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<1…10111213141516…34>
  • How do you do it?What's your favoured method of games creation? Basic programming? Assembler? Basic Compiler? AGD? Etc etc. I currently have a management game written…

    ... asm source and then use z88dk or gnu binutils to make ... I'm always wanting to poke and prod hardware I do ...
    guesser guesser November 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... and many of the z88dk libraries were written to ... the code in the z88dk libraries I was involved ... for [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ...
    sp1_DeleteSpr() is the only function that frees memory.

    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... before I started to use Z88DK, but now I'm in ... if I just change the function name to the sp1 equivalent ...
    Digital Prawn Digital Prawn December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... whereas the SP1 and Z88DK libs are no doubt ... problem. Most of the z88dk libraries are written in ... [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/ ... using preshifted sprites. The function sp1_PreShiftSpr() will create shifted ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... the [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ... stack and once inside the function, the function's locals are created ... sp1_IterateUpdateArr(). sp1_IterateUpdateArr() will call your function with a 'struct sp1_update *' ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... lot when I find a function really getting out of hand ... interesting for everyone who uses z88dk, but for me (and probably ... fact, I chose to use z88dk because of the excellent sp1 ...
    Timmy Timmy December 2010 Development
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... />
    [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/malloc/malloc ... allocator [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/malloc/HeapAlloc_callee ... also returns to the calling function.

    A task switcher ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Development
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... them as requested in the function call parameters. (Although VAL$ ... m=1 TO 18: POKE deftmp+m-1,CODE m ... FN p(23637):
    POKE nxtlin+5,FN d(deftmp ... 9):
    POKE defadd,FN l(deftmp): POKE defadd+1,FN ... 35 LET S$=B$: POKE defadd,0: POKE defadd+1,0: RETURN ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... the result of a string function to the free RAM pseudo ... complication arises because the string function will probably use some temporary ... the result of the string function will be put in the ... 8 seconds; using a PEEK/POKE loop it took an hour ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... , definitions and setup. Using the function just requires one line, as ... /> 15 RETURN

    16 POKE nl+5,FN d(PEEK ... da): POKE nl+27,FN d(PEEK ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... would be neater to just POKE a flag or even neater ... a parameter to the USR function, but I haven't got ...
    Battle Bunny Battle Bunny May 2011 Sinclair Basic
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... need to implement the display_screen() function. This is probably what you ... =16384 TO 23295
    20 POKE n,255
    30 NEXT ...
    ccowley ccowley June 2011 Emulators
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... =tstih;547224]i'm assuming z88dk also has some other issues ... I am missing one): z80asm (z88dk), asz80 (sdcc), vasm, gas (gnu ... structures are not supported in z88dk since the compiler itself is ... memcpy on return from the function. In any case, copying structs ...
    Alcoholics Anonymous Alcoholics Anonymous July 2011 Development
  • Fuse: what do you want to see?An open brainstorm. If you had a team of programmers working on [url=http://fuse-emulator.sf.net/]Fuse[/url], what would you tell them to work on? …

    ... sort of like a rewind function in the game, and I ... in the entry "Data=", and POKE it into the Spectrum's ...
    ewgf ewgf July 2011 Emulators
  • Commodore 64 - First time trying - REVIEW & Pictures!Right, so the 2nd hand shop was selling this Commodore and accessories. So I decided to buy it, as I've never had a Commodore and this is my first ti…

    ... and generally I dislike the function.

    Anyway, after ... be complicated, you have to POKE memory to change colours! yaghgh ... />
    So, something like:
    POKE 23452,1
    will change ... time I still remember that POKE 36879,8 turns the screen ...
    Alien 8 Alien 8 August 2011 Sinclair Miscellaneous
  • Crazy Library failure in z88dkHello there my fellow WoS'ers yet another late night problem for the wee small hours I recently managed to get file-handling working very well, t…

    ... saying. [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/fcntl/spectrum ... on inclusion of a specific function all the time.
    Alcoholics Anonymous Alcoholics Anonymous August 2011 Development
  • INSTR function...Hi Folks, Another little program that people might find useful: [CODE]100 DIM i(4) 110 LET a$="This is some sample text" 120 LET b$="text" 130 GO S…

    ... is an useful INSTR function, i.e. a function that searches for ... TO i+1)))
    1030 POKE L,c
    1040 LET ...
    mattsteel mattsteel September 2011 Sinclair Basic
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... compiler (for compiling basic programs), z88dk (for C programs), various cross ... for C or asm in z88dk.

