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<1…22232425262728…34>
  • Longest Speccy Game?Most games were a memory test, 3 lives and back to the start if you failed. Longevity came from repeating the whole thing until you got bored complet…

    ... passwords were rarely used.
    Poke a game with infinite lives ...
    Unique Unique February 2005 Games
  • when why and whichGoods and greets to all wos forums members. I'm new and I liked enter when the last discussion about the best emulator. I do not like revival that at…

    ... . all sentences I mention no function if you make a copy ...
    zx_if1 zx_if1 March 2005 Emulators
  • ANN: Tipshop updated Saturday, 02 April 2005Saturday 02 April 2005 Another day late. Never mind, eh? I'm sure you'll agree it was worth the wait? (Oh, please yourself!).. There's a distinctly P…

    ... yourself!).. There's a distinctly POKE-y feel to the update ...
    hackersanon hackersanon April 2005 Announcements
  • Quick Save/Load feature in emulatorsZX-32 emulator is very old, we know it, but it contains very good feature of quick saving (F7). Can you tell me anybody, why this great function hasn…

    ... me anybody, why this great function hasn't been implemented up ...
    Pavero Pavero April 2005 Emulators
  • Z88DK + SPLIB2 question.I downloaded the compiler, installed it following the instructions (found at the SPLIB2 website), updated it using the fixed files (stdlib.h and the …

    I downloaded the compiler, installed it following the instructions (found at the SPLIB2 website), updated it using the fixed files (stdlib.h and the optimizer ones), and compiled SPLIB2 without problems.

    Problems come now: no matter what I try ...
    na_th_an na_th_an April 2005 Development
  • BEEPing in assemblyI'm using Z88DK and I'd like to know how to produce BEEPs. I know it's a matter of writting very fast to a certain port, but I've read somewhere that…

    I'm using Z88DK and I'd like to ...
    na_th_an na_th_an April 2005 Development
  • Protection against MERGEI remember using a routine to protect against using MERGE to break into a BASIC listing. It was along the lines of :- 1. Enter a random line e.g. 1 …

    ... REM
    2. Enter a POKE to make that line have ...
    Ian Hamilton Ian Hamilton April 2005 Sinclair Basic
  • Z88DK Tutorials?Anywhere? Thanks!

    Anywhere?

    Thanks!
    Trig Trig April 2005 Development
  • ANN: Tipshop updated Tuesday, 10 May 2005Monday 09 May 2005 PHEW! I thought this update was NEVER getting done. There's been lots of background maintenance work getting done on Tipshop since…

    ... sent a copy of another POKE which
    hadn't made ...
    hackersanon hackersanon May 2005 Announcements
  • I NEED A HAND FINDING A 3D CHESS GAME......WITH A HAND IN ITOk.Firstly - It's not one of the chess games in the archive with the word chess in the title. ##(Although - The ChessMaster2000 LOOKS very familiar e…

    ... />

    _________________
    25 POKE 35136,0 - That's a ... poke in the eye.

    [ ...
    alanspec alanspec May 2005 Games
  • Spectrum 128kHi everyone, As a long time Speccy fan weaned on the original +2 machine (hence the username!), I'm thinking about finally buying a genuine Sinclair…

    ... importantly, will the machine still function if this is the case ...
    greycase greycase May 2005 Sinclair Miscellaneous
  • ANN: Tipshop updated Friday, 27 May 2005Friday 27 May 2005 I've got the day off today (hurrah!), so I thought I should get this Tipshop update done while I have the chance.. It's only been …

    ... />
    * Pgyuri sent in a POKE for Snake Pit.

    hackersanon hackersanon May 2005 Announcements
  • Trig questionI'm trying to write a function that describes a 2D circle in 3D space - that's not important, just a bit of background! I've almost done it, but the…

    ... 'm trying to write a function that describes a 2D circle ...
    NickH NickH June 2005 Sinclair Miscellaneous
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... SAVE "" for a Save As.. function
    LOAD CODE/DATA/SCREEN ...
    Dunny Dunny June 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ... SAVE "" for a Save As.. function
    LOAD CODE/DATA/SCREEN ...
    Dunny Dunny June 2005 Sinclair Basic
  • Help! BREAK KEY disable?Someone has asked me... Is there a poke or routine to disable the Break key in 128K BASIC?

