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<1…15161718192021…34>
  • Speccy Film/TV License that bears the least similarity to its sourceI was thinking earlier today about the computer game version of [i]Jaws[/i] that was published in 1989 or thereabouts and has pretty much nothing to …

    ... ]
    10 BORDER 0: PAPER 0: INK 7: CLS
    20 PRINT ...
    gasman gasman November 2006 Games
  • EightyOne site down?Has anyone else had problems trying to get onto Mikes site?

    ... also use the Spectrum commands INK, PAPER and BORDER. If you use ...
    zxbruno zxbruno January 2007 Sinclair Miscellaneous
  • Who wrote Nightshade?The October section of: [url]http://www.crashonline.org.uk/24/lloyd85.htm[/url] (a Crash yearly round up) says about Nightshade - "It also wasn't mis…

    ... />
    10 BORDER 0; PAPER 0; INK 0; CLS
    20 LOAD ...
    Bad Horsey Bad Horsey February 2007 Games
  • Who wrote Nightshade?The October section of: [url]http://www.crashonline.org.uk/24/lloyd85.htm[/url] (a Crash yearly round up) says about Nightshade - "It also wasn't mis…

    ... />
    10 BORDER 0; PAPER 0; INK 0; CLS
    20 LOAD ...
    liamenikufesin liamenikufesin February 2007 Games
  • If an Atari can do it...Ok, after the "If a C64 can do it" thread I started checking out a few demos on other 8 bits and I just had to pass this one on. It's for the Atari …

    ... with new colors by mixing paper and ink with patterns. I originally ...
    Sadako Sadako February 2007 Development
  • Screen$ disappearanceGreetings to all developers :D As you know, I have been playing around with Professional Adventure Writer and was making a few tests in the adventur…

    ... ]
    15 BORDER 0: PAPER 0: INK 0
    20 CLEAR 29856 ...
    mulder mulder March 2007 Development
  • Screen$ disappearanceGreetings to all developers :D As you know, I have been playing around with Professional Adventure Writer and was making a few tests in the adventur…

    ... ]
    15 BORDER 0: PAPER 0: INK 0
    20 CLEAR 28799 ...
    mulder mulder March 2007 Development
  • Screen$ disappearanceGreetings to all developers :D As you know, I have been playing around with Professional Adventure Writer and was making a few tests in the adventur…

    ... /> [quote]15 BORDER 0: PAPER 0: INK 0
    20 CLEAR 28799 ...
    alban lusitanae alban lusitanae March 2007 Development
  • Good 128k games?As I only got my +2 in the twilight years of the spectrum and then discovered cider and Doctor and the Crippens (punk band), I never really had many …

    ... ago, and only got mixed paper and ink effects answers. But I ...
    FrankT FrankT March 2007 Games
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... attr bits:
    00000000
    \ ink
    \ paper
    \ bright
    \ flash ... 8-bit byte showing the ink/paper/bright/flash portions with the ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Development
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... attr bits:
    00000000
    \ ink
    \ paper
    \ bright
    \ flash ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Development
  • My little first set of routines.Hi all, I just coded a little set of routines just to draw a screen on video mem and a fade out. I could have just copied the screen rendering rout…

    ... br /> ; Fade Out Paper ;
    ; In: ... gt;Attribute with Faded Paper
    ;---------------------------------------------------------------;
    paper and ink ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • My little first set of routines.Hi all, I just coded a little set of routines just to draw a screen on video mem and a fade out. I could have just copied the screen rendering rout…

    ... br /> exit : c = faded paper attr

    FadeOutPaper:
    paper == 0

    exit : c = faded paper attr

    FadeOutPaper:< ... /> you already loose the INK in the old code above ... is without INK-value
    Dr BEEP Dr BEEP April 2007 Development
  • My little first set of routines.Hi all, I just coded a little set of routines just to draw a screen on video mem and a fade out. I could have just copied the screen rendering rout…

    ... "and $38" wipes out the ink, flash and bright :-)
    ... br /> you already loose the INK in the old code above ... that C already is without INK-value[/QUOTE]

    ink value (it's supposed ... you'll be decreasing the paper, yes, but also ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • Autorun BASIC programsIs it possible to write a basic program which will autorun after typing in LOAD ""? Thanks

    ... 'cleaning' listings, removing the paper 0 and ink 0 codes, renumbering all ...
    zxbruno zxbruno April 2007 Sinclair Basic
  • Autorun BASIC programsIs it possible to write a basic program which will autorun after typing in LOAD ""? Thanks

