 3 column dynamic web page layout in CSS. It looks fine in IE7 and FireFox (latest) H…

    ... repeat:repeat-y;
    background-position: top left;
    background-color ... :repeat-x;
    background-position: top left;
    position: relative;
    left ... -repeat:repeat-y;
    background-position: center left;

    }< ...
    Scottie_uk Scottie_uk June 2008 Chit chat
  • What games have you played this week.I've been playing the remakes of Atic Atac, Quazatron and Head over heels on the PC. I am very inpressed with the grapics and the sound of these rema…

    ... . Having problems in saving my position on Head over Heels and ...
    Spectrumplayer Spectrumplayer June 2008 Games
  • Sprites...What is fastest way for drawing masked sprites at any screen position without using preshifted data ? I want to use it for isometric view game... li…

    ... masked sprites at any screen position without using preshifted data ?
    popmilo popmilo June 2008 Development
  • Dump Sinclair character set to file?Hi guys, I'm working on a version of Manic Miner for the TI-99/4A. It's not a port, as I'm not looking at the original Z80 code, just re-creating th…

    ... the game myself in TMS9900 assembly. Quite a challenge.

    Mark Wills Mark Wills June 2008 Sinclair Basic
  • Xpadder - map pad buttons to keyboard keysI like to play PC games with a joypad (using a Gamecube pad with an adaptor), but some games do not support all joypads or are not convenient to play…

    ... for it to the appropriate position - this only takes a minute ...
    XTM of TMG XTM of TMG June 2008 Chit chat
  • How to convert hex bytes to .. in assembly?I hadn't a clue what to put in the title so..., I have in memory 3 hex bytes #10 #34 #50, e.g.,[code][size=2]#6400 10 , 34 , 50 ; hex 25600 16 , 52 …

    I hadn't a clue what to put in the title so...,

    I have in memory 3 hex bytes #10 #34 #50, e.g.,[code][size=2]#6400 10 , 34 , 50 ; hex
    25600 16 , 52 , 80 ; decimal[/code][/size]I need to convert this to decimal 10 34 50.[code][size=2] ...
    FrankT FrankT July 2008 Development
  • Chrust packerOriginally posted on comp.sys.sinclair: [quote=Gasman] Introducing Chrust, the next in the series of obscure utilities that will surely come in usef…

    ... development
    with cross-assemblers, Z88DK or whatever, it's highly ...
    chev chev July 2008 Development
  • I/O on the Speccy - ideas/help wanted!I'd like an interface for the Spectrum that can control and monitor other items. I have a task in mind that would require: A: 4xbinary inputs (as in…

    ... a positional reference to the assembly driven by the motors attached ...
    gcallard gcallard July 2008 Hardware
  • The 7th GuestI've been playing this recently (this game sold at an amazing RRP of ?70 back in 1992!) with DOSbox (an excellent utility); and eventually managed to…

    ... got myself into a hopeless position. It's one of those ...
    Battle Bunny Battle Bunny July 2008 Chit chat
  • ANN: Uncommented Spectrum ROM AssemblyThe errors, including the ones mentioned by Geoff have been corrected.

    The errors, including the ones mentioned by Geoff have been corrected.
    chev chev August 2008 Sinclair Miscellaneous
  • Thor published author search help neededAs many of you have noticed, yesterday [URL="http://www.worldofspectrum.org/showwrap.cgi?permit=houses/McKennaPaul.pmt"]Paul McKenna[/URL] kindly cha…

    ... McKenna[/URL] kindly changed his position on the early freelance games ...
    mheide mheide August 2008 Sinclair Miscellaneous
  • Othello help needed[url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/clan0000.jpg]This picture[/url] shows a partially completed game of Othello, the Chapel mini-g…

    ... " mode this is the starting position; brown to play and win ... . I've played from this position many times and always lose ... to get into a hopeless position after a few moves every ... brown to win from this position? Not generalities like "capture the ...
    Battle Bunny Battle Bunny August 2008 Chit chat
  • 10 Random things about you.Have a butchers of this. 1. I fell thirty feet out a window when I was 1 year old onto concrete, landed on my ass and survived totally unscathed. …

    ... a contortionist, no weird body position is unattainable to me, and ...
    Ælita Ælita August 2008 Chit chat
  • Rare Spectrun GamesHOW LONG IS YOURS 1994 x2 2112 ad 3d combat zone 3d monster chase 3d tank duel 3d tunnel 3d vortex 4x4 off road racing 4 quattro racers(bmx 2 sim,ch…

    ... ,pentagram,bounty bob,knightlore,pole position.
    THE KET TRILOGY,mountains ...
    retroking retroking September 2008 Sinclair Miscellaneous
  • Fastest way to decide which pixel to paint in order to draw a straight line(after I saw "Bresenhams circle algorithm" in development forum, I decided to ask this in here) in fact, I want to accelerate a car towards a direct…

    ... direction.

    car's position is x1,y1, and target ... position is x2,y2.

    ... next pixel. since target changes position in every iteration, so a ...
    Arda Arda September 2008 Sinclair Basic
  • Help Identifying a GameHello fellow Spectrophiles (now legal in 28 countries!), I need your expert help in identifying a particular game I used to play when I was but a la…

    ... is always in a horizontal position as a result.

    Paddy Paddy September 2008 Games
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... - Address of your current mouse position in screen memory to the ...
    Dunny Dunny September 2008 Emulators
  • Looking for a remake of Jet Set WillyHello! Last sunday I checked the list of Best Games on [url]http://www.worldofspectrum.org/bestgames.html[/url] and verified that the game Jet Set Wi…

    ... Jet Set Willy was at position #1. I remember to have ...
    Port_H Port_H October 2008 Games
  • Developers developers developers developers developers!OK, I think it's at a stage where someone else can also have a go at doing things with the Spectranet. If you've not been following the hardware foru…

    ... asm or C (with the Z88DK) - channels/streams support is something ...
    Winston Winston October 2008 Development
  • Spectrum 128 ROM disassembly - updatedPaul Farrow has done a brilliant job in updating the disassembly of the Spectrum 128 ROM. Updates here: [url]http://www.mjwilson.demon.co.uk/rom/[/u…

    ... is auto-generated from the assembly version with various hacks, so ...
    mjwilson mjwilson October 2008 Sinclair Miscellaneous
  • Specdrum 3.4 is out :)Yayyyyy Done loads more since the last version. in 3.4 The latest version is 3.4 11th October 2008 54mb (Stable 100%) Coming soon : The new upd…

    ... would

    start at position 3 and then every 3 ...
    wadfm wadfm October 2008 Announcements
  • The Cecco controversySo as I said in the other thread, I'd try out Cybernoid - since I've never played a Cecco game, and never seen one, I'd be coming from a position of …

    ... 'd be coming from a position of zero nostalgia. I didn ...
    Winston Winston October 2008 Games
  • The Dizzy (spit spit) gamesI [B][U][COLOR=red]HATE[/COLOR][/U][/B] Dizzy. The shallow, one dimensional character and his stupid, annoying, repetitive games. If it was up to me,…

    ... to hold an almost revered position in many people's eyes ...
    ewgf ewgf November 2008 Games
<1…22232425262728…34>

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