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<1…6789101112…34>
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... some kind of compression for background (RLE or Lempel-Ziv, maybe ... sprites, AI, some animations in background will be possible
    scrolling ... . but it will scroll which looks better if scroll is fast enough ...
    Fikee Fikee July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... be cool, if it could scroll even better, but maybe slow ... non interactive animations in the background, like the cat on the ...
    Amigo Amigo July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... .
    I can simply add background animations into the current version ... /> okay, too bad it wont scroll. but if it's flip ... of the screen.
    - Redrawing background under the sprites by stack ...
    Amigo Amigo July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... br /> also if you scroll, and background consist of paper as well ... coloured sprites on coloured background would work fairly decently. ... . paper transparent. on background graphics each individual cell ... when the sprite moves, background is restored.[/I]
    ...
    Amigo Amigo July 2003 Games
  • Machine CodeI would like to learn how to use it. Where do I start? Thanks.

    ... in there for animated sprites, background udgs, printing strings, reading joysticks ...
    Since SPLIB is a Z88DK library, you'll need to ... in the "Getting Started with Z88DK" part of the tutorial.< ... "z80asm" directly, which is Z88DK's assembler/linker but why ...
    Alcoholics Anonymous Alcoholics Anonymous October 2003 Sinclair Basic
  • [NEW]: Spectaculator 6.0Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    ... like you've got a background task or other program running ... ]Try to change a bit background color for windows. Not exactly ... something between Silver and standard scroll bar color. This is my ...
    Vladimir Kladov Vladimir Kladov January 2004 Emulators
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... Both are tile oriented -- each background character square contains a udg ... " keyword and when z80asm (z88dk's assembler) assembles, it pulls ... Basic keywords to a specific z88dk library. I have two ... a fully-featured assembler, z88dk's maintainers would also like ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • Blade Runner (CRL) - working?1. Even TZX files freezes after music on 'all' emulators except Spectaculator. [1] I'll call it "starting problem". 2. When 'chasing' scene starts,…

    ... you look closely at the background you will see that even ... perfectly clear, it will not scroll evenly, i.e. very different ... in the position of the background. At least that's what ...
    GOC GOC February 2004 Games
  • 256 colour gamesFollowing on from the thread in the Emulator section... Will people who are working on converting games to 256 colour using Emuzwin please let me kn…

    ... idea where to locate the background images, let alone start re ... between 1 and 32 and scroll trough the window a couple ...
    Arm73 Arm73 April 2004 Games
  • new programmer needs information hi , i have been learning c++ for a while and am trying to make games using windows but being 28 and nostalgic , i thought it would be fun try and f…

    ... have no idea what your background is or how well you ... is the assembler used by z88dk (the C compiler) -- it's ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • Collision DetectionHi everyone, This is my first post on WOS. Like most people here I owned a Spectrum when a teenager. At that time I was quite heavily into programmin…

    ... , do you plan to scroll also with background graphics (just like zynaps ... )? Or you only scroll with starts ...
    omega omega September 2004 Development
  • Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…

    ... sprite memory (graphics, mask and background) somewhat bigger (say 2x2 ... it auto-fill-in the background as the sprite moves, ... old sprite with background data, 2) storing the background again, and ... every 8th step and scroll the stored background one byte-step.
    ekoman ekoman December 2004 Development
  • Installing Z88DK Z88DK INSTALLATION Z88DK is distributed in two parts. The first part is the platform independent bits (including source and z80 libraries) and th…

    ... http://rapidshare.de/files/1341431/z88dk-win32.zip.html"]http://rapidshare ... /z88dk-win32.zip.html[/url]

    After clicking the link, scroll ... right of "select your download". Scroll to the bottom of the ... br /> 2. "cd c:\CVS\z88dk"
    3. Run "init.bat ...
    Alcoholics Anonymous Alcoholics Anonymous April 2005 Development
  • Thanatos fans unite!I think Thanatos is the greatest game EVER! who's with me then?

    ... the background when the dragon is flying? They don't just scroll ...
    Spector Spector May 2005 Sinclair Miscellaneous
  • Did Sonic the Hedgehog ever come out on the Speccy?Couldn't find anything in the Archive.

