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<1234567…34>
  • z88dk Help neededI'm starting my tests with z88dk from a very simple example from a tutorial in speccy.org. It works fine but when I make the smallest modification t…

    ... that the compiled code is large enough to overlap the ... the number of sprites and sprite characters to determine how ... screen with sp1 where sprite heigth and width are ...
    [url]http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ...
    Alcoholics Anonymous Alcoholics Anonymous February 2009 Development
  • Memory concerns with z88dkI've retaken my old spectrum project and sadly I've reached a dead end very fast. I'll try to explain my worst problem in a few lines. I'm not a vet…

    ... in spectrum version) for each sprite created and one "struct sp1_cs ... in spectrum version) for each sprite character.

    A ... you will be making a large game it's important to ... can make this assumption because z88dk is compiling beginning at address ...
    Alcoholics Anonymous Alcoholics Anonymous December 2009 Development
  • How do you destroy an enemy or object?Hi guys I allways wanted to know this, but how would you go about making and destroying enemies in basic or any language? What, do you use a huge ar…

    ... outside the game loop. The z88dk malloc implementation is a first ... =Paradigm Shifter;426792]
    z88dk has a nice sprite library.
    [/quote ... assembler as is a large portion of the z88dk library code. It ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Sinclair Basic
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... whereas the SP1 and Z88DK libs are no doubt very ... my heap and therefore sprite data in contended RAM ... the stack and some large area which I think holds ... squares underneath the actual sprite for SP1 to draw ... for the moment the sprite data fits within the ...
    Digital Prawn Digital Prawn December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... asm.

    Regarding sprite and graphics libraries, there is ... produce something, if not large, at least medium size ... the stack and some large area which I think holds ... [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... possible to do a large scale game with the ... compressors that can only unpack large blocks. A huffman compression ... [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ... [QUOTE=LCD;501803]Right, the Sprite pack eats too much memory ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... compressors that can only unpack large blocks. A huffman compression is ... , a 5K sword, an extra sprite on screen, another animated monster ... interesting for everyone who uses z88dk, but for me (and ... fact, I chose to use z88dk because of the excellent sp1 ...
    Timmy Timmy December 2010 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... compiler that is around here. (z88dk iirc)
    [/QUOTE]

    7. Individual sprite characters can be classed as ... faster than other types of sprite engines, the overhead will ... algorithm (character based), animating large contiguous blocks of screen ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • z88dk vs. sdccI've just read this article (in Spanish) [url]http://www.cpcmania.com/index2.asp?urldest=Docs/Programming/SDCC_vs_z88dk_Comparando_tama%F1o_y_velocid…

    ... cases are also misleading. z88dk mainly generates code for size ... sdcc but on large programs it should go to z88dk.

    z88dk does have native functions. ... : processing the sprites. The sprite count can raise up to ...
    na_th_an na_th_an May 2012 Development
  • Timex 2068 hi-color / hi-res modes.Hello. I know this is not a Timex forum but since it is a very close relative of the Speccy I thought I'd ask my question here. Does anyone know …

    ... did write splib2 (a sprite library) to support both ... [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ... a feeling for the large screen real estate in ... [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/ ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Sinclair Miscellaneous
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/ ... be 10k large. sp1 allocates one "struct sp1_ss" per sprite (20 ... one "struct sp1_cs" per sprite character (24 bytes). If ... sp1 functions, only the sprite creation functions use IY. ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • Cross platform developmentI'm just vaguely considering supporting a few more retro 8 bit platforms for something I have in mind to do. Just Z80 and 6502 really, but that cove…

    ... br /> The sprite engine sp1 that is in z88dk now supports the ... br /> [url]http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ... br /> [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ... is still quite large.
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • Idiots Guide......To machine code, or assembler language...whatever the appropriate term is Basically at this stage I want to fiddle about and try and get used to…

