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<1…891011121314…34>
  • BASIC games on GameBoy Advance emulators? Possible ???Does anyone know is there any way to make ZXAdvance or FOON play BASIC games ? The game I want to convert is my own game which I quickly reprogramme…

    ... make ZXAdvance or FOON play BASIC games ?
    The game I ... I allocated typing as in BASIC ... but no game !
    Anyone ...
    retromad retromad December 2012 Sinclair Basic
  • Questions about BasicHi everyone, I am Max, student of media studies in berlin, and I have to do a little project on the spectrum. I am working on a sinclair zx spectrum…

    ... and we are basicly learning basic BASIC programming in order to get ... questions, examples for differences in basic language. Maybe you can give ... like DEG and RAD in Basic...

    5. finally, playing ...
    lomax030 lomax030 December 2012 Sinclair Basic
  • +3 BASIC DOS_DemoI got side-tracked while working on the Op.Wolf conversion and ended up writing this +3 DOS utility which provides most of the disk functions that mi…

    ... but which don't have BASIC commands for them.
    [center ...
    Battle Bunny Battle Bunny December 2012 Sinclair Basic
  • Checking for '+2e/+3e' ROMs via Sinclair BASICHi guys, I have a Spectrum +2A containing the '+e' ROMs (and a nice internal IDE interface with a CF card adaptor on it :) ) - If you are unsure wha…

    ... a tool (written in +3 BASIC) to manage the memory card ...
    woody.cool woody.cool December 2012 Sinclair Basic
  • Getting Unit CHS detail in +3e BASICHello there my fellow WoS'ers I would like to know if there are system VARS or PEEK's that I could use to get the CHS info within BASIC at the mome…

    ... get the CHS info within BASIC

    at the moment ... I have written a basic program that leaches this data ...
    Zetr0 Zetr0 January 2013 Sinclair Basic
  • Screens and BasicA question about the ZX screens. I am using software to convert my own art and drawings to the ZX Spectrum. I have some tools to change .jpg files in…

    ... you know any trick in BASIC to load such a "byte ...
    Spectrum Spectrum February 2013 Sinclair Basic
  • Strange behavior of program compiled with HiSoft BASICA while ago I experimented with HiSoft BASIC 128 (1.2) and compiled [URL="http://www.worldofspectrum.org/forums/showpost.php?p=683349&postcount=140"]…

    ... ago I experimented with HiSoft BASIC 128 (1.2) and compiled ... shows a listing of the BASIC loading/calling program several times ... a look at the original BASIC source (you can extract it ... command is invoked. However HiSoft BASIC 1.2 supports PLAY, and ...
    Alessandro Grussu Alessandro Grussu March 2013 Development
  • ZX Spectrum BASIC masterclassThe masterclass videos (hosted by David Redclift) have been uploaded to YouTube and are featured on my blog at [url]http://zxspectrumgames.blogspot.c…

    ... and visiting/re-visiting Speccy BASIC then please have a look ...
    Retrobrothers Retrobrothers March 2013 Sinclair Basic
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    ... this. It allows a BASIC program to be loaded ... discarded
    ;a BASIC line may be split across ... lines
    [strike];a BASIC line starts with an integer ... [/strike]
    ;a BASIC line with no line number ... first line)
    ;BASIC lines may be inserted/changed ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • 128k Basic used much ?Hi - I was wondering if there were many,if any, games programmed in 128k basic? I was also thinking of doing one myself as I wish to make a text heav…

    ... any, games programmed in 128k basic?
    I was also thinking ...
    retromad retromad April 2013 Sinclair Basic
  • Spectranet: Basic extension to get directory listingThis is a short basic extension for the spectranet to assign a directory listing to a basic variable. No more screen scrapping required! It could be…

    This is a short basic extension for the spectranet to ... a directory listing to a basic variable. No more screen scrapping ...
    smogit smogit April 2013 Brand new software
  • Games written using Laser BasicFrom [URL="http://worldofspectrum.org/forums/showthread.php?t=1124"]this[/URL] thread, it appears that the following games were written using Laser B…

    ... games were written using Laser Basic:

    1) [URL="http ...
    Arjun Arjun May 2013 Infoseek database
  • QL Super BasicDoes anyone know if the Basic on the QL was any good and if so would it be good to write platform games and such ? I am really interested in all ty…

    Does anyone know if the Basic on the QL was any good and if so would it be good to write platform games and such ?

    I am really interested in all types of BASIC on any machine but this one as really got me interested.

    thanks
    morcar morcar May 2013 Sinclair Miscellaneous
  • Avonturen In Basic (Book & Cassette)Couldn't find this in the archive. Avonturen In Basic (Book & Cassette) by [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^Kluwer+Techn…

    ... archive.

    Avonturen In Basic (Book & Cassette) by [URL ...
    Hairy Hairy May 2013 MIA/STP/SDP
  • Loading basic from basic?Hi Guys, Could you please help me. I want to create a menu on my plus 3 disks. If I use the line below I just get "c nonsense in basic" if inkey$…

    ... just get "c nonsense in basic"

    if inkey$ = "1 ... will load fine from a basic listing.

