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  • New Game: Escape from Colony 8[I]I can't really tell what happened, when they first attacked our base or where they came from, but Colony 8 is lost. My only chance is to get to ha…

    ... , didn't know it took SP1 lib took up so much ... ) , makes it easy to do background animations and can do foreground ... . There are even functions inside sp1 that will dynamically preshift your ... that memory too.

    sp1 is not that well documented ...
    Alcoholics Anonymous Alcoholics Anonymous November 2014 Brand new software
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... . You fill in background detail as you scroll onto a new area ... layer screen with a scrollable background layer in real-time, and ...
    joefish joefish December 2014 Development
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... and doesn't preserve the background, but neither did the original ... by 4 bits

    sp1: defs 10
    sp2: defs ...
    Battle Bunny Battle Bunny December 2014 Development
  • Games that would convert well (graphically)Creating this thread to post some converted in-game screens and mock-ups. They have in common the fact that they would work on the spectrum, regardin…

    ... /> I'm assuming the background would scroll in 8x8 pixel steps when ... cyan when over a clear background.
    Look decent to me ...
    4throck 4throck December 2014 New game ideas
  • Games that would convert well (graphically)Creating this thread to post some converted in-game screens and mock-ups. They have in common the fact that they would work on the spectrum, regardin…

    ... /> I'm assuming the background would scroll in 8x8 pixel steps when ... cyan when over a clear background.
    Look decent to me ...
    Ivanzx Ivanzx December 2014 New game ideas
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... you've got programs using sp1, the include is "#include "
    There is one change in sp1 -- all memory allocations now go ... be bigger. The thread at z88dk.org shows how to create ...
    Alcoholics Anonymous Alcoholics Anonymous December 2014 Development
  • Edge Grinder, how would YOU do it?I always meant to post about this and AndyC reminded me in the 'vs' thread in games. [QUOTE=AndyC;808887]The thing I love about threads like this is…

    ... of all notice how the background is very simple - only one ... trick might be 25fps PUSH scroll on 128K only, synching the ... scroll renderer with screen flipping to ...
    joefish joefish December 2014 Development
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... C64 does scroll a bit more of the background further along...but ...
    Muig Muig January 2015 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... C64 does scroll a bit more of the background further along...but ...
    MinerWilly MinerWilly January 2015 Games
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... way, colours can also scroll properly with fzx text.
    - background colour (the cls and scroll colour)


    - scroll or page mode (page mode ... screen when full rather than scroll)
    - pause enable (pause ...
    Alcoholics Anonymous Alcoholics Anonymous January 2015 Brand new software
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... get sdcc compilation working with z88dk.

    The ... /> [url]http://www.z88dk.org/forum/viewtopic.php? ... /> If your program uses sp1, compiling with -clib=sdcc_ix you ... as some functions in sp1 do use it. ( ... found a problem with the sp1 header & sdcc.. ...
    Alcoholics Anonymous Alcoholics Anonymous February 2015 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... stat ?/usr/local/lib/z88dk//lib/spec_crt0.opt?: No ... folder
    /usr/local/lib/z88dk//lib/

    ... /> [url]http://www.z88dk.org/forum/viewtopic.php?id ... i put sp1.lib in /usr/local/lib/z88dk/lib/clibs ... /z88dk/lib/
    but it still cant find the sp1. ...
    slenkar slenkar February 2015 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... header and to the sp1.h header for compatibility ... with sdcc. sp1's changes are invisible to ... memory related stuff in the sp1 program above). For fzx ... fgnd_mask; // set bits indicate kept background attribute bits

    ...
    Alcoholics Anonymous Alcoholics Anonymous February 2015 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... windows makelib.bat file in z88dk/libsrc/_DEVELOPMENT/makelib.bat
    background attribute bits

    #endif ...
    Alcoholics Anonymous Alcoholics Anonymous February 2015 Development
  • Scrolling in BASICI remember a few BASIC typeins for other machines that claimed to be scrolling the screen. Obviously vertically its not too difficult - once you dis…

    ... re-use it as your background each time. You can then ... />
    You can also scroll that saved background in different directions, either ...
    joefish joefish March 2015 Sinclair Miscellaneous
  • Trial version of CharAde graphics engine for Sinclair BASICA trial version of my <span style="font-weight: bold;">CharAde</span> graphics engine for Sinclair BASIC is now available. It consists of a block of …

    ... tracking two variables; a 'scroll position' which starts at 0 ... column of scenery on the background screen. It then offsets ... foreground by the 'scroll position' and copies the background to the foreground ... to the left by the 'scroll position', and wraps around ...
    joefish joefish June 2015 Sinclair Basic
  • Problems with AY sound. Experts needed. :-)<div><span style="font-family: Arial, Verdana; font-size: 13.3333330154419px; line-height: normal;">I need to play some AY sound effects, so I've bee…

    ... separate and independent of the background music (which can be omitted ... have got this going in z88dk and I added a PUSH ...
    dbolli dbolli June 2015 Development
  • Problems with AY sound. Experts needed. :-)<div><span style="font-family: Arial, Verdana; font-size: 13.3333330154419px; line-height: normal;">I need to play some AY sound effects, so I've bee…

    ... , it is not dependent on z88dk and will work on its ... bank file.
    To enable background music just
    #define AYFXEDPLAYMUSIC ...
    dbolli dbolli June 2015 Development
  • New game released: EXPLORER<div><span style="font-size: 13.3333330154419px; line-height: normal; font-family: 'Courier New';">- EXPLORER -</span></div><div><span style="font-si…

    FLICKERLESS UPDATE!