    ... 'cleaning' listings, removing the paper 0 and ink 0 codes, renumbering all ...
    BloodBaz BloodBaz April 2007 Sinclair Basic
  • Autorun BASIC programsIs it possible to write a basic program which will autorun after typing in LOAD ""? Thanks

    ... 'cleaning' listings, removing the paper 0 and ink 0 codes, renumbering all ...
    Patrik Rak Patrik Rak April 2007 Sinclair Basic
  • Autorun BASIC programsIs it possible to write a basic program which will autorun after typing in LOAD ""? Thanks

    ... 'cleaning' listings, removing the paper 0 and ink 0 codes, renumbering all ... ,201
    20 BORDER 0:PAPER 0:INK 7:CLS
    30 ...
    Marcelo Marcelo April 2007 Sinclair Basic
  • Speccy Film/TV License that bears the least similarity to its sourceI was thinking earlier today about the computer game version of [i]Jaws[/i] that was published in 1989 or thereabouts and has pretty much nothing to …

    ... ]
    10 BORDER 0: PAPER 0: INK 7: CLS
    20 PRINT ...
    Scyphe Scyphe May 2007 Games
  • 48K Speccy not workingHey, A few months ago (hope it&#180;s not to late) I was loading a game into my speccy and from one moment to another it stopped working! I unplugge…

    ... message as being the "black paper and white border" black screen ... the attributes all to black paper/red ink and then freeze with ... just a black paper and white border ...
    Winston Winston May 2007 Hardware
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> LET score=0: BORDER 0: PAPER 0: INK 6: CLS : LET x ... AT 21,INT (RND*32); INK 2;CHR$ 145:
    LET ...
    Matt_B Matt_B May 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> LET score=0: BORDER 0: PAPER 0: INK 6: CLS : LET x ... AT 21,INT (RND*32); INK 2;CHR$ 145:
    LET ... />
    [CODE]1 PAPER 0: BORDER 0: INK 7: CLS :
    INPUT ...
    zxbruno zxbruno May 2007 Development
  • Reason for FLASH attribute?Is it known why Sinclair choose to implement the flash bit in hardware? Since flashing could be easily done with code when needed it seems quite un…

    [QUOTE=liftarn;189647]It's usefull for cursors.[/QUOTE]

    Yes, but could not that easily be achived by shifting the PAPER and INK bits in the software?
    Rickard Rickard May 2007 Development
  • Reason for FLASH attribute?Is it known why Sinclair choose to implement the flash bit in hardware? Since flashing could be easily done with code when needed it seems quite un…

    ... bit to enable bright ink with not bright paper in one char ...
    Ralf Ralf May 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... s=0:
    BORDER 0: PAPER 0: INK 7: CLS : LET x ... :
    PRINT AT 0,x; INK 6;CHR$ 144: FOR g ... 21,RND*31; BRIGHT 1; INK 7-g;CHR$ (145+g ...
    Matt_B Matt_B May 2007 Development
  • Reason for FLASH attribute?Is it known why Sinclair choose to implement the flash bit in hardware? Since flashing could be easily done with code when needed it seems quite un…

    ... just like on ZX (changing PAPER to INK), but the pixels between ...
    omega omega May 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... , but colors must be as INK and PAPER
    and not as ... when a line is on paper. Graphic+A will produce a ...
    Dr BEEP Dr BEEP May 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... f: BORDER 0:
    PAPER 0: INK 7: CLS : LET s=1 ... AT f,g; BRIGHT 1; INK f;CHR$ (145+s): LET ...
    Matt_B Matt_B May 2007 Development
  • Reason for FLASH attribute?Is it known why Sinclair choose to implement the flash bit in hardware? Since flashing could be easily done with code when needed it seems quite un…

    ... for the B bit for paper and ink. The flash bit just ... alters which circuit -- the ink or the paper one -- is used when ... generating colours for ink and paper pixels.

    Using ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • hiding file names while loadinghello, i just found my old home grown game Bubble Bobble The Adventure in original form, so i'm trying to convert it from TR-DOS to TZX for submitti…

    ... you could set ink to the same colour as paper and PRINT ...
    ghbearman ghbearman May 2007 Sinclair Basic
<1…15161718192021…34>

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HitBox

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z88dk 2.2K 5.8K
paper 6.8K 9.8K
ink 2.5K 5.8K

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