-
Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …
... ?
[url]http://www.z88dk.org/wiki/doku.php?id ... learning the basics of how SP1 works.
Still for ... -
Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …
... the emulator debugger, the SP1 sprite library just enters ... functions, not just from SP1), so I only need ... 8000);
// Initialize SP1.LIB
zx_border(BLACK ... file created by SevenuP v1.20
; SevenuP (C) Copyright ... -
Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …
... (42000, 8000);
// Initialize SP1.LIB
zx_border(BLACK ... source file created by SevenuP v1.20
; SevenuP (C) Copyright 2002 ... -
Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …
... and many of the z88dk libraries were written to ... the code in the z88dk libraries I was involved ... the emulator debugger, the SP1 sprite library just enters ... sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/sprites/sp1_CreateSpr_callee ... -
Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …
... spritepack after its transition into sp1.
I'm still ... abstract data types library for z88dk.
By the way ... of the interesting routines of sp1. For example, you don't ... examples don't do the sp1 justice. Is Alvin planning to ... -
Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …
... spritepack after its transition into sp1.
[/quote]
The ... divided into its logical pieces. sp1 is the sprite related stuff ... memory allocation stuff went into z88dk as malloc and balloc. The ... -
Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …
... space-wise, whereas the SP1 and Z88DK libs are no doubt very ... underneath the actual sprite for SP1 to draw them correctly) and ... my first ever project using SP1 and I'm pretty convinced ... -
New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…
... written using the excellent SP1 sprite library for Z88DK. In fact it ... -
Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …
... space-wise, whereas the SP1 and Z88DK libs are no doubt very ... the problem. Most of the z88dk libraries are written in asm ... size and speed. In SP1 a lot of decisions were ... .sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/customize.asm? ... -
Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …
... itself is actually larger than sp1 but the data space ... Anyway as it is now, sp1 probably removes another 5k from ... .sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/customize.asm ... background.
I think, SP1 is great for beginners, but ... -
Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …
... itself is actually larger than sp1 but the data space demands ... buffer: about 1K
default SP1 tables + empty ISR: 12.5K ... interesting for everyone who uses z88dk, but for me (and probably ... chose to use z88dk because of the excellent sp1 library. The reason ... -
New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…
... () sound routines from the supplied Z88DK library which use the BORDCR ... in upper memory (in the SP1 library memory map) where I ... -
New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…
... library (stdio.h) and the Z88DK sound library (sound.h) which ... when using Z88K with the SP1 library - trying to avoid running ... -
Recommend a dev environmentIt's been a while since I last wrote any Z80 assembler - must be over 20 years, and since I wrote any spectrum Z80 assembler more like 25 years. I n…
... the spectrum community are spectranet, sp1 and z88dk. Even if you don ... -
ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…
... choice (I tried to register z88dk forums, it seems they closed ... /> I'm having trouble building SP1 on windows (win7 x64). Sh ... pre-built zx spectrum oriented SP1 environment would be far better ... it work by copying sp1.lib and sp1.h from digital prawn ... -
enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…
... enJine will be usable with z88dk, sorry. it needs some 'strict ... some strict memory mapping for sp1 too -- this is done using ... it can be used with z88dk. z88dk will allow it to be ... -
Backups, Make ThemI just lost 10k+ lines of z80 source to a dead ssd. Not nice :-(
... you are the brain behind z88dk and sp1.
I haven ... -
Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…
... in z88dk and writing a simple and small sprite routine. sp1 does ... of the library update in z88dk was a rewrite of stdio ... -
z88dk hates me =(Hello there my fellow WoS'ers Under the power of darkness I was about to settle in and play with some SP1 sprite handling (as printf is simply NOT f…
... /> If you are trying out SP1 then prepare 2 more books ... way, do you really need SP1? SP1 uses so much memory that ... />
Note: in case of z88dk, it's easier to ask ... -
SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …
... of questions about the Z88DK's SP1 sprite library. The ... .net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/examples/"] ... very quick functions in z88dk for manipulating screen ... URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/include/spectrum. ... -
SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory. The examples all sb…
... .sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/spectrum-sp1.h?revision ... tiles at character coordinates. Since sp1 doesn't draw until the ... -
Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…
... worth starting with the SP1 library from the z88dk so you can ... /> If you don't use SP1 studying the code (which is ... -
Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…
... worth starting with the SP1 library from the z88dk so you can ... /> If you don't use SP1 studying the code (which is ... -
Newbie says 'Alreet?'Hiya dudes, Just dropping a line to say hello as i've decided at 33 to try and fulfill a long time ambition to write a speccy game in machine code..…
... variable declarations as needed. z88dk falls in the former category ... />
But using z88dk does not mean you have ... either.
SP1 does things very differently than ... sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/sprites/ ... -
z88dk sticky?I've just tried to PM Alcoholics Anonymous and couldn't because "Alcoholics Anonymous has exceeded their stored private messages quota and cannot acc…
... ;592004]My latest experimenting with z88dk (thanks Guesser!) can be found ... a C tutorial, or a z88dk tutorial for games? I can ... share some of the (non-sp1) libraries from Future Looter to ... :), or you could use the sp1 library. -
Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …
... compiler that is around here. (z88dk iirc)
[/QUOTE]
< ...
Having said that, the sp1 engine is double buffering taken ... the sprite graphic. The sp1 engine reduces the double buffer ... screen in every update. sp1 will not redraw anything unless ... -
A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…
... easy it was to use SP1 etc. to code sprites and ... . I have absolutely nothing against SP1 other than what I stated ... upside the head with a z88dk stick then go ahead, my ... -
A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…
... of the graphic functions of SP1...but that's not coding ... learn C to use the z88dk, the z88dk is also for assembly ... -
A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…
[QUOTE=guesser;595013] I can write a step by step guide to getting z88dk behaving on windows if this is wanted?[/QUOTE]
*with* sp1, yes please. It's highly needed.
(z88dk alone works fine under windows already)