World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.014s
<1…18192021222324…34>
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... 't want to do in z88dk, but rather in appmake (or ... , you can target the multiple memory banks of the 128k spectrum ... specify this anywhere in the z88dk compile/link/build procedure, and ...
    Timmy Timmy July 2011 Development
  • Dev on OSXHi, new to cross-platform dev (although conceptually loving the convenience), and am currently trying to remember how routines worked that I wrote 20…

    ... too) on OSX, also the z88dk works well on OSX since ... recent svn head of the z88dk, older versions don't build ... can just load binaries into memory, you don't need to ...
    Winston Winston July 2011 Development
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... everything. Sprites are particularly memory intensive using z88dk. (96 bytes for one ... 16x16 sprite frame is eating memory ...
    Timmy Timmy July 2011 New game ideas
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... everything. Sprites are particularly memory intensive using z88dk. (96 bytes for one ... 16x16 sprite frame is eating memory ...
    TechnicianSi TechnicianSi July 2011 New game ideas
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    ... currently not sure how many z88dk can handle, but at the ... way, there will be enough memory for storing a completely different ...
    Einar Saukas Einar Saukas July 2011 New game ideas
  • How to get a minimal splib2Hello. We are designing a new engine and stuff, coded in ASM and to be used from z88dk. I was just wondering how to get a minimal splib2 with just th…

    ... ;553780]Now I realize how SP1 is much faster than splib2 ... />
    That demo is not SP1 but one of my own ... to show how fast/slow SP1 is. Compare this to your ... look at how much memory this engine (=sp1) actually consumes, that's ...
    Timmy Timmy August 2011 Development
  • How to get a minimal splib2Hello. We are designing a new engine and stuff, coded in ASM and to be used from z88dk. I was just wondering how to get a minimal splib2 with just th…

    ... only).

    sp1 wants to only draw character ... asm

    XREF SP1V_UPDATELISTH ; sp1 variables pointing at linked list ... this list again by any sp1 functions
    ld ( ... look at how much memory this engine (=sp1) actually consumes,
    Alcoholics Anonymous Alcoholics Anonymous August 2011 Development
  • automatic relocating of non-relocatable codeI was pondering upon the problem of changing absolute addresses used by CALL, JP, etc. when code is moved, without reassembling at the new location; …

    ... into a fixed location in memory as part of the relocate ... that z80asm, the assembler in z88dk, can produce relocatable code with ... to supply its location in memory in IY before calling. The ...
    Alcoholics Anonymous Alcoholics Anonymous August 2011 Development
  • z88dk hates me =(Hello there my fellow WoS'ers Under the power of darkness I was about to settle in and play with some SP1 sprite handling (as printf is simply NOT f…

    ... in and play with some SP1 sprite handling (as printf is ... you use sprites or sp1_PrintString, SP1 is going to use the ... system variable).

    SP1 is a memory hog (although for a ... so is printf. If using SP1 I would stop using printf ...
    Alcoholics Anonymous Alcoholics Anonymous August 2011 Development
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... restore unsaved changes by your memory, because you surely forgot to ... ; and some amount of memory is always occupied with assembler ... compiler (for compiling basic programs), z88dk (for C programs), various cross ... for C or asm in z88dk.

    For writing ...
    meow meow September 2011 Development
  • Paging memoryI've been thinking about a possibility of paging blocks of memory to and from disk. Imagine dividing usable 32KB of Speccys RAM (why do they call it …

    ... it seems that malloc from z88dk has the possibility to use ... /sbrk mechanism or if entire memory has been used and a ...
    tstih tstih October 2011 Development
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... are no rotate functions in SP1. (That would be really slow ... to have 16 rotations in memory. You don't have to ... . (I don't trust the memory functions, so keeping them "alive ... screen to the next. Does SP1 have to be re-initialized ...
    Timmy Timmy October 2011 Development
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... worth starting with the SP1 library from the z88dk so you can ... /> If you don't use SP1 studying the code (which is ...
    Winston Winston November 2011 Development
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... worth starting with the SP1 library from the z88dk so you can ... /> If you don't use SP1 studying the code (which is ...
    Atari_Jetman Atari_Jetman November 2011 Development
  • Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…

    ... how the spectrum's display memory is organized. Fortunately it ... This is why the pixel memory is organized as "010B BSSS ... no gaps in the pixel memory and the basic program ... [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/spectrum/display ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • Up/Down Left/Right scrollCan anybody give a newbie some pointer to simple one char scrolling by pixel? I've looked at a lot of resources, but as you can imagine, it's all a …

    ... spectrum is purely a memory mapped pixel display and ... for the letter into memory, where each byte represents ... involves POKEing eight bytes to memory per letter, each byte ... call [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/spectrum/display ...
    Alcoholics Anonymous Alcoholics Anonymous November 2011 Development
  • Testing needed (+demo)Hi, As my "next" project is mostly finished (still hoping to get it out next week), I realised I need some testing. So here's a demo. [url]http://…