    Someone has asked me... Is there a poke or routine to disable the Break key in 128K BASIC?
    chaosmongers chaosmongers July 2005 Development
  • Fred rzxHi everyone, deVandemar has submitted this game to the RZX Archive: Direct link to the file: [url="http://www.rzxarchive.co.uk/#fred"]http://www.rzx…

    ... game and found infinite energy poke (using funny utility: Hokey Pokey ...
    de Vandemar Croup de Vandemar Croup July 2005 Games
  • Speeding up BasicHi, Does anyone know whether it is faster to use variables than numbers in Sinclair basic? What I mean for example, is Poke A,D quicker than Poke 5…

    Hi,

    Does anyone know whether it is faster to use variables than numbers in Sinclair basic?

    What I mean for example, is Poke A,D quicker than Poke 50000,100?

    Thanks

    Derek
    dmsmith dmsmith July 2005 Sinclair Basic
  • Press any keyI need to write a z80 function that waits for a user to press any key. As it is possible that the user may be pressing a key when the function is cal…

    ... need to write a z80 function that waits for a user ... pressing a key when the function is called, I need to ... along the lines of enter function, if a key is pressed ...
    Mr Millside Mr Millside July 2005 Development
  • Problem with TV tuningI'm not sure if anyone else has this problem, but when I tune my TV into either of my +2's, the search function on the TV locks onto it and gets save…

    ... my +2's, the search function on the TV locks onto ...
    embmmusic embmmusic July 2005 Sinclair Miscellaneous
  • Legend of Avalon Soloution.HIya, I am looking for the complete solution for the Legend of Avalon by Hewson Consultants, its a bought time i completed it since ive had the game…

    ... appreciated.. .Oh and a cheat poke to wuld be very handy ...
    maxhall maxhall August 2005 Games
  • WoS Database Machine Type wrongI've noticed that certain games quote 48k and/or 128k incorrectly. Examples I've just found today: Rambo 3: WoS quotes 128k but it works fine in 48k…

    ... least 3 times! Would a function similar to voting be possible ...
    PrinceClumsy PrinceClumsy August 2005 Games
  • Custard KidDid anyone ever play this game? [url="http://www.worldofspectrum.org/infoseek.cgi?regexp=^Custard+Kid%2c+The$&pub=^New+Generation+Software$"]http://…

    ... without needing keys. The only poke I have is 45733,201 ...
    madmekon madmekon September 2005 Games
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... first line which is 1 POKE 18000,33 -
    when ... following line :

    1 POKE 11,1

    and ... listing):

    1>POKE 11Y.K ,1

    POKE 16389,n If I ... INT(RND*255)
    30 POKE N,A
    40 IF ...
    Tom-Cat Tom-Cat September 2005 Sinclair Miscellaneous
  • Linking libaries with z88dk How do i link in the c string functions into my program? What library are they stored in? Thanks

    How do i link in the c string functions into my program? What library are they stored in?

    Thanks
    claz claz September 2005 Development
  • Update check in EmuZWin and other thoughts?Hello! I would like to have a update check(new version) in EmuZWin, with many new versions all the time it would be nice to have this function. ;) …

    ... be nice to have this function. ;)

    It would be ...
    Golfareninsweden Golfareninsweden September 2005 Emulators
  • Switch to 48mode without 'SPECTRUM' commandIs there a poke(s) to switch to 48 mode without SPECTRUM command. I want my tape loaders to switch automatically. I know how to switch ram banks ok…

    Is there a poke(s) to switch to 48 ...
    FrankT FrankT September 2005 Sinclair Basic
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a different graphic to be rendered.

    I've understood that the Move_Sprite_* functions have a ...
    na_th_an na_th_an September 2005 Development
  • ZX Spectrum BogoMipsBogoMips value gives some indication of the processor speed, and is one of the most used way of comparing diferent systems. The definition of BogoMi…

    ... program that was included with z88dk the result you get is ... de compiled code generated by Z88dk and compared it
    with ... the code generated by the z88dk,
    not the performance of ...
    rtunes rtunes September 2005 Development
  • ANN: Tipshop updated Friday, 30 September 2005Friday 30 September 2005 I've been busy helping out with WoS things, and Real-Life goings on (see below), so this update was almost late. Enjoy! * …

    ... sent in his bug-fix POKE for International Cricket.

    hackersanon hackersanon September 2005 Announcements
<1…22232425262728…34>

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