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<1…12131415161718…34>
  • Game Over Player 1Thank you to all the people who have been contributing to the points raised in the 'A z88dk + sp1 demo (with source)' Thread in the Development secti…

    ... points raised in the 'A z88dk + sp1 demo (with source)' Thread ... respond as they read a post without having read the entire thread ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Announcements
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... a pro-advantage since in z88dk i wrote to only line ... all know you can't read English very well, I will ...
    Timmy Timmy January 2012 Development
  • DATA vs PRINT and OVERjust messing about and came across this alternative way of drawing a map....now before I start mucking about with my actual program.....is there any …

    ... .

    A DATA ... READ ... PRINT loop is always going ... the system variable DATADD (PEEK 23639+256*PEEK 23640) tells you ... of the last DATA item READ, which provides the potential ... and using a DEFADD (PEEK 23563+256*PEEK 23564) secondary variable area ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • WANTED: Britain Invaded! instructions[deleted]

    ... /> I've had a quick peek at the listing and played ... .

    I've also read the SU review (via the ... momevent

    Although I read that getting on to a ...
    Digital Prawn Digital Prawn February 2012 Wanted
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... " TO USR "A"+8:
    READ V: POKE A,V: NEXT ... />
    60 POKE 23563,PEEK 23675: POKE 23564,PEEK 23676:
    IF ...
    Paddy Coleman Paddy Coleman February 2012 Sinclair Basic
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... know how to install a z88dk installation with sp1. If not ... /2010/02/09/introduction-to-z88dk-part-1-installation-compilation/"]blog ... "]Update[/COLOR][/B]: A new z88dk/sp1 installation can be found ... />
    The advantage of using z88dk and sp1 is that you ...
    AndyOaks AndyOaks March 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... /256): POKE 64953,addr-256*PEEK 64954: REM tile images
    Timmy Timmy March 2012 Brand new software
  • Multicolour demo using z88dk + BIFROST* (+source)This is just a demo to show how to show multicolour using z88dk, using the BIFROST* engine (more info [URL="http://www.worldofspectrum.org/forums/sho…

    ... using the BIFROST* ENGINE with z88dk, that he previously posted in ... [/url]

    Now the z88dk and ZX BASIC routines adhere ...
    Einar Saukas Einar Saukas March 2012 Development
  • Faulty rubber speccy - advice neededHello all speccy hardware gurus :) Recently I moved to a new flat and after a long time have some space (and time) to dig out my old Speccy hardware…

    ... resolve the shipping details. Having read some articles on replacing the ... Speccy boots fine, let's peek some memory locations - OK. Load ...
    deckard deckard April 2012 Hardware
  • Repairing another Issue 2 48K Spectrum.I said at the start of the other thread that I've got another one of these and I've started investigating it. The board is more-or-less exactly the …

    ... wrong.
    b. Value 2 read. (DEC(HL) instruction.) No sign ... a 16K Spectrum. POKE and PEEK in upper RAM suggested more ...
    Zorn Zorn April 2012 Hardware
  • Byte-order backbufferThis is a tool for Z80 coders who wish the Spectrum screen had a serial layout. It runs as an interrupt mode 2 service routine and uses POP and PUSH …

    ... if you're not using z88dk.

    You can use ... sp, ix
    pop af ; read 16 bytes
    pop bc ...
    R-Tape R-Tape April 2012 Development
  • Store and restore attribute valuesI am needing ideas on how to write a machine code routine that will store/restore (more important to restore) attribute values to the 22528 area. I …

    ... /> DEF FN p(a)=PEEK a+256*PEEK (a+1):
    DEF ... a=dd TO dd+8: READ b: POKE a,b: NEXT ...
    Battle Bunny Battle Bunny May 2012 Development
  • z88dk vs. sdccI've just read this article (in Spanish) [url]http://www.cpcmania.com/index2.asp?urldest=Docs/Programming/SDCC_vs_z88dk_Comparando_tama%F1o_y_velocid…

    ... to be done to allow z88dk to use a better compiler ... 's what I wanted to read :) Great news.

    @Shiru ...
    na_th_an na_th_an May 2012 Development
  • Beginner questionThis might sound and be daft.... I've just been reading J Cauldwell's "how to write a Spectrum game" but was thinking of writing something in C as I…

    Thanks for the reply. I guessed it wasn't a great idea but wondered if there was a bit of "filth" for doing it.

    I probably ought to read the z88dk documentation next ;-)

    Thanks
    J
    JerzyBulovski JerzyBulovski May 2012 Development
  • Beginner questionThis might sound and be daft.... I've just been reading J Cauldwell's "how to write a Spectrum game" but was thinking of writing something in C as I…

    ... to assembler.

