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<1…18192021222324…34>
  • Floating Point Package Math48<br>I came across a neat little floating point package for the z80 and I'm adapting it now to work with z88dk and sdcc.&nbsp; There is an interesting…

    ... code compiled with SDCC and Z88DK is always going to be ... well, although for SDCC and Z88DK they may benefit from something ... people (often from a hardware background) take a reckless approach to ...
    zub zub July 2015 Development
  • The best ZX Spectrum emulatorsIt's been suggested we add a sticky thread where people can recommend their favourite emulators. A couple of rules. 1. Don't just nomina…

    ... large stretched keyboard on the background which is nice and easy ... (both 720p or 1080p)...
    Animation is perfectly smooth, without any ...
    kevman3d kevman3d July 2015 Emulators
  • Game development guidesHello all, I want to get into game development for the ZX Spectrum and would like to know where I can find some helpful guides. I've looked around t…

    ... assembly, or Boriel Basic, or z88dk C. If not, just use ... sprite library like 4spriter, or sp1, because the Spectrum doesn't ...
    Timmy Timmy August 2015 Development
  • New NIRVANA+ feature: wide tiles!The size of each bicolor tile in [b]NIRVANA+[/b] is 2x2 characters (16x16 pixels), like this: [img]http://i60.tinypic.com/mw358y.png[/img] [i]* M…

    ...
    first frame - we draw background
    later and second frame ... objects.
    later we recount background and objects.

    i ... possible.

    its not animation - its 3d raycast
    http ...
    Jerri Jerri September 2015 Brand new software
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... lib under /usr/local/lib/z88dk. Because I thought the install ... and making /usr/local/lib/z88dk/libsrc/_DEVELOPMENT dir.


    And, that SP1 library of z88dk is interesting. That idea ...
    zPasi zPasi October 2015 Brand new software
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... in Nirvana to use any background or OR-sprites. I was ... be redrawn. The one in sp1 is a linked list of ...
    Alcoholics Anonymous Alcoholics Anonymous October 2015 Brand new software
  • 1986-2016.I'm early, but I'm tired of 1985. So here's the annual thirty-years after topic about Speccy games.

    ... always a detail of the background, like che conformation of a ... graphics are ok, although the animation is rather jerky and not ...
    WhenIWasCruel WhenIWasCruel December 2015 Games
  • z88dk v1.99A Release Candidate[b]Z88DK VERSION 1.99A RELEASE CANDIDATE[/b] Download from: http://nightly.z88dk.org/Releases/ The release candidate will be available for te…

    ... header files: [url="http://www.z88dk.org/wiki/doku.php?id ... .h[/url],[url="http://www.z88dk.org/wiki/doku.php?id ... changed so external libraries like sp1, eg, would have to be ...
    Alcoholics Anonymous Alcoholics Anonymous December 2015 Brand new software
  • z88dk v1.99A Release Candidate[b]Z88DK VERSION 1.99A RELEASE CANDIDATE[/b] Download from: http://nightly.z88dk.org/Releases/ The release candidate will be available for te…

    ... the way (by renaming the z88dk dir to z88dk_110) and putting ... environment vars too: http://www.z88dk.org/wiki/doku.php?id ... started this thread: http://www.z88dk.org/forum/viewtopic.php?id ... backend with sp1, other than that the old version of Z88DK works ...
    reidrac reidrac December 2015 Brand new software
  • z88dk v1.99A Release Candidate[b]Z88DK VERSION 1.99A RELEASE CANDIDATE[/b] Download from: http://nightly.z88dk.org/Releases/ The release candidate will be available for te…

    ... using the new parts of z88dk in z88dk/libsrc/_DEVELOPMENT/EXAMPLES . If ... for bifrost, nirvana+ and sp1. The compile lines are listed ... In the new part of z88dk this will be commonly done ... speed.

    cd to z88dk/libsrc/_DEVELOPMENT

    ...
    Alcoholics Anonymous Alcoholics Anonymous December 2015 Brand new software
  • ZX Uno programming competition[b]Rules[/b] - The game tematic is free. The languaje can be english or spanish. - You must use Radastan video mode in the game as principal. - …

    ... size. This [url="http://www.z88dk.org/forum/viewtopic.php?id ... 9159"]thread[/url] on the z88dk forum talks about some of ... #reducing_binary_size"]topic[/url] in the z88dk wiki.

    I ... ://www.z88dk.org/wiki/doku.php?id=libnew:examples:sp1_ex1"]sp1 demo ...
    Alcoholics Anonymous Alcoholics Anonymous January 2016 Announcements
  • Internet enabling a SpectrumHi, Yonks ago, I floated the idea of using one of these: http://www.mycal.net/old/wsweb/img/s7600a.pdf ..to Internet enable a Spectrum. I d…

    ... with significant user interface. The z88dk has a lot of useful ... for doing that, like the SP1 sprite library).
    Winston Winston January 2016 Hardware
  • New multicolor engine BIFROST*2[img]http://s15.postimg.org/rfue0jb3v/BIFROST2.png[/img] [b]BIFROST*2 ENGINE[/b] is now available! Download it here: https://www.dropbox.com/sh…

    ... is already part of the z88dk nightly build in the work ... new _DEVELOPMENT lib features of z88dk and I will use BIFROST2ENGINE ... as well as NIRVANA+ and SP1 as inspiration to put the ... about the new libraries in z88dk.

