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<1234567…34>
  • How to write a simple C+asm horizontal scrolling game (Tutorial, z88dk)[b]How to write a simple C/asm horizontal scrolling game[/b] [b]Note:[/b] This tutorial has multiple parts... I am still writing but this first pa…

    ... , is http://nightly.z88dk.org/z88dk-win32-20200901-20ac09b-16910 ... /> Create a directory C:\z88dk\tutorial2 just for this project ... config\
    SET Z80_OZFILES=C:\z88dk\lib\

    ...
    The __FASTCALL__ modifier (z88dk specific) means that we don ...
    Timmy Timmy September 2020 Development
  • CODE instruction in array$ PRINTSo I'm still plugging away at BASIC and have found a line of code (another!) that's really puzzling me. The line is as follows: PRINT A$(P+Q TO P…

    ... line is as follows:
    PRINT A$(P+Q TO P ... code line, it reads:
    Print the characters from index 481 ... is 8).
    i.e. PRINT A$(481 TO 488). The ...
    LevelUp LevelUp October 2020 BASIC
  • SP1: Print text outside the game sp1_RectHi, Is it possible to print outside the usual sp1_Rect defined for SP1? My idea is to have a small sp1_Rect for the game and print text outside fo…

    ... />
    Is it possible to print outside the usual sp1_Rect defined ... sp1_Rect for the game and print text outside for lifes, scores ...
    amateus amateus December 2020 Development
  • z88dk SP1 breakoutHi everyone, I have completed the z88dk SP1 breakout example. You can find it here: https://github.com/antoniocmateus/z88dk_sp1_breakout Nothin…

    ... />
    I have completed the z88dk SP1 breakout example. You can ...
    amateus amateus January 2021 Development
  • Foreground blocks in z88dk SP1 with sp1_csHi there, There are 3 ways in wich we can create foreground tiles with SP1: By validating squares before rendering (see example ex5b from z88dk) …

    ... rendering (see example ex5b from z88dk)
    by removing tiles from ... array (see example ex5c from z88dk)
    by using the free ... at https://github.com/antoniocmateus/z88dk ... ound_tiles and is fully commented ...
    amateus amateus January 2021 Development
  • z88dk SP1 Background animations the right wayThere are a few ways to animate background tiles. The most common is to just print the characters with PrintAtInv in the same position to achieve it,…

    ... most common is to just print the characters with PrintAtInv in ... more optimized way is to print a tile outside the main ... />
    The idea is to print the background only once, outside ...
    amateus amateus January 2021 Development
  • Relocation in z88dk or sdccHi, I've been trying to find any information about the current efforts surrounding runtime relocation capability of z88dk and sdcc compilers. There…

    ... runtime relocation capability of
    z88dk and sdcc compilers. There are ...
    tstih tstih June 2021 Development
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... library features that come with Z88DK's C compiler allows different ... there? Neither is there a "PRINT" function. There's plenty of ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... if I wanted to do PRINT "{PAPER 4}" and actually get ... and U are printed as token 'SPECTRUM' and 'PLAY'
    if ...
    Dunny Dunny April 2004 Sinclair Basic
  • Need some help making a BASIC gameI'm creating a text adventure in 128 BASIC (I don't like using the 'keywords' in 48 BASIC - It's slow and annoying!) called "The Legend of The Red Dr…

    ... , pottyboy wrote:

    10 PRINT "What do you want to ... "take axe" THEN INK 2: PRINT: PRINT "Invalid Command": PAUSE 50: GOTO ... then acting on them. A token based command handling as Cyborg ...
    Arjun Arjun November 2004 Sinclair Basic
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... was playing a little with z88dk C cross Compiler. Amazing ... to call ROM functions like PRINT, INK, BORDER, CLS, etc.? < ... />
    printf uses the ROM print function and Lee's already ... br /> }
    [/code]

    z88dk automatically generates a ret for ...
    Alcoholics Anonymous Alcoholics Anonymous February 2005 Development
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... :44, cz2000 wrote:
    parameters, print AT, etc.). What are not ... />
    I wandered to:
    z88dk/libsrc/stdio/spectrum/fputc_cons.asm ... the system vars to store print position, attr, etc. It has ...
    Alcoholics Anonymous Alcoholics Anonymous February 2005 Development
  • Z88DK + SPLIB2 question.I downloaded the compiler, installed it following the instructions (found at the SPLIB2 website), updated it using the fixed files (stdlib.h and the …