    For writing small ... been messing around using the POKE URS command and it hit ...
    meow meow September 2011 Development
  • line, plot and circle in whole 256x192 displayhi! are there some way to draw lines, or whatever, in the whole 256x192 display, than just the above 256x176 part? (this is the msx1 version i made o…

    If you POKE the system variable to disable ... to provide your own exit function that POKEs it back to ...
    joefish joefish September 2011 Sinclair Basic
  • line, plot and circle in whole 256x192 displayhi! are there some way to draw lines, or whatever, in the whole 256x192 display, than just the above 256x176 part? (this is the msx1 version i made o…

    ... /> [QUOTE=joefish;566654]If you POKE the system variable to disable ... exit function that POKEs it back to 2.[/QUOTE]

    'poke ...
    nitrofurano nitrofurano September 2011 Sinclair Basic
  • line, plot and circle in whole 256x192 displayhi! are there some way to draw lines, or whatever, in the whole 256x192 display, than just the above 256x176 part? (this is the msx1 version i made o…

    [QUOTE=joefish;566654]If you POKE the system variable to disable ... to provide your own exit function that POKEs it back to ...
    Dr BEEP Dr BEEP September 2011 Sinclair Basic
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites ... coordinates after a sp1_MoveSpr* function is called). Another ... quick functions in z88dk for manipulating screen ... ="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/include/spectrum ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory. The examples all sb…

    ... the [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ... and then with the iterate function swap the contents of the ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... stops you from placing function pointers in structs to ... variable declarations as needed. z88dk falls in the former category ... />
    But using z88dk does not mean you have ... [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    ... .

    If you poke the data with shift=1 ...
    ....

    If you poke the data with shift=7 ... data.

    2- Poke the shifted sprite data into ... /> call [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/spectrum/display ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • New SpecBAS available - v0.710Been a while, but I've just uploaded the latest build of SpecBAS. This one now supports tilemaps (with rotation and scaling) and added OVER mode (XO…

    ... , and access it via POKE/PEEK? What I mean ... be examined or altered by POKE and PEEK, i.e ... .

    Poke name_MP_address, value,

    ...

    i.e. Poke dd_MP_32768, 0.

    ... the only time the MP function is used without a ...
    ewgf ewgf November 2011 Sinclair Miscellaneous
  • New SpecBAS available - v0.710Been a while, but I've just uploaded the latest build of SpecBAS. This one now supports tilemaps (with rotation and scaling) and added OVER mode (XO…

    [QUOTE=ewgf;579158]Thanks for this, Dunny, but is there an archive of programs I can try for it?[/quote]

    I shall pop an archive of demo programs up for you. Here you go:

    [url]https://sites.google.com/site/pauldunn/demos.zip[/url]< ...
    Dunny Dunny November 2011 Sinclair Miscellaneous
  • New SpecBAS available - v0.710Been a while, but I've just uploaded the latest build of SpecBAS. This one now supports tilemaps (with rotation and scaling) and added OVER mode (XO…

    [QUOTE=Dunny;579193]I shall pop an archive of demo programs up for you. Here you go:

    [url]https://sites.google.com/site/pauldunn/demos.zip[/url]

    Unpack that into your Specbas folder.[/QUOTE]

    Thanks mate. Although now ...
    ewgf ewgf November 2011 Sinclair Miscellaneous
  • z88dk stdio fopenI'm trying to write a fcntl library, based on the p3.lib one. Looking at fopen(), it calls freopen_z88() which turns the mode string into mode and f…

    ... related in terms of their function.
    [/quote]

    z88dk drivers and may not ... doing is creating a z88dk lib for spectranet that ... in pull it into z88dk -- they would still ... stdio model. Because the z88dk codebase is starting to ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
<1…10111213141516…34>

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