    Einar Saukas has written a special routine which removes any colour-flicker during the vertical scroll. Many thanks Einar for this magic!

    Enjoy the updated version!
    Luca Bordoni Luca Bordoni June 2015 Brand new software
  • Trial version of CharAde graphics engine for Sinclair BASICA trial version of my <span style="font-weight: bold;">CharAde</span> graphics engine for Sinclair BASIC is now available. It consists of a block of …

    ... objects can include the entire background, as well as much larger ... in time for it to scroll into view.

    Or ...
    joefish joefish June 2015 Sinclair Basic
  • Which games would you remake? Or like to see a mockup of?We all have a list of titles that we know or felt was not good enough or simply rushed to market without thought or effort. So which titles would you…

    ... /> Would look better with less background dithering, otherwise the characters get ... areas, so that you can scroll horizontally with minimal problems.
    4throck 4throck July 2015 New game ideas
  • Which games would you remake? Or like to see a mockup of?We all have a list of titles that we know or felt was not good enough or simply rushed to market without thought or effort. So which titles would you…

    ... /> Would look better with less background dithering, otherwise the characters get ... areas, so that you can scroll horizontally with minimal problems.
    retrogod retrogod July 2015 New game ideas
  • Floating Point Package Math48<br>I came across a neat little floating point package for the z80 and I'm adapting it now to work with z88dk and sdcc.&nbsp; There is an interesting…

    ... code compiled with SDCC and Z88DK is always going to be ... well, although for SDCC and Z88DK they may benefit from something ... people (often from a hardware background) take a reckless approach to ...
    zub zub July 2015 Development
  • Game development guidesHello all, I want to get into game development for the ZX Spectrum and would like to know where I can find some helpful guides. I've looked around t…

    ... assembly, or Boriel Basic, or z88dk C. If not, just use ... sprite library like 4spriter, or sp1, because the Spectrum doesn't ...
    Timmy Timmy August 2015 Development
  • Game development guidesHello all, I want to get into game development for the ZX Spectrum and would like to know where I can find some helpful guides. I've looked around t…

    ... single [url="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/include/_DEVELOPMENT/proto ... [/url]. [url="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/include/_DEVELOPMENT/__link__ ... the libraries are built. Just scroll down to the z80asm invocations ...
    Alcoholics Anonymous Alcoholics Anonymous August 2015 Development
  • ZX Spectrum issue 2 has only blue tintsRecently I've bought a 16k speccy and ran into some issues with it. Faulty keyboard, broken caps, no stable frequency, faulty lower RAM chip, it bein…

    ... , press enter when it says 'scroll?' then disconnect the membrane and ... in red ink with a background of green paper and adjust ...
    wedwo wedwo August 2015 Hardware
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... /> rts


    ;**************************************************
    ;* scroll
    ;**************************************************
    ;* scrolls the hi ... \ sta (fscreen),y \ iny
    scroll:
    lda $80
    sta ...
    JamesD JamesD September 2015 Development
  • r-type in development for the sam coupehttp://cookingcircle.co.uk/ we need z80 coders graphics artists and audio this is the amstrad cpc 6128 version: https://www.youtube.com/watc…

    ... slows down the minute the background becomes more than a little ... doesn't actually need to scroll quickly, but it'll certainly ...
    AndyC AndyC September 2015 Development
  • r-type in development for the sam coupehttp://cookingcircle.co.uk/ we need z80 coders graphics artists and audio this is the amstrad cpc 6128 version: https://www.youtube.com/watc…

    ... into the code needed to scroll it. That way, only pairs ... starfield in the background (which is easy to scroll, and why so ... how much memory can you scroll with the DMA engine in ...
    zub zub September 2015 Development
  • r-type in development for the sam coupehttp://cookingcircle.co.uk/ we need z80 coders graphics artists and audio this is the amstrad cpc 6128 version: https://www.youtube.com/watc…

    ... Increase screen pointer.
    Draw background column or row.
    Draw ...
    If you want to scroll left of right, increase / decrease ... pixel horizontal scroll. If you want to scroll up or ... give you pixel vertical scroll. You can scroll as fast as ...
    Stefan Drissen Stefan Drissen September 2015 Development
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