    Agreed. In z88dk, use as many globals as ... variables, use direct access to memory using pointers rather than arrays ...
    na_th_an na_th_an December 2011 Development
  • z88dk sticky?I've just tried to PM Alcoholics Anonymous and couldn't because "Alcoholics Anonymous has exceeded their stored private messages quota and cannot acc…

    ... ;592004]My latest experimenting with z88dk (thanks Guesser!) can be found ... a C tutorial, or a z88dk tutorial for games? I can ... share some of the (non-sp1) libraries from Future Looter to ... :), or you could use the sp1 library.
    Timmy Timmy January 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ...
    Having said that, the sp1 engine is double buffering taken ... copying the sprite graphic. The sp1 engine reduces the double buffer ... allows the used of absolute memory addresses in draw code or ... screen in every update. sp1 will not redraw anything unless ...
    climacus climacus January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... is that it uses more memory (obviously), but I find that ... somewhat a disadvantage to using z88dk - but then that's just ...
    Turkwel Turkwel January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... easy it was to use SP1 etc. to code sprites and ... . I have absolutely nothing against SP1 other than what I stated ... upside the head with a z88dk stick then go ahead, my ...
    Turkwel Turkwel January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... of the graphic functions of SP1...but that's not coding ... learn C to use the z88dk, the z88dk is also for assembly ...
    Winston Winston January 2012 Development
  • z88dk sticky?I've just tried to PM Alcoholics Anonymous and couldn't because "Alcoholics Anonymous has exceeded their stored private messages quota and cannot acc…

    ... allocated from a pool of memory whose size can be ... open files. All stdio memory requirements will be satisfied through ... may be ideal for banked memory systems so that the ... an [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/stdio_new/buf ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    [QUOTE=guesser;595013] I can write a step by step guide to getting z88dk behaving on windows if this is wanted?[/QUOTE]

    *with* sp1, yes please. It's highly needed.

    (z88dk alone works fine under windows already)
    Arda Arda January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... ]*with* sp1, yes please. It's highly needed.

    (z88dk alone ... , I wasn't aware that sp1 needed any particularly fiddly setting ... />
    You just run make sp1 or something in the appropriate ...
    guesser guesser January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... directory to the z88dk library source directory, make the sp1 library and ... ]
    cd C:\Programs\z88dk\libsrc
    make sp1-spectrum
    make ... contents of C:\Programs\z88dk\libsrc\sprites\software\sp1\spectrum\customize.asm ...
    guesser guesser January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... install for windows.

    z88dk.org hosts a nightly build ... over to [url]http://nightly.z88dk.org/[/url]
    2. Click ... so windows can find the z88dk and gnu binaries. The windows ... 'work' inside c:\z88dk.

    To compile sp1:

    1 ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... you have no make for sp1.

    I have to ... happy with having the C:\z88dk path in the config files ...
    guesser guesser January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... need to be poked into memory. If you add the '-create ... to the compile line, the z88dk toolchain will automatically generate a ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... install for windows.

    z88dk.org hosts a nightly build ... you are happy having z88dk live in c:\z88dk[/QUOTE]

    sp1 library using default settings.
    Timmy Timmy January 2012 Development
<1…18192021222324…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
z88dk 2.2K 5.8K
sp1 618 1.5K
memory 21.8K 32.5K

Related Threads

  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed.<br /> <br /> Could someone please offer help in how to create a wide (wider…
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines.<br /> <br /> I…
  • Z88DK/SP1 library u_malloc() questionHi All,<br /> <br /> It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so h…
  • SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory.<br /> <br /> The exa…
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…
  • 32k memory Italian memory expansionNot mine but its an [URL="http://www.ebay.co.uk/itm/TENKOLEK-32K-RAM-Expansion-Sinclair-ZX-Spectrum-/320861810075?pt=UK_VintageComputing_RL&amp;hash=…
  • z88dk SP1 - any internal oddities?I'm just wondering if anyone knows if the Z88DK's spritelib SP1 has any oddities inside, for instance relying on specific timings, undocumented instr…
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

Related Searches

  • z88dk
  • lowest memory for code
  • lowest memory position for machine code
  • lowest memory position machine code
  • lowest memory machine code
  • lowest memory code
  • lowest memory
  • memory map
  • tommygun z88dk
  • body tommygun z88dk
  • z88dk sp1 sevenup
  • z88dk sp1 tommygun
  • z88dk sp1
  • z88dk memory
  • memory concerns z88dk
  • sp1 memory
  • sp1 z88dk
  • z88dk memory problems
  • z88dk sp1 background scroll
  • z88dk sp1 background animation

Copyright © 2024 World of Spectrum