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Compressed Loading ScreensHi everybody From my speccy memories I could swear I could remember games with loading screens that took less than normal time to load. But up until…
... program I wrote, a Slowload maker..
1. Position the counter ... )ormal screen.
3. Position counter on the loaded screen. This ... -
Scrolling loader counter in 85 T-States?Would it be possible to write a scrolling loader counter in 85 T-States? I have a custom screen load routine that loads attribute first, then the …
I'm not scrolling the counter at the moment. I disassembled ... Maker[/url] program that will let you position the counter whilst the ... screen(compressed or normal). The counter graphics are stored 0,1 ... /> Also, if I scroll the counter, I'll need to print ... -
c compiler benchmarkingI am going to have access to a number of commercial z80 compilers for a time for benchmarking, namely Hitech C v750 MSDOS (abandoned when Hitech was …
... spectrums. However among the z88dk examples are a number of ... simulation. In these cases program size rather than speed would ... important characteristic is compiled program size so I will ... common denominator) to compare compiled program size. On the (48k) ... -
z80 Helper?When you are programming with z80 do you get 'lost' you are in the middle of making a routine and you can't remember which registers are holding val…
... , it has to analyze the program to find out what functions ... they use can overlap. In z88dk you express that by assigning ... addresses as usual and the program will overlap the level data ... -
XeldaI've decided to take on the Zelda tribute game and take over the Xelda title (because it's a great title name). Working with the MK2 Mojon twins gam…
... this [url="https://github.com/z88dk/z88dk/blob/master/libsrc/sprites/software ... .tap?raw=true"]simple example program[/url].
Keep it ... -
XeldaI've decided to take on the Zelda tribute game and take over the Xelda title (because it's a great title name). Working with the MK2 Mojon twins gam…
... this [url="https://github.com/z88dk/z88dk/blob/master/libsrc/sprites/software ... .tap?raw=true"]simple example program[/url].
Keep it ... -
How do I dev for the speccy on .a mac?Hiya :) Any hints and tips for what the best approach would be for doing dev for a speccy 128 using a mac and / or linux? I'd ideally like some…
... .tap file from a BASIC program
[url="https://derekbolli ... like to use the excellent z88dk on macOS in Xcode (but ... /2014/04/20/creating-xcode-z88dk-project-in-os-x/"]https ... /2014/04/20/creating-xcode-z88dk-project-in-os-x/[/url ... -
ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next
... minutes I can write a program in basic that moves a ... for bitmap pixels + some simple counter logic" is more complex and ... DMA for bitmap pixels + simple counter logic won't cut it ... -
ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next
... minutes I can write a program in basic that moves a ... DMA for bitmap pixels + simple counter logic won't cut it ... -
endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …
... 'll see, eg, the entire z88dk library (~1k functions) is written ... during compilation. This is your program accessing memory outside of array ...
