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<1…11121314151617…34>
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... be usable with z88dk, sorry. it needs some 'strict' memory mapping.
    Ketmar Ketmar May 2011 Development
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... be usable with z88dk, sorry. it needs some 'strict' memory mapping.

    There is some strict memory mapping for sp1 too -- this ... it can be used with z88dk. z88dk will allow it to be ...
    Alcoholics Anonymous Alcoholics Anonymous May 2011 Development
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... I am trying to keep memory use to a minimum.[/QUOTE ... (my own version is in z88dk and it works completely different ...
    Timmy Timmy May 2011 Sinclair Basic
  • Development choices, help!As a small part-time project I would like to convert my daily programming work (a workflow/bpel engine) to the Spectrum, purely for fun. I would like…

    ... have been written with z88dk because of the extensive ... not present because sdcc and z88dk do not support
    ...
    /////////////////////////////////////
    // 7.20.3 MEMORY MANAGEMENT FUNCTIONS
    /////////////////////////////////////

    Alcoholics Anonymous Alcoholics Anonymous June 2011 Development
  • A Pointless Propotional Font demoSomething I've made the last couple of days, which is probably completely pointless, but might be a bit amusing. It's also not worthy of posting thi…

    ... 'm very good at wasting memory so you'll have to ... know how to work with z88dk, just make sure it's ...
    Timmy Timmy June 2011 Development
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... 547224]i'm assuming z88dk also has some other issues ... I am missing one): z80asm (z88dk), asz80 (sdcc), vasm, gas ... ideally sections with possibly overlapping memory regions) and should be retargettable ... are not supported in z88dk since the compiler itself ...
    Alcoholics Anonymous Alcoholics Anonymous July 2011 Development
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... the people who is using z88dk to make programs I'd ... pretty content with the current z88dk.

    2. The biggest ... problem. Because of the limited memory of most z80 machines, being ... the existing spectrum libraries in z88dk without problems. It might be ...
    Timmy Timmy July 2011 Development
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... the existing spectrum libraries in z88dk without problems.
    [/quote]< ... you can target the multiple memory banks of the 128k spectrum ... calling main. The reality is z88dk creates a single data block ... substrings of longer strings. z88dk does do this and I ...
    Alcoholics Anonymous Alcoholics Anonymous July 2011 Development
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... 't want to do in z88dk, but rather in appmake (or ... , you can target the multiple memory banks of the 128k spectrum ... specify this anywhere in the z88dk compile/link/build procedure, and ...
    Timmy Timmy July 2011 Development
  • Dev on OSXHi, new to cross-platform dev (although conceptually loving the convenience), and am currently trying to remember how routines worked that I wrote 20…

    ... too) on OSX, also the z88dk works well on OSX since ... recent svn head of the z88dk, older versions don't build ... can just load binaries into memory, you don't need to ...
    Winston Winston July 2011 Development
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... everything. Sprites are particularly memory intensive using z88dk. (96 bytes for one ... 16x16 sprite frame is eating memory ...
    Timmy Timmy July 2011 New game ideas
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... everything. Sprites are particularly memory intensive using z88dk. (96 bytes for one ... 16x16 sprite frame is eating memory ...
    TechnicianSi TechnicianSi July 2011 New game ideas
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... currently not sure how many z88dk can handle, but at the ... way, there will be enough memory for storing a completely different ...
    Einar Saukas Einar Saukas July 2011 New game ideas
  • automatic relocating of non-relocatable codeI was pondering upon the problem of changing absolute addresses used by CALL, JP, etc. when code is moved, without reassembling at the new location; …

    ... into a fixed location in memory as part of the relocate ... that z80asm, the assembler in z88dk, can produce relocatable code with ... to supply its location in memory in IY before calling. The ...
    Alcoholics Anonymous Alcoholics Anonymous August 2011 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... there was a memory problem.

    The memory problem was ... being solved by adding / reimplementing library routines in z88dk ... needs something simple, its memory footprint can get in the ... of the library update in z88dk was a rewrite of ...
    Alcoholics Anonymous Alcoholics Anonymous August 2011 Development
  • z88dk hates me =(Hello there my fellow WoS'ers Under the power of darkness I was about to settle in and play with some SP1 sprite handling (as printf is simply NOT f…

    ... SP1? SP1 uses so much memory that I wouldn't recommend ... />
    Note: in case of z88dk, it's easier to ask ...
    Timmy Timmy August 2011 Development
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... restore unsaved changes by your memory, because you surely forgot to ... ; and some amount of memory is always occupied with assembler ... compiler (for compiling basic programs), z88dk (for C programs), various cross ... for C or asm in z88dk.

    For writing ...
    meow meow September 2011 Development
  • Paging memoryI've been thinking about a possibility of paging blocks of memory to and from disk. Imagine dividing usable 32KB of Speccys RAM (why do they call it …

    ... it seems that malloc from z88dk has the possibility to use ... /sbrk mechanism or if entire memory has been used and a ...
    tstih tstih October 2011 Development
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... online [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ... at a time) then memory constraints should be little worry ... rotation tables at top of memory if set

    * ... an area on screen to memory and in conjuntion with ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory. The examples all sb…

    ... ;571363]
    Generally, how much memory should I allocate with sbrk ... the [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ... are doing.

    If memory (and maybe speed) is going ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... how the spectrum's display memory is organized. Fortunately it ... This is why the pixel memory is organized as "010B BSSS ... no gaps in the pixel memory and the basic program ... [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/spectrum/display ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... variable declarations as needed. z88dk falls in the former category ... br />
    But using z88dk does not mean you have ... [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ... a byte into pixel memory corresponds to setting 8 ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    ... spectrum is purely a memory mapped pixel display and ... for the letter into memory, where each byte represents ... involves POKEing eight bytes to memory per letter, each byte ... call [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/spectrum/display ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • Testing needed (+demo)Hi, As my "next" project is mostly finished (still hoping to get it out next week), I realised I need some testing. So here's a demo. [url]http://…

    Agreed. In z88dk, use as many globals as ... variables, use direct access to memory using pointers rather than arrays ...
    na_th_an na_th_an December 2011 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... compiler that is around here. (z88dk iirc)
    [/QUOTE]

    memory addresses in draw code or ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... is that it uses more memory (obviously), but I find that ... somewhat a disadvantage to using z88dk - but then that's just ...
    Turkwel Turkwel January 2012 Development
  • z88dk sticky?I've just tried to PM Alcoholics Anonymous and couldn't because "Alcoholics Anonymous has exceeded their stored private messages quota and cannot acc…

    ... allocated from a pool of memory whose size can be ... open files. All stdio memory requirements will be satisfied through ... may be ideal for banked memory systems so that the ... an [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/stdio_new/buf ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... need to be poked into memory. If you add the '-create ... to the compile line, the z88dk toolchain will automatically generate a ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... 2010/02/09/introduction-to-z88dk-part-1-installation-compilation/"] ... [/COLOR][/B]: A new z88dk/sp1 installation can be found ...
    The advantage of using z88dk and sp1 is that you ... uchar backwalls[];


    // Memory to define the background.
    AndyOaks AndyOaks March 2012 Development
<1…11121314151617…34>

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