    In z88dk, the compiler adds a leading ... "spritedata" in C code would read or write the integer there ... tell you off hand how z88dk does it -- for that a ...
    Alcoholics Anonymous Alcoholics Anonymous May 2012 Development
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    Hi Folks,

    Hard to believe it is 18 months since I posted this. Now on version 3.2 (see demo program below). This version is smaller (300+ bytes) and faster than the previous version.

    As before it still offers the following ...
    Paddy Coleman Paddy Coleman May 2012 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... /> RESTORE 100: LET da=PEEK 23639+256*PEEK 23640+8:
    POKE ... and making it easier to read.

    I've a ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    Hi Folks,

    Been optimising again - this version is shorter and feels more responsive.

    [Code]100 REM ----------------------
    110 REM XINPUT DEMO
    120 REM \* 2011 PeaSea Software
    130 REM 3.1 18-Jul-2011
    140 REM ...
    Paddy Coleman Paddy Coleman June 2012 Sinclair Basic
  • dungeon crawlerHi. I'm toying with idea of making simple dungeon crawler in spectrum basic and i actually got first version working somehow. [IMG]http://watashi.ic.…

    ... c$(15*32): LET a=PEEK 23693:
    FOR c=1 ... : FOR a=65527 TO 65535: READ b: POKE a,b: NEXT ...
    Battle Bunny Battle Bunny July 2012 Sinclair Basic
  • Changing the colour Atributes at y,x (+3e BASIC)Hello there my fellow WoS'ers I am currently writing away on my +3e and I am wonder is there a way I can just effect the Paper / Ink attributes at Y…

    ... .
    If you PEEK that address you'll read off the attribute ...
    joefish joefish July 2012 Sinclair Basic
  • Another cause for DivIDE problems on 48K'sThe last months some topics were opened to discuss problems with 48K ZX Spectrums and DivIDE. Sofar we found: - Bad Z80's because of poor fanout (si…

    Just tried to read the ROM contents with my ... programmer, but I can't read out any of the original ...
    30 LET B=B+PEEK A
    40 PRINT AT ...
    bverstee bverstee July 2012 Hardware
  • Switching 48/128 modes within a BASIC programI'm not sure what use this would be; ie. being able to switch between 48k and 128k modes and back again from within a continuously running BASIC prog…

    ... )): DEF FN p(a)=PEEK a+256*PEEK (a+1):
    DEF ... : STOP
    2000 LET flags=PEEK 23611: LET bit4=INT (flags ... PRINT "Report code ";FN m(PEEK 23681);" at line ";FN p ... m(PEEK 19)+PEEK 5440:
    FOR a=1 TO 6: READ o ...
    Battle Bunny Battle Bunny July 2012 Sinclair Basic
  • .tapein load crashes if no CLEAR performed first(!)Hi Guys, Can anyone explain the following as it has be stumped: I came across an unexpected crash today when loading in a 16K block of code at 8000…

    ... a=here TO here+8: READ p: POKE a,p: NEXT ... ,201
    30 PRINT PEEK 23730+256*PEEK 23731, USR here
    Battle Bunny Battle Bunny August 2012 Hardware
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... />
    (no worries I will read the Steven V book as ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • Simple AY library in z88dk/CI was interested to see if I could make the 128k AY chip work, and as there wasn't any library on it, I just made one for fun. It's certainly not th…

    ... />
    It's very advanced z88dk specific programming and is only ... do with it? I've read your previous post and I ...
    Timmy Timmy August 2012 Development
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... /> DEF FN t()=INT ((PEEK 23673*256+PEEK 23672)/50)
    30 ... FOR n=1 TO 2: READ ... /> FOR b=1 TO 8: READ g: LET g$(n,b ...
    Battle Bunny Battle Bunny August 2012 Sinclair Basic
  • Issue 2 headache!Ive got an issue 2 here that firstly had a blown regulator (fixed), now its reading as a 16k machine (its fully populated), ive replaced and socketed…

    Interesting

    [CODE] 2 dec = 00000010 in binary
    34 dec = 00100010 in binary
    162 dec = 10100010 in binary

    where the data bits are
    MSD -> 76543210
    1024MAK 1024MAK August 2012 Hardware
  • Mini scroll routineI'm looking for a routine that scrolls a small section of the screen downwards and replaces it with nothing, 2 x 2 charcter blocks to be precise, to …

    ... : FOR a=1 TO 8: READ a$: FOR b=0 TO ... 7: READ c: POKE USR a$+b ... 10
    9005 POKE 23675,PEEK 23675-1
    9008 NEXT ... 16
    9011 POKE 23675,PEEK 23675+1
    9012 PRINT ...
    Battle Bunny Battle Bunny October 2012 Development
<1…12131415161718…34>

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