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<1…28293031323334>
  • ccz80, a new C implementation for zx?a friend of mine pointed me to this website, is this a rival to z88dk? [url]http://perso.orange.es/emilio.guerrerog/ccz80/ccz80.html[/url]

    a friend of mine pointed me to this website, is this a rival to z88dk?


    [url]http://perso.orange.es/emilio.guerrerog/ccz80/ccz80.html[/url]
    Arda Arda January 2008 Development
  • Most difficult game to playThanks to Rickard's thread about Skulduggery (or however they wanted to interpret the English language) where you had to not only control your charac…

    ... control your character, but also scroll the screen manually (lazy programmer ... 't know how to auto-scroll?), I'm now wondering if ...
    Vertigo Vertigo January 2008 Games
  • Name this game pleaseI think there is a rocket with platforms in both sides, and the hero is a robot that must take fuel (or pieces maybe) to the rocket; it isn't Jetpac.…

    I think there is a rocket with platforms in both sides, and the hero is a robot that must take fuel (or pieces maybe) to the rocket; it isn't Jetpac.

    An alien is seeking for you, and it has scroll.

    Thanks!
    Michaelangelo Michaelangelo January 2008 Games
  • Speccy sounds on CSI:NY?Last night on CSI:NY, as the team are examining the -ahem- "time machine" there's some "lab noises" in the background. I'm not sure if my ears were f…

    ... some "lab noises" in the background. I'm not sure if ...
    Laser Laser February 2008 Sinclair Miscellaneous
  • Specdrum2 For The PcHi guys n gals just wanted to let you know that i have written a remake of specdrum (you know the one from 1985(c) CheetahSoft Ltd. if you head ov…

    ... to the remakes page and scroll down to specdrum2 then you ...
    wadfm wadfm February 2008 Announcements
  • Jumper, sweater, pullover.So, I went to see the movie [URL="http://www.imdb.com/title/tt0489099/"]Jumper[/URL] today with Hayden Vader in it, and I've decided I can't stand hi…

    ... as there is so much background stuff missing to the story ...
    ZnorXman ZnorXman February 2008 Chit chat
  • Mapping Brat Attack (+ challenge).This mapping biznizz isn't all it's cracked up to be. I've been mapping Brat Attack for close to 3 hours now and have mapped over 700 rooms! I'm gl…

    ... there's just a black background (i.e. snap the room ...
    ZnorXman ZnorXman February 2008 Games
  • What is it? Number a billionBudget Speccy game where you were a white robot having to collect computer chips and get to the exit (I think) coupled with bad versions of classical…

    ... harsh timer iirc) and with background obstacles rather than a Manic ...
    Vertigo Vertigo February 2008 Games
  • Specdrum 2 Newer versionHi there, [COLOR="DarkOrange"]Just letting you know that the newer version of specdrum 2 has been uploaded to the wos server this new version has so…

    ... to the remakes page and scroll down to where it says ...
    wadfm wadfm February 2008 Announcements
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... show comments)

    [code];scroll down 1 pixel at a ... repeating the pixel scroll
    dec b ;one scroll less to go ... ;otherwise continue with another pixel scroll
    endroutine
    ret
    bigjon bigjon February 2008 Development
  • Last Word WordprocessorOkay, I've got The Last Word by Trojan, but it's a noisy tape and I can't get the emulators to read the signal. Is there a process to eliminate back…

    Okay, I've got The Last Word by Trojan, but it's a noisy tape and I can't get the emulators to read the signal.

    Is there a process to eliminate background noise? :o

    At least there's a manual so that can be scanned in.
    ghbearman ghbearman February 2008 MIA/STP/SDP
  • My 2003 XP Comp VS new quad core Vista compMy 2003 built Win XP computer pissed all over our universities very latest Win Vista Quad Core computers. I had a photoshop file containing a 205 La…

    ... , after shutting down a few background processes and trying a third ...
    Scottie_uk Scottie_uk February 2008 Chit chat
  • problem using FRAMES to generate 'random' numbersI realise the pros use bytes from ROM to get their random numbers, presumably because they want to use FRAMES to synchronise the printing and avoid s…

    ... , but that would make the scroll slower and more jerky. Anyone ...
    bigjon bigjon March 2008 Development
  • Top 3 Computer Tunes Of All TimeCan be any format, from any era, but preferably from the time when the computer actually made the music, rather than playing an MP3 or WAV file in th…

    ... or WAV file in the background, which is I guess upto ...
    Womble Womble March 2008 Games
  • z88dk - Plus 3 dos librariesdo they work? I looked in the cvs to try to piece together an idea of the syntax of the commands (the documentation is pretty sparse :-() and it loo…

    do they work?