    Can anyone ...
    gazj82 gazj82 June 2013 Sinclair Basic
  • 80 column BASIC in FUSEThis requires FUSE 1.1.0 or later: 1. Select machine [b]Spectrum SE[/b]. 2. Enter the command [b]MODE 1[/b]. Currently tape traps are not supported…

    ... are not supported as SE Basic IV 4.0 doesn't ...
    chev chev June 2013 Sinclair Basic
  • SE Basic IV 4.1 Buffy previewSE Basic IV 4.0 Anya was released back in December 2012. You can read about it here: [url]http://cheveron.github.io/sebasic4/[/url] But here's some …

    ... />
    * A fork of OpenSE BASIC.
    * Supplied with FUSE (> ... language closer to the Minimal BASIC 78 standard. It still ... of the characteristics of OpenSE BASIC.

    While Anya ... was essentially OpenSE BASIC with an 80-column mode ...
    chev chev July 2013 Sinclair Basic
  • Full 16*16-digit BASIC multiplicationI liked Andre Adrian's 32-bit long multiplication routine so much that I decided to a decimal version. After all, 2^63 is only 9223372036854775808, a…

    ... />
    I've done this BASIC version, which follows the original ... probably do the other three basic arithmetical operations as well.
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • best basic to useAs I like to do a bit of basic programming now and then what do you think is the best basic to work with? It's a pity the ramdisk can't be used on th…

    As I like to do a bit of basic programming now and then what do you think is the best basic to work with?
    It's a pity the ramdisk can't be used on the +2a/+3 in order to give maximum ram for basic.

    Mike.
    m6ymn m6ymn August 2013 Sinclair Basic
  • Converting Basic code into machine codeIm just interested to know if I can converter a game I've written in basic into Machine code, Is their a program that can do this??

    Im just interested to know if I can converter a game I've written in basic into Machine code, Is their a program that can do this??
    nonsenceinbasic nonsenceinbasic September 2013 Development
  • Convert 128k Basic into MCHello guys, we are currently searching for a converter to put 128k Basic into Machine Code. I remember once I found a programm that converted the B…

    ... a converter to put 128k Basic into Machine Code. I remember ... a programm that converted the Basic into DATA-Lines. It converted ...
    Speccyman Speccyman September 2013 Sinclair Miscellaneous
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this: [code];; load a 4000 byte BASIC program ld i…

    ... [code];; load a 4000 byte BASIC program
    ld ix,23552 ... ]

    Ta-da, BASIC program loaded as a headerless ... one tries this from 128 BASIC, it all falls in ... a total crash. Loading BASIC as code from the 128 ... there's a 128 BASIC-compatible way of doing ...
    stephenw32768 stephenw32768 September 2013 Development
  • Returning to BASIC from asmI never had to do it till now but there is always the first time :) At machine code program start I preserved SP register and all the other ones. A…

    ... I get "[B]Nonsense in Basic"[/B] :(

    What could ...
    Ralf Ralf September 2013 Development
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... automatically call NOTRAP to restore BASIC:
    REM To ... enable the keyboard from BASIC:
    REM RESTORE ... ; MOVE_M moving object control for BASIC
    ; runs with interrupts ... ; exceptions are dealt with from BASIC
    ; object properties are ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • Basic sourceAre there any utilities available that will extract Basic source to a text file, or insert it from a text file into any of the common formats lie z80…

    Are there any utilities available that will extract Basic source to a text file, or insert it from a text file into any of the common formats lie z80, tzx tap etc?
    rune rune September 2013 Emulators
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... a specific animated screen in BASIC on whatever 8/16 bit ...
    The Lone Magpie The Lone Magpie October 2013 Sinclair Basic
  • SoftPLAY: Use the PLAY command from 48 BASICNow you don't need 128 BASIC to use the [B]PLAY[/B] command. Just use [B]PRINT #8;[/B] instead. [url]https://dl.dropboxusercontent.com/u/15659782/So…

    Now you don't need 128 BASIC to use the [B]PLAY[/B] command. Just use [B]PRINT #8;[/B] instead.

    [url]https://dl.dropboxusercontent.com/u/15659782/SoftPLAY.tap[/url]
    chev chev October 2013 Brand new software
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... major refactor on the SE Basic source and I'd appreciate ...
    chev chev October 2013 Development
  • z88dk and im2I set up a minimal IM2 mode so I can draw sprites for a laff [code] #include <string.h> #include <stdio.h> #include <im2.h> #include <stdlib.h> #in…

    ... the keyboard with assembly but z88dk says it cant find 'in ...
    slenkar slenkar October 2013 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... /> [*]Support for Boriel's ZX BASIC interface [URL="http://www.mediafire ... /> There will be support for z88dk also, I just didn't ...
    Einar Saukas Einar Saukas November 2013 Brand new software
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