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<1…28293031323334>
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... cross-compiler environment similar to z88dk. It's entirely written in ...
    boriel boriel April 2008 Development
  • Ah Diddums - Nearly A Great Original Game DesignI know this will go down like a lead balloon but....... After playing this game again recently and looking upon it with slightly older eyes I happen…

    ... />
    With smooth flicker free animation and perhaps masked sprites then ...
    zxspecticle zxspecticle April 2008 Games
  • Retro-X Alpha availableChanges from WIP 7 (Alpha 3) to Alpha 4 ( 1.5.08 - 14.5.08 ). Requested by and help by - in brackets. Bugfixes: * Viewer: o File list not displaye…

    ... 4 the white nenu text background now displayed correctly
    * Painter ...
    LCD LCD April 2008 Development
  • Auf Weidersien Monty - Rob HubbardCheck out these guys. It's attributed to the C64 but I think despite Rob Hubbard coming from a C64 background his AY version on the spectrum was far…

    ... Hubbard coming from a C64 background his AY version on the ...
    BloodBaz BloodBaz April 2008 Chit chat
  • Manic miner remake....Hi all. I just started a Manic Miner remake using Python + Pygame. The aim is to be as pixel perfect as possible (except perhaps I won't have colour…

    ... for Miner Willy's jump animation? I did say it was ...
    heng-di heng-di May 2008 Games
  • Spectrum Ethernet update...in which the software starts to take shape, with the socket interface now properly in ROM, the indirect jump table set up, and a C library for the…

    ... a C library for the z88dk starts to wrap around it ...
    Winston Winston May 2008 Hardware
  • [Fictional] Visual Modular ZX Spectrum Emulator ?Hi folks, Just a random thought/idea, but I thought I'd share it with you. Not sure if it's already been talked about but is there anyone who would…

    ... photoshop with it's grey background ?

    Okay so my ...
    Andrew Barker Andrew Barker May 2008 Emulators
  • How do I change the foreground and background colors?I assume I use INK and PAPER, right? But how do I change the screen to dark blue and the text to white? Paul

    I assume I use INK and PAPER, right?

    But how do I change the screen to dark blue and the text to white?

    Paul
    Paul Panks Paul Panks May 2008 Sinclair Basic
  • Z88DK - file IO on a plus 3So I have this very simple program, and it doesn't want to open a file for writing: [code] #include <stdio.h> #include <stdlib.h> void main() { FI…

    So I have this very simple program, and it doesn't want to open a file for writing:

    [code]
    #include
    #include

    void main()
    {
    FILE *stream;

    printf("\x1B[2JTest of file IO\n");
    stream= ...
    Winston Winston May 2008 Development
  • Web Developers Please Help - IE6 CSS BugI have constructed what seems to be a nice looking well behaved 3 column dynamic web page layout in CSS. It looks fine in IE7 and FireFox (latest) H…

    ... .jpg");
    background-attachment:fixed;
    background-repeat:repeat-y;< ... .jpg");
    background-attachment:scroll;
    background-repeat:repeat-x;< ... .gif");
    background-attachment:scroll;
    background-repeat:repeat-y;< ...
    Scottie_uk Scottie_uk June 2008 Chit chat
  • Problem with RGBHi, I`ve got a Spectrum +2b and for the past couple of years have been using a RGB Scart cable with great results. However, the last time I tried the…

    ... the start menu in the background. I thought the lead must ...
    BuzzySounds BuzzySounds June 2008 Hardware
  • Spectranet updateIn which my Spectrum +3 talks to real, live people... [url]http://spectrum.alioth.net/doc/index.php/Current_events[/url] ...the example IRC client …

    ... written in C with the Z88DK), then building more hardware. I ...
    Winston Winston June 2008 Hardware
  • +3 Audio hates me with a passionHihi Since nobody seemed to have a spare +3B board, I've been trying to replace the audio entirely, aiming for a speaker inside the machine Since p…

    ... , it just autoadjusts to loud background noise (which it also does ...
    Hideki Hideki June 2008 Hardware
  • Snare missing credits.The WoS Infoseek listing for the game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0004594&loadpics=3&model=spectrum"]Snare[/URL] seems to …

    ... on page 65. (more info/background story on that page plus ...
    ZnorXman ZnorXman July 2008 Infoseek database
  • Gentoo annoyancesAllright, so after a bit of pondering I decide to switch to Gentoo. After about a week of configuring and compiling things I have almost finished ins…

    ... /> Portage does not do any background tasks while working (e. g ...
    wilsonsamm wilsonsamm July 2008 Chit chat
  • Rescue by Mastertronic. Fans?[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0004110[/url] Is it just me or is this extremely underrated? For a budget game, I had great fu…

    ... spaceship, putting them in suspended animation, collecting samples (oo-er!), ammo ...
    Steve Halfpenny Steve Halfpenny July 2008 Games
  • New Spectrum Game - Factory DazeI've just uploaded the first work-in-progress demo of my next game, "Factory Daze", to my site. As with splATTR before it, I'd like to involve anybo…

    ... is, for once, a good background story for it (just to ...
    bobs bobs July 2008 Games
  • Star Wars: The Clone Wars (cartoon MOVIE)Just got back from seeing it. It's not bad, has its pros and cons. The kids will enjoy it and those of you who are slightly more adult might enjoy …

    ... more adult might enjoy the background characters and happenings.

    background universe. Bountyhunters/droids/various 'troopers ...
    ZnorXman ZnorXman August 2008 Chit chat
  • Location of a website animationA couple of years ago, I found a video on t'interweb but have been trying to find it again recently to no success. The video is presented as a magic…

    A couple of years ago, I found a video on t'interweb but have been trying to find it again recently to no success.