    I looked in the cvs to try to piece together an idea of the syntax of the commands (the documentation is pretty sparse :-() and it looks like it's not been updated for years.
    does anyone know if these drivers actually work ...
    guesser guesser March 2008 Development
  • Speccy sound on tv show - againRemember the spectrum loading noise in two CSI shows? Well, fuzzix on c.s.s. has found what seems to be another clip of Speccy goodness: [url]http:/…

    ... noise print to reduce the background hum as much as I ...
    zxbruno zxbruno March 2008 Sinclair Miscellaneous
  • Wiki helpHowdy, I want to put some sort of wiki up on my web space, but as the server it's on doesn't support the most up to date versions of SQL and PHP, I c…

    ... require this sort of database background?
    I just want to ...
    Vertigo Vertigo March 2008 Chit chat
  • Title of game=? #49152Hi all. If anyone has a moment (and a good memory), could you help me out with this query? I'm looking for a game that was (I'm pretty sure) on a cov…

    ... the ball was blue, the background was black, and the various ...
    SilentlyScreaming SilentlyScreaming March 2008 Games
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... the Image importer - uses the background colour and one other colour ...
    Dunny Dunny March 2008 Emulators
  • Problem with Speccy GraphicsI'm creating a couple of background images for the BombJack Editor using Photoshop (I can't seem to get my head around the graphics editor in BASin).…

    ... 'm creating a couple of background images for the BombJack Editor ...
    The Lone Magpie The Lone Magpie March 2008 Development
  • Spin problems/issuesI am running Spin 0.666 and have noticed a few issues (some are bugs, some might be just me). I am using Vista sp1 (yeah I know!), and I've seen Dunn…

    ... me). I am using Vista sp1 (yeah I know!), and I ...
    Jimmy Jimmy April 2008 Emulators
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... cross-compiler environment similar to z88dk. It's entirely written in ...
    boriel boriel April 2008 Development
  • The House That Jack Built - How Many Items?I have found: Garden fork - found in the garden Egg cup - found in the tree Map with X on? - found in the maze flower - found in the maze Key - …

    ... ?? in a chequered box
    Scroll - found in the middle of ...
    Fiery Phoenix Fiery Phoenix April 2008 Games
  • Pedro 1 - Quick and dirty translationHi, here is quick and dirty translation of Ultrasoft's Pedro 1. [url=http://www.edisk.cz/stahni/45586/pedro1EN.sna_48.23KB.html]pedro1EN.sna[/url] …

    ... . Just click on the link, scroll down, fill captcha and click ...
    Fikee Fikee April 2008 Games
  • Retro-X Alpha availableChanges from WIP 7 (Alpha 3) to Alpha 4 ( 1.5.08 - 14.5.08 ). Requested by and help by - in brackets. Bugfixes: * Viewer: o File list not displaye…

    ... 4 the white nenu text background now displayed correctly
    * Painter ...
    LCD LCD April 2008 Development
  • Auf Weidersien Monty - Rob HubbardCheck out these guys. It's attributed to the C64 but I think despite Rob Hubbard coming from a C64 background his AY version on the spectrum was far…

    ... Hubbard coming from a C64 background his AY version on the ...
    BloodBaz BloodBaz April 2008 Chit chat
  • Spectrum Ethernet update...in which the software starts to take shape, with the socket interface now properly in ROM, the indirect jump table set up, and a C library for the…

    ... a C library for the z88dk starts to wrap around it ...
    Winston Winston May 2008 Hardware
  • [Fictional] Visual Modular ZX Spectrum Emulator ?Hi folks, Just a random thought/idea, but I thought I'd share it with you. Not sure if it's already been talked about but is there anyone who would…

    ... photoshop with it's grey background ?

    Okay so my ...
    Andrew Barker Andrew Barker May 2008 Emulators
  • 8 pixel scrollingJust been playing Gunrunner (always forget how much I love this game, probs cos it's VERY hard) and wondered what other games use 8 pixel scrolling A…

    ... that if an 8 pixel scroll was used then unless the ...
    CKay CKay May 2008 Games
  • Porting C64 text adventures to ZX Spectrum?I would like to port some of my text adventures from the C64 on over to the ZX Spectrum. Is this easy to do? Can someone with knowledge of the Spectr…

    ... /index.html[/url]

    (scroll down about 3/4ths of ...
    Paul Panks Paul Panks May 2008 Games
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Related Threads

  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…
  • z88dk SP1 Background animations the right wayThere are a few ways to animate background tiles. The most common is to just print the characters with PrintAtInv in the same position to achieve it,…
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed.<br /> <br /> Could someone please offer help in how to create a wide (wider…
  • Z88DK/SP1 library u_malloc() questionHi All,<br /> <br /> It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so h…
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…
  • z88dk SP1 - any internal oddities?I'm just wondering if anyone knows if the Z88DK's spritelib SP1 has any oddities inside, for instance relying on specific timings, undocumented instr…
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…
  • z88dk SP1 breakoutHi everyone,<br /> <br /> I have completed the z88dk SP1 breakout example. You can find it here: https://github.com/antoniocmateus/z88dk_sp1_breako…
  • Foreground blocks in z88dk SP1 with sp1_csHi there,<br /> <br /> There are 3 ways in wich we can create foreground tiles with SP1:<br /> By validating squares before rendering (see example…

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