World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.008s
<1…45678910…34>
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... y=2 TO 8:
    PRINT AT 20,y*3;y ... /> BEEP .1,12-a:
    PRINT PAPER a=0;AT a ... version with an improved "falling token animation" routine and new colors ... y=2 TO 8:
    PRINT AT 20,y*3;y ... /> BEEP .1,12-a:
    PRINT PAPER a>0;AT ...
    Einar Saukas Einar Saukas September 2010 Development
  • logical operators and the calculator stackI was wondering if there was a utility which would provide the list of commands needed for the ROM calculator to evaluate a logical expression. For e…

    ...

    PRINT USR start,A$,C$,
    rst 18h ;get token at CH_ADD
    cp ":" ... cp REM ;get next token. If it is not ... cp ":" ;the next token must be ":". If not...< ...
    mcleod_ideafix mcleod_ideafix October 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... I have SJasmplus, Pasmo and Z88dk installed. I have them ... Linux I used Vim and z88dk and have pasmo installed. ... notebook just for this) and print listings out too - if ... me, being able to print out a listing to read ... out using C yet via Z88dk. Just because I'm ...
    kilauea kilauea November 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... mean the program could only print character codes as background graphics ... the [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... mean the program could only print character codes as background graphics ... interesting for everyone who uses z88dk, but for me (and probably ... fact, I chose to use z88dk because of the excellent sp1 ...
    Timmy Timmy December 2010 Development
  • NEW! Poll Best Spectrum game from 2010 - Everybody vote here please -OK, so since there were several releases after the day I posted the original Poll, I would post this new one to include all the games from 2010. Eve…

    ... />
    so by the same token Trooper:Point 5 wasn't ... engine, no different than using z88dk and the libraries that are ...
    BiNMaN BiNMaN January 2011 Games
  • NEW! Poll Best Spectrum game from 2010 - Everybody vote here please -OK, so since there were several releases after the day I posted the original Poll, I would post this new one to include all the games from 2010. Eve…

    ... ;503630]so by the same token Trooper:Point 5 wasn't ... engine, no different than using z88dk and the libraries that are ...
    Ivanzx Ivanzx January 2011 Games
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... attributes whenever it needs to print a letter across one-third ... /> PS. Note: The dots are z88dk inline assembler code. Your assembler ...
    Timmy Timmy May 2011 Sinclair Basic
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites ... locations, redefine tiles, print new tiles and sp1_UpdateNow. ... quick functions in z88dk for manipulating screen ... URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/include/spectrum ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory. The examples all sb…

    ... the [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ... is not needed is to print as tiles at character coordinates ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • Procrustean PrintingHere's a short routine to manage printing of text with command tokens, to avoid messing up the screen when they are expanded. It just prints as many …

    ... from BASIC by:
    ;PRINT USR stack,arg1[,arg2...,argn ... /> The advantage of using the "PRINT USR to calculator stack" method ... the general function call:
    PRINT USR stack,arg1[,arg2...,argn ... ],address;
    will print nothing at all (as long ...
    Battle Bunny Battle Bunny December 2011 Sinclair Basic
  • Procrustean PrintingHere's a short routine to manage printing of text with command tokens, to avoid messing up the screen when they are expanded. It just prints as many …

    ... from BASIC by:
    ;PRINT USR stack,arg1[,arg2...,argn ... /> The advantage of using the "PRINT USR to calculator stack" method ... the general function call:
    PRINT USR stack,arg1[,arg2...,argn ... ],address;
    will print nothing at all (as long ...
    Dunny Dunny December 2011 Sinclair Basic
  • Procrustean PrintingHere's a short routine to manage printing of text with command tokens, to avoid messing up the screen when they are expanded. It just prints as many …

    ... token printed a trailing space then a consecutive one won't print ... />
    ;expand this token
    TOKEN: exx ;save counters
    ... 10 ;print a character
    pop af ;A =last token char ...
    Battle Bunny Battle Bunny December 2011 Sinclair Basic
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... compiler that is around here. (z88dk iirc)
    [/QUOTE]

    print a new background character to ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    ... for the BIN command token. I suggested using PRINT just so that ... 't use an explicit BIN token and so it avoids the ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • Increasing the number of UDGs...Hi Folks, I know by default the Spectrum can have 21 UDGs (48K) and 19 (128K) and that the address of the bit patterns is pointed to by the UDG syst…

    ... a short routine which will print out 256 UDGs, presuming that ... -21 when it comes to print them. The above example avoids ... ' was wanted then the RND token would have to be typed ... ; for UDG 'W' the INKEY$ token, and so on. However, an ...
    Battle Bunny Battle Bunny March 2012 Sinclair Basic
  • type-ins in zmakebas formati were about coding some type-ins from MicroHobby magazine, and found that there are 'semanal' tape series available at http://www.worldofspectrum.or…

    ... />
    // EMBEDDED COLOURS //

    PRINT "hello \{i6p1}Russell!"

    token) - so it may be ... chars:

    \# is a token. Must be 0..255. \* is ... label:

    @Start
    Print ink rnd*7;"hello"
    Dunny Dunny March 2012 Support files
  • Increasing the number of UDGs...Hi Folks, I know by default the Spectrum can have 21 UDGs (48K) and 19 (128K) and that the address of the bit patterns is pointed to by the UDG syst…

    ... ,FN h(UDG256)
    11 PRINT "a\000 STOP \255z":
    token; and #=UDG255

    -----
    Battle Bunny Battle Bunny March 2012 Sinclair Basic
  • Multicolour demo using z88dk + BIFROST* (+source)This is just a demo to show how to show multicolour using z88dk, using the BIFROST* engine (more info [URL="http://www.worldofspectrum.org/forums/sho…

    ... /> [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ... push hl ; save start of token
    push bc ; ... /> ld (hl),0 ; terminate token by overwriting delim char
    Alcoholics Anonymous Alcoholics Anonymous March 2012 Development
  • Byte-order backbufferThis is a tool for Z80 coders who wish the Spectrum screen had a serial layout. It runs as an interrupt mode 2 service routine and uses POP and PUSH …

    ... /> sprite and text routines to print to the buffered display and ... if you're not using z88dk.