    The video is presented as a magic show, but the people in the video seemingly have control over the browser window so they ...
    enzo1701 enzo1701 August 2008 Chit chat
  • Fucking bastard estate agentsLooking for an apartment at the minute. Looked at about 10 before I found one suitable. Filled in the application, left it up to the office. Had to …

    ... have to pay a ?30 background check fee before my application ...
    BigBadMick BigBadMick August 2008 Chit chat
  • VIDEOS of ZX games with mouse controlNew videos in first part "MODIFIED GAMES" only. Set cursor to any game picture and wait for animation. [url]http://velesoft.speccy.cz/kmsoft.htm[/ur…

    ... game picture and wait for animation.

    [url]http://velesoft ...
    velesoft velesoft August 2008 Games
  • Jonathan Cauldwell in Retrogamer!Jonathan Cauldwell, author of such superb games as Gamex*, Quantum Gardening, and about five billion others, including the excellent** Egghead series…

    ... (which I miss) and more animation) then you'd have the ...
    ewgf ewgf September 2008 Sinclair Miscellaneous
  • A familiar face at CERN....!?!!?Just so as I'm not multi-posting about the impending rip in the fabrics of the universe at CERN, I've posted this in a seperate thread from The God P…

    ... been spotted lurking in the background at CERN...

    [url ...
    deadpan666 deadpan666 September 2008 Chit chat
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... the sysvar editor.
    Added - Animation strip to the UDG/Sprite ... to see the changes between animation frames on the main grid ...
    Dunny Dunny September 2008 Emulators
  • Spectrum Ethernet updateWell for those of you who don't follow the news section on the project page, here's a quick update...and a request. Development has slowed a bit, si…

    ... a C programmer with the Z88DK (or both). You will also ...
    Winston Winston October 2008 Hardware
  • Looks like im looking for a new job :(background currently been in my job 4 years next april, in that time ive gone from complete noobie to senior operator. ive learnt most there is to le…

    background
    currently been in my ...
    mel the bell mel the bell October 2008 Chit chat
  • Developers developers developers developers developers!OK, I think it's at a stage where someone else can also have a go at doing things with the Spectranet. If you've not been following the hardware foru…

    ... asm or C (with the Z88DK) - channels/streams support is something ...
    Winston Winston October 2008 Development
  • High Noon 2.0 Released - 5.Oct.2008Hello!!! Team SpecNG ( [url]www.specng.org[/url] ) has released the Remake "High Noon V2.0" tonight. Changes for V2.0: 1) Now compiled with Dar…

    ... enemy.
    3) The coffin animation when a player dies is ... ) Bug fixes:
    Fixed: Coffin animation smoother, moving 1 pixel at ... doesn't skip the coffin animation automatically.
    Fixed: The players ...
    marcoagpinto marcoagpinto October 2008 Announcements
  • How would you make Cybernoid a better game.Following on from the Cecco thread, it might actually be quite interesting to hear people?s views on how they would improve the recognised ZX Spectru…

    ... each with 100 frames of animation"

    How about...........Let ...
    zxspecticle zxspecticle October 2008 Games
  • I blew up my +3I'm still not sure of what happened (most probably a wrongly inserted interface) but I blew up my +3. What happens when I turn on the power or press …

    ... a maze, with a white background and thick black lines. Or ...
    pdsleite pdsleite November 2008 Hardware
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Related Threads

  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…
  • z88dk SP1 Background animations the right wayThere are a few ways to animate background tiles. The most common is to just print the characters with PrintAtInv in the same position to achieve it,…
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed.<br /> <br /> Could someone please offer help in how to create a wide (wider…
  • Z88DK/SP1 library u_malloc() questionHi All,<br /> <br /> It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so h…
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…
  • z88dk SP1 - any internal oddities?I'm just wondering if anyone knows if the Z88DK's spritelib SP1 has any oddities inside, for instance relying on specific timings, undocumented instr…
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…
  • z88dk SP1 breakoutHi everyone,<br /> <br /> I have completed the z88dk SP1 breakout example. You can find it here: https://github.com/antoniocmateus/z88dk_sp1_breako…
  • Foreground blocks in z88dk SP1 with sp1_csHi there,<br /> <br /> There are 3 ways in wich we can create foreground tiles with SP1:<br /> By validating squares before rendering (see example…

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