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  • Flippin` ebay banner ad :(Sorry to post a new thread over something so trivial, but is anyone else getting sick or noticing the new ebay ads on websites, the banner sized flas…

    ... an animation at what looks like 50-70 fps in the background ...
    CKay CKay November 2006 Chit chat
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... z88dk+SP1?[/QUOTE]

    I've slapped together two tile animation ... web cvs interface at the z88dk sf site). Very brief commentary ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... identifier. When drawing background for a specific character ... single byte for background graphic and background attributes need to ... [URL="http://z88dk.cvs.sourceforge.net/z88dk/z88dk/libsrc/sprites/ ... tiles or even entire background screens very compactly -- ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Development
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... , I might consider looking at z88dk, as I can write my ... the more. That is if z88dk generates more efficient assembly.
    background tiles are only blitted back ... I have to go to z88dk, I will have to work ...
    DonkeyPong DonkeyPong January 2007 Development
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... />
    You could animate the background and the sprites would still ... a lot of it's animation the same way.
    JamesD JamesD February 2007 Development
  • So how much programming experience do you need to create a Spectrum Game?Hi all i was just mucking about with that old program "Game Designer" and i was wondering how difficult it is to write a new Spectrum game?

    ... you can handle learning C, z88dk has a sprite engine for ... several advanced features (clipping, animated background tiles among other things). However ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... here: [url]http://www.z88dk.org/wiki/[/url]
    ... [URL="http://z88dk.cvs.sourceforge.net/z88dk/z88dk/libsrc/sprites/software ... absolute memory address where background graphics are copied from. ... second display buffer as background. The example program that ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Development
  • Game Programming Source Code & Startup HelpHi there, I'm planning on porting an existing commercial title to the speccy. I'm in the process of disassembling the original code and commenting i…

    ... nice scroll going with detailed background and sprites is a very ... : here's [URL="http://www.z88dk.org/wiki/doku.php?id ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... still degrade the quality of animation.

    An easy way ... moving sprites or changes to background), the cell gets added to ... LOAD sprites only (they obliterate background underneath them) and rely on ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... are coming from a basic background, the above is going to ... /> Now for some notes about z88dk C for C people. C ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Retro Fighter shoot-em-up development updateHi all, Some of you might recall I was developing a little shoot-em-up with the working title of Retro-Fighter. Well after a long hiatus I managed …

    ... I had done for the background graphics. I'll go through ... about some extra frames of animation for the 'hero' ship - sort ...
    redballoon redballoon July 2007 Development
  • Anyone into anime?Hi I was just wondering whether any fellow WOSers are into anime at all? If you are, then I strongly recommend you watch a series called Monster. …

    ... the best synth rock and background music to grace an 80 ... i can truly appretiate the animation and the homage to bladerunner ...
    mile mile July 2007 Chit chat
  • Digitized videos and sounds projectAfter starting this thread [url]http://www.worldofspectrum.org/forums/showthread.php?t=14420[/url] I decided to start converting parts of clips and…

    ... brightness and contrast for an animation/avi. I don't remember ... insists on adding a black background when importing small gifs, for ... be allowed to change the background;
    -There could be more ...
    zxbruno zxbruno August 2007 Sinclair Miscellaneous
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... memset() from [URL="http://www.z88dk.org/wiki/doku.php/library ... />
    uchar terrain; // TERRAIN_* (affects background graphic)
    uchar crystite; // crystite ...
    Alcoholics Anonymous Alcoholics Anonymous August 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... ", [URL="http://z88dk.cvs.sourceforge.net/z88dk/z88dk/libsrc/sprites/software/ ... "struct sp1_update", defined in z88dk/include/sprites/sp1.h and ... 1
    uchar colour; // +1 background tile attribute
    uint tile ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... uchar state; // STATE_* for sprite animation
    struct sp1_ss *sprite;
    z88dk's input library and ... SP1 library contained in z88dk to handle all sprite ... is facing and in which animation frame it is in. ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Digitized videos and sounds projectAfter starting this thread [url]http://www.worldofspectrum.org/forums/showthread.php?t=14420[/url] I decided to start converting parts of clips and…

    ... a demo of a Bmp2Scr Animation played directly form a ... and this also work in animation conversion mode. It also now ... brightness and contrast for an animation/avi. I don't remember ... (Global option: WMF/GIF Transparency background colour)
    "-There could be ...
    LCD LCD October 2007 Sinclair Miscellaneous
  • Vector drawing routines.Anybody could point me to some sort of vector drawing package of routines, callable from BASIC? With "vector drawing" I mean to draw 2D pictures with…