    ... };

    /* Initial State of Print String Struct */

    struct ... .c"

    # 25 "c:\z88dk\include/spritepack.h"
    typedef ...
    na_th_an na_th_an April 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... of working, that would print the sprite using the original ... the sprite definition to print the sprite facing left ... you do is to print the graphic as defined ... next call, you'll print what's 24 bytes ... br /> My first game using z88dk+splib2 explored a few things ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... of working, that would print the sprite using the ... the sprite definition to print the sprite facing left ... 's being integrated into z88dk so I will look ... that is going into z88dk will be slightly different ... 's been added to z88dk recently (available through cvs ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... use the sprite engine to print scores, for example. But I ... respectable number of options in z88dk's future.

    [quote ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... AA about SpriteLib for Z88DK and see if doing ... are strings that can have print position commands embedded. Other ... commands include "subroutine calls" (print a printstring stored elsewhere and ... no idea of z88dk.[/QUOTE]

    z88dk is not fully ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... in sp1's header (in z88dk/include/sprites/sp1.h after ... be redrawn. Each time you print a character to the background ... remember that every time you print to the background or move ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... linear and imperative (ie, first print this character, then goto this ... file [URL="http://z88dk.cvs.sourceforge.net/z88dk/z88dk/include/adt.h?revision ... " in [URL="http://z88dk.cvs.sourceforge.net/z88dk/z88dk/include/adt.h?revision ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    ... its "[URL="http://z88dk.cvs.sourceforge.net/z88dk/z88dk/libsrc/sprites/software/ ...
    sp1_PrintString() keeps track of print state information in a struct ...
    [code]
    struct sp1_pss { // "print string struct" A struct holding ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • compilerI am currently developing a sudoku game for the old faithful speccy. My idea is to write the code in basic and then compile it to m/c because i suck …

    ... />
    It should be faster -- z88dk isn't constrained to work ... library to the code whereas z88dk will only attach
    ... speed to a Basic compiled PRINT (probably faster) but then PRINTing ... little help here since
    z88dk allows mixing of asm and ...
    Alcoholics Anonymous Alcoholics Anonymous June 2006 Development
  • Detect if program was loaded from tape or microdriveHow (if at all) can a BASIC program detect if it was loaded from tape or microdrive? This can be helpful to then load the screen or more machine code…

    ... /> 70 NEXT A
    80 PRINT USR AsmBase[/code]
    Line ... and 1 for the REM token). Then, I ran the proggie ... of the register BC, the PRINT in line 80 gave [B ...
    Marcelo Marcelo July 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... posts).

    I downloaded z88dk 1.6. Ok, nice thing ... do is convert basic comand PRINT AT 5,5;"Pepe"
    nekdo123 nekdo123 August 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... do is convert basic comand PRINT AT 5,5;"Pepe"

    [url]http://z88dk.cvs.sourceforge.net/z88dk/z88dk/doc/zxscrdrv.txt?revision ...
    Alcoholics Anonymous Alcoholics Anonymous August 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... 't work :( I want to print "Test" to location 5,5 ... is a lower level string print routine that does not do ... /> Edit: Forgot to add that z88dk puts you in 64 column ...
    Alcoholics Anonymous Alcoholics Anonymous August 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... read a key, fputc_cons to print an uninterpretted character, puts_cons to ... print a string and getk to ... />
    [url]http://z88dk.cvs.sourceforge.net/z88dk/z88dk/libsrc/stdio/spectrum/[/url ...
    Alcoholics Anonymous Alcoholics Anonymous August 2006 Development
  • How are people developing?Are most coding on actual HW or under emulation, or cross developing?

    ... code in C, I use z88dk, the editplus editor, and Spectaculator ... - but if it had a token mode I'd definitely use ...
    na_th_an na_th_an September 2006 Development
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... code your own routines for PRINT etc. Assembly language programs required ... program lines, command interpreting etc. Print via RST 16 is one ... overloaded with his universality.
    Token can spare some space, true ...
    piters piters September 2006 Sinclair Miscellaneous
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... is [URL="http://z88dk.cvs.sourceforge.net/z88dk/z88dk/libsrc/sprites/software/sp1 ... sp1_PrintString() function is meant to print composite tiles or even entire ... bounding box and can only print at character boundaries.

    Alcoholics Anonymous Alcoholics Anonymous December 2006 Development
<1234567…34>

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