    You can use ...
    R-Tape R-Tape April 2012 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... the FAQ) with the fast PRINT code and hook a stream ... up to it. Then PRINT #n;"some text" to use ... FastPrint routines don't do token expansion or screen scrolling.)
    Jonathan Harston Jonathan Harston June 2012 Development
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... that's needed is the print position, attributes and characters for ... a SCREEN$ rather than its token DATA lines. It handles the ...
    Battle Bunny Battle Bunny August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... PAUSE 0: LET a$=INKEY$: PRINT #0;AT 1,0;CODE ... selected followed by an incorrect token or color code. That's ...
    Battle Bunny Battle Bunny August 2012 Sinclair Basic
  • .chr to .binSo here goes another stupid question. What's the best way to convert .chr files created with ZX-Paintbrush to binary or asm format? I know ZX-Blocked…

    ... , but anything $7F won't print on a normal Spectrum as ... treat it as a print control, graphic or token symbol, and ignore ... variant models/ROMs which will print all 256 characters (without shuffling ...
    Battle Bunny Battle Bunny August 2012 Development
  • Typing in type-in gamesWhat are people's memories of typing in game listings from magazines and books? Pain or pleasure? I used to quite enjoy tapping them in, seeing how …

    ... advantage was that each 'token' such as PRINT or LEN or RETURN ...
    absinthe_boy absinthe_boy November 2012 Games
  • Newbie Spectrum developer advice ....Hi, Im new to the site and to spectrum developing - well, not quite, I wrote Spectrum programmes in Basic 30 years ago but then went off into the wo…

    most emu's have a "print to text" file option for ...

    [url]http://www.z88dk.org/[/url]
    fog fog January 2013 Development
  • SAVE writing zeros after program?Hi there! I hope this is the right forum, but I didn't find any other more appropriate... I'm trying to recover some very old tapes with stuff I mad…

    ... prints: line number, first command token, line address, lo&hi ... )+256*PEEK (a+3):
    PRINT n;TAB 5;CHR$ PEEK ...
    Battle Bunny Battle Bunny February 2013 Sinclair Basic
  • Can a guy that traveled on the short bus learn machine code...Hmmm So after some soul searching I figured it was time to finaly nail spectrum machine code. Its so frustrating to sit infront of a basic listing w…

    ... 'd have used a special token for the end of input ... /> 37 IF A$="HELP" THEN PRINT "ALL HOPE ABANDON, YE WHO ...
    wibble wibble September 2013 Development
<1…45678910…34>

Latest Posts

  • i am currently listening to........
    Paradigm Shifter on 12:26AM
  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on April 16
  • Celebrity deaths...
    mel the bell on April 16
  • Cooperative Games.
    Paradigm Shifter on April 16
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 16
  • European Software Titles with an English version
    harriusherbartio on April 16
  • How we became brainwashed by social media
    Antiriad2097 on April 16
  • How Do You Categorize Your Speccy Software and Games?
    Antiriad2097 on April 16
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 16
  • I am currently watching.....
    zx1 on April 15

HitBox

Word Docs Hits
z88dk 2.2K 5.8K
print 8.5K 20.4K
token 520 804

Related Threads

  • How to print with colour using DiscipleHi!<br /> <br /> I was wondering if there is any way of printing in colour using the Disciple. I am using an Epson Stylus 600 Printer with one of my …
  • Sinclair User: Blue Print Double DragonI'm not sure what issue the Blue Print of Double Dragon appeared, I think it was issue 78 (September 88)<br /> <br /> Even a scan would do. Cheers
  • z88dk Spectrum Screen Driver problemHi guys,<br /> <br /> I've been messing around with z88dk a bit and was trying to output some stuff to the screen. Reading the docs, it says that I c…
  • Debugging with z88dkAnyone got any tips of effective debugging of programs written with z88dk?<br /> <br /> I'm trying to port one of my old Gameboy projects to the Spec…
  • C, Z88DK and the Sprite Pack LibraryI wrote a short demo that shows a taste of what can be done from C on the Spectrum:<br /> <br /> [url="http://justme895.tripod.com/zqa/pacmen.zip"]ht…
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…
  • My first attempt with z88dkI've just completed my first attempt at a Spectrum game with z88dk. Before you get too excited, it's pretty crap - it's a port of a game I wrote for …
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool!<br /> I have three questions:<br /> <br /> 1- Does anybody know how to…
  • Z88DK + SPLIB2 question.I downloaded the compiler, installed it following the instructions (found at the SPLIB2 website), updated it using the fixed files (stdlib.h and the …

Related Searches

  • z88dk
  • print a char in asm
  • tommygun z88dk
  • body tommygun z88dk
  • z88dk android
  • print variables
  • z88dk free ram
  • z88dk visual studio
  • z88dk assembly example
  • z88dk paper ink
  • noob z88dk
  • z88dk circles
  • z88dk ide
  • z88dk read address peek
  • z88dk read peek
  • z88dk peek
  • z88dk poke function
  • z88dk basic token
  • z88dk token
  • z88dk print

Copyright © 2024 World of Spectrum