    ... are writing both foreground & background colours, so there's no ... problems with colour clash between background and sprites (assuming the majority ... of the background can not be passed through ... fast full-colour 8 way scroll routine.
    dansauk dansauk July 2005 Games
  • Did Sonic the Hedgehog ever come out on the Speccy?Couldn't find anything in the Archive.

    ... are writing both foreground & background colours, so there's no ... problems with colour clash between background and sprites (assuming the majority ... of the background can not be passed through ... fast full-colour 8 way scroll routine.
    dansauk dansauk July 2005 Games
  • Shoot-em-up Development UpdateHi Folks, I am still working away at my horizontal scroller. Here is a link to let you see progress. I have re-written the scrolling routine to make…

    ... the attributes out of the scroll, as it was quite ... />
    [FONT=Courier New]SCROLL LD HL,(SCRPOS)
    LD ... />
    [FONT=Courier New]; -----------------RENDER BACKGROUND TILES ---------------------[/FONT]

    [FONT ...
    dmsmith dmsmith April 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... they are mixed with the background and how quickly they draw ... be a nice feature. Concerning z88dk -- z80asm can only handle one ... about getting too intimate with z88dk right now -- I think TG ... thing would be nice. Eventually z88dk will get a new assembler ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... structure.
    Are Sp1 and/or Sprlib2 written ... /> [/quote]

    sp1 is the next version of ... this, I know, but sp1 stands for "sprite package ... change from splib2 to sp1 (aside from the memory ... , and sdcc better than z88dk. Unfortunately hi-tech is ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ...
    Protocol: pserver
    Server: z88dk.cvs.sourceforge.net
    Repository ... />
    cd sprites/software/sp1
    cp spectrum-customize.asm ... "make spectrum" will make sp1.lib and sp1.h and move them ... up and read the "spectrum-sp1.h" header file here -- ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... /> /*******************LIBRARY DECLARATIONS********************/

    //// SP1.LIB ////

    uchar idtypetbl ... , SP1Mask2RBData ; get functions from sp1 library

    ...
    // A Hashed UDG for Background

    uchar hash[] ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... a present example, the entire sp1 library, including unrolled draw code ... use a single subroutine from sp1, you would have to compile ... called a library name that z88dk distinguishes.

    If you ... being told to link to: "sp1" and "balloc". The "+zx" ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... everything I cannot see the sp1 library sources anywhere... Alvin, have ... supply some snapshots of my z88dk tree which is what I ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... a zip file of my z88dk tree [URL="http://rapidshare ... .de/files/19180001/z88dk-snapshot-0428.zip.html"] ... up-to-date copy of z88dk's cvs repository. Unzip ... want to make the sp1 lib again to choose ... of the test program in z88dk\work. You should be ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... a particular sprite when calling SP1's functions. Internally, as the ... sprites are moved around with SP1's move sprite functions, it ... the draw functions in z88dk/libsrc/sprites/software/sp1/spectrum/sprites/draw ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... we tell SP1 to initially fill the background with spaces ... sp1.h):

    [code]
    #define SP1_TYPE_OCCLUDE 0x80 // background ... the pixelbuffer before them including background.

    ... 255 lies just above the background.

    ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... record, here are some of SP1's numbers:

    ... encountered in a character square SP1 doesn't bother to ... the SP1_TYPE_BGNDCLR flag so that SP1 will clear the pixel buffer ... included mainly to serve as background elements, allowing other character sprites ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... /> During the initialization of SP1.LIB, the two clipping ... /> [code]
    // Initialize SP1.LIB

    border(BLACK ... sp1_ClearRect() prototypes from the SP1 header file:
    < ... br /> SP1_RFLAG_TILE causes the background tile to be affected, ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... /> [*][B]{z88dk}\libsrc\sprites\software\sp1\spectrum-sp1.h[/B]
    z88dk}\libsrc\sprites\software\sp1\spectrum\cwrapper\sp1[/B]_PreShiftSpr. ... list
    [*][B]{z88dk}\include\sprites\sp1.h[/B]
    ... here
    [*][B]{z88dk}\lib\clibs\sp1.lib[/B]
    ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
<1…6789101112…34>

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