    ... for the sprite and background tile printing so as ... /> #

    INCPATH -Ic:\z88dk\include

    #
    # ... #

    COPTRULES1 c:\z88dk\lib\z80rules.1
    COPTRULES2 ... br />

    LIBPATH -ic:\z88dk\lib\clibs\
    LINKOPTS -a ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • 4x4 matrix QI have a 4x4 matrix used for rotating a 3D object to rotate to face any point in one simple step, and looks something like: [code] a b c 0 e f g 0 h…

    ... knocked up.

    For background, I have a list of ...
    NickH NickH November 2007 Chit chat
  • Cross Platform DevelopmentWhat's the best way to develop cross platform apps? By best, the only limiting criteria would be "at no cost" :)

    ... in an OOP manner. My background is in both electronics and ... size and is why the z88dk direction is to go with ...
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Chit chat
  • splib2 from ROMI'm trying to generate IF2 ROM games for ZX Spectrum 16K using z88dk + splib2. So far I've managed to create a new crt0 file and to generate valid RO…

    ... the latest version of z88dk has the border, ba_AddMemory ... new "border()" command in z88dk's spectrum library instead ... allocator ("balloc") in the current z88dk.

    ** sp_CreateSpr
    background graphic and sprite character ...
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Development
  • Tommy GunHi, Got a few suggestions etc. for Tommy Gun. Well done Kiwi et. al. for a fantastic application. I would like to add the following suggestions: …

    ... SevenuP parser needed for the Z88DK game; I'm sure that ... row? After each sprite? After animation? Where / How do you add ...
    BloodBaz BloodBaz February 2008 Development
  • Collision Detection in SP1Hi, Does anyone have a well-documented example of using collision detection in spritelib. I've search WoS and Z88DK forums but no joy. Something wi…

    ... />
    [url]http://z88dk.cvs.sourceforge.net/z88dk/z88dk/libsrc/sprites/software/sp1 ... 't yet covered things like background animations, animated sprites, collision detection ... keep an eye on the z88dk forums Misc section as I ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Development
  • most graphically impressive....?...probably a re-post of some sort but I been here a year and not seen this thread, so... *not talking about gameplay...only graphics... I reckon t…

    ... official Spectrum models and beautiful animation too.[/QUOTE]

    I ... sprites changes colour from the background as in some places here ...
    Rickard Rickard April 2008 Games
  • Spectrum more loved than C64It just occurred to me that the Spectrum must be more loved than the C64 these days. After all, it has been more than a year since an update was made…

    ... /> * Radwar Enterprises - Large gallery and background information about the famous Radwar ... , and Impossible Mission. The C64 Animation Awards contains humorous categories like ...
    aachi aachi May 2008 Chit chat
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... examples using SP1 in z88dk's CVS repository. You ... /> [url]http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ...
    [url]http://www.z88dk.org/forum/viewforum.php?id ... I haven't touched background tile animations, reflections, watery ...
    Alcoholics Anonymous Alcoholics Anonymous November 2008 Development
  • Random access, file sizes and more.A few days ago Aowen mentioned that random access to saved data is not a problem. Here are my thoughts, doubts and suggestions regarding this subject…

    ... understand the subject and use z88dk will come up with something ... just digitized stuff. If an animation consists of wire 2D, wire ...
    zxbruno zxbruno November 2008 Development
  • Random access, file sizes and more.A few days ago Aowen mentioned that random access to saved data is not a problem. Here are my thoughts, doubts and suggestions regarding this subject…

    ... are all machine code routines. z88dk is just a z80 environment ... USRed from basic or create z88dk packages for Residos that would ... renderer a while back using z88dk's graphics routines that is ... just digitized stuff. If an animation consists of wire 2D, wire ...
    Alcoholics Anonymous Alcoholics Anonymous November 2008 Development
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    ... pixels movement. Only smooth pixel animation can have serious colour clash ... movement.

    Smooth animation sprites with background games MUST be Monochrome.
    gandulf gandulf February 2009 Games
  • The skiving off topicI'm trying to juggle several (work related) problems here, but I've been at it for so long now that I'm getting distracted, so I'm skiving off for a …

    ... language, excellent story and great animation combined with an excellent set ... later missions showing the same background scenery as other missions despite ...
    STeaM STeaM July 2009 Chit chat
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