    Regards,
    Derek ...
    dbolli dbolli April 2016 Brand new software
  • z88dk v1.99A Release Candidate[b]Z88DK VERSION 1.99A RELEASE CANDIDATE[/b] Download from: http://nightly.z88dk.org/Releases/ The release candidate will be available for te…

    ... using
    it on my sp1 projects so I'm happy ... things called [url="http://www.z88dk.org/wiki/doku.php?id ...
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Brand new software
  • Am I the only person who ever watched any of these kids TV gems?Whenever I ask people about Robostory, Zoom the Dolphin or that kids TV show where the funeral bloke turned into a monster made from seaweed, they lo…

    ... episode or two on. The animation sequence re-use is terribly ... use the same dark rocky background of that volcano for the ... blatantly re-using the same animation in reverse such that the ...
    joefish joefish May 2016 Chit chat
  • z88dk TutorialHi, Could anyone direct to to a recent MS Windows based tutorial on getting started with z88dk. I know a small amount of C, so it's more the comp…

    ... in

    z88dk/libsrc/_DEVELOPMENT/EXAMPLES/
    < ... dropboxusercontent.com/u/17590589/z88dk-new-lib-example-build ... scripts/z88dk-zxspectrum-demo-sp1-build.sh"]z88dk-zxspectrum-demo-sp1-build ... dropboxusercontent.com/u/17590589/z88dk-new-lib-example- ...
    dbolli dbolli June 2016 Development
  • z88dk TutorialHi, Could anyone direct to to a recent MS Windows based tutorial on getting started with z88dk. I know a small amount of C, so it's more the comp…

    My impression is that z88dk is at a slightly awkward ... , I found that

    z88dk/libsrc/_DEVELOPMENT/target/zx/zx_crt ... /> integration of libs such as sp1, bifrost2 and nirvana+ are
    dbolli dbolli June 2016 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... [url="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/_DEVELOPMENT/ ... z88dk/libsrc/sprites/software/sp1/spectrum and into z88dk/lib/clibs (sp1.lib) and z88dk ... /include/sprites/sp1.h (sp1 ...
    Alcoholics Anonymous Alcoholics Anonymous June 2016 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... come with sp1.lib and sp1.h already ... z88dk/libsrc/sprites/software/sp1/spectrum and into z88dk/lib/clibs (sp1.lib) and z88dk ... /include/sprites/sp1.h (sp1 ... s31.postimg.org/plo0vjl1n/sp1.jpg[/img]
    ...
    jonesypeter jonesypeter June 2016 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... z88dk/libsrc/sprites/software/sp1/spectrum and into z88dk/lib/clibs (sp1.lib) and z88dk ... /include/sprites/sp1.h (sp1 ... yourself by going to z88dk/libsrc/sprites/software/sp1 and running "z80asm ...
    Alcoholics Anonymous Alcoholics Anonymous June 2016 Development
  • Jetpac - Fuel to BurnNot quite a Spectrum game, but based on the Spectrum game. Basically a fairly faithful recreation of Jetpac, written in JavaScript, with a "classic v…

    ... do with more frames of animation, but the frames that are ... 've done a bit more background work, including adding some Energia ...
    metapraxis02 metapraxis02 July 2016 Brand new software
  • Character Based SpritesHi, I'm working through Jonathan's excellent guide to writing games, and have mastered the animation of single UDGs. Before or move onto Pixel…

    ... Top left, in BRIGHT WHITE background, is the conceptual definition of ... Side, you can see how animation is accomplished in multiples of ... order.
    Low Bright Blue background chars is what is left ...
    RMartins RMartins July 2016 Development
  • Running out of fingers in AssemblyDear all, Still trying to learn Assembly and have put a few routines together. However, as my routines become a little more involved I find myself…

    ... /> If you have a technical background and/or are familiar with ... evenings ([url="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/_DEVELOPMENT/"]one ...
    Alcoholics Anonymous Alcoholics Anonymous September 2016 Development
  • Shadow of the Beast review:New review at Spectrum Paradise, it's turn for the impressive Shadow of the Beast, an excellent game with nice and neat graphics, smooth animations a…

    ... the number of frames of animation as the Amiga! But then ... the screen - 3 in the background, 3 in the foreground, and ... per frame with a parallax background in the empty character cells ...
    joefish joefish October 2016 Games
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... available, in particular things like z88dk, sdcc (although if you are ... new, go to z88dk since z88dk's version of sdcc is ... can be used for. With sp1 you're not going to ...
    Alcoholics Anonymous Alcoholics Anonymous January 2017 Development
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... for gamedev?[/quote]

    sp1 works like this. The display ... will instead try to coordinate background and sprite erase/draw to ...
    Alcoholics Anonymous Alcoholics Anonymous January 2017 Development
  • 1987-2017Here we are, with our tradional thread about games released thirty years ago, where we can contemplate how bad they have aged, how bad they [i]alread…

    ... move repeatedly over the same background, not unplayable, but dull and ... bad choice of colours, clumsy animation and awkward action - but in ...
    WhenIWasCruel WhenIWasCruel January 2017 Games
  • Foggy's QuestDetails here... http://johnblythe5.wixsite.com/rucksackgames/foggy

    ... for improvement:
    - a death animation or explosion effect could be ... run on 128K Spectrums, some background music could be added;
    Alessandro Grussu Alessandro Grussu February 2017 Brand new software
  • Simple/standard Linux assembly development environmentIs there a standard or recommended Spectrum Z80 assembly language environment for Linux based folks? I was looking at the assembly language posted in…

    ... br /> [url="https://github.com/z88dk/z88dk"]z88dk/z80asm[/url] is among the ... /librarian functions, among them z88dk/z80asm, gnu binutils, asz80 ... moment. The difference is z88dk also comes with the ... with several sprite engines (sp1 ~30 games written with ...
    Alcoholics Anonymous Alcoholics Anonymous March 2017 Development
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