    ... or to gain performance on large architectures; programming in C you ... asm, supplied in libraries. z88dk has a sprite engine (sp1) that is ...
    Alcoholics Anonymous Alcoholics Anonymous January 2014 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... easy way to automatically share large code repositories. Spin's assembler ... /> The [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software ... /> ld ix,sprite_struct ; address of sprite structure
    ld iy,rect_fullscreen ...
    Alcoholics Anonymous Alcoholics Anonymous February 2014 Development
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... the spectrum now. z88dk contains a sprite engine that has been ... [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/include/_DEVELOPMENT/ ... revised significantly. Stuff like sprite engines when the particular ... do not have a large set of subroutines to ...
    Alcoholics Anonymous Alcoholics Anonymous September 2014 Emulators
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... You just thinking like a z88dk user, that's the ... In z88dk, the C library is an example of a large ... when you have a large z80 library with subroutines ... package and a real sprite engine for the spectrum ... music routines, sound effects (z88dk has about 75 of them ...
    Alcoholics Anonymous Alcoholics Anonymous September 2014 Emulators
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... />
    All the available sprite libraries are written in assembler ... This one is part of z88dk, is written in assembler and ... [/B]: These are multicolour sprite engines written in assembler that ... more talking about medium to large libraries that would take ...
    Alcoholics Anonymous Alcoholics Anonymous September 2014 Emulators
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... -- it is something that is large and is trying to do ... move sprite functions, eg [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc ... , large bodies of code are not available outside projects like z88dk, spectranet ...
    Alcoholics Anonymous Alcoholics Anonymous September 2014 Emulators
  • Beautiful codeSome people see beauty or something sublime in maths formulas and equations, can anyone suggest examples of beautiful or sublime programming?

    ... in the new clib in z88dk is object oriented using message ... to one display method, one sprite size, one game and authors ... so that the area is large. This one is a breadth ...
    Alcoholics Anonymous Alcoholics Anonymous November 2014 Development
  • TommyGun updatehttps://drive.google.com/file/d/0BwXFKYO5i1IlN2U4MUtrRVZZWUE/view?usp=sharing Hi, I have updated my TommyGun application and since we can't uplo…

    ... working programs or work on large projects together. But the resulting ... />
    Have you looked at z88dk? It's C, not Pascal ... in assembly language and includes sprite engines for making games and ... of the float libraries in z88dk comes from Turbo Pascal for ...
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • Function with push and popIm trying to see if I understand push and pop when it comes to using to pass parameters to functions: [code] LD HL,16384 LD A,5 Push AF Ld A…

    ... z88dk code base.

    [b]1. Masked sprite ... pairs
    ; ix = left sprite def

    _SP1Mask2Rotate ...
    [b]2. Accessing large data structure on stack in ... listing http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/ ...
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... splib2 as its sprite engine; Churerra is a large game-making framework ... , which is now incorporated in z88dk. The hi-res colour mode ... ), sprite clipping, no requirement to sync with the raster.

    z88dk ...
    Alcoholics Anonymous Alcoholics Anonymous January 2017 Development
  • c compiler benchmarkingI am going to have access to a number of commercial z80 compilers for a time for benchmarking, namely Hitech C v750 MSDOS (abandoned when Hitech was …

    ... . However among the z88dk examples are a number ... see most valuable optimisations. Sprite manipulation, screen buffers, ... source. The only large open source c game ... as engine for a large number of games ... handled by the sprite engine. Sprite engine can mean ...
    Alcoholics Anonymous Alcoholics Anonymous March 2017 Sinclair Miscellaneous
  • Every Adult Can CodeI would like to request for a new section in the Every Adult can code category for C/C++. This is aimed for the users of the Z88DK. Thanks Andy …

    ... never found the specification for z88dk. Small C vs Kernighan and ... /> Especially in combination with zsdcc, z88dk is a very capable C ... pull out things like the sprite routines and include them into ... . The libraries are also very large so we need a means ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Feature Requests
  • Z88dk installation DebianHi, I'm looking for some advice on installing Z88dk on my system. I have a few questions so if anyone could help me that would be great! My fi…

    ... instructions to copy them to z88dk/bin.

    [quote ... ]
    What IS z88dk? Theres a load of messages ... rom, ihex, etc), and a large repository of assembly language routines ... key/joystick/mouse io and sprite engines for games. The ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • Proportional-width fontsFor reasons that are still not quite clear to me (because I’ve always loved typography and design,) I never bothered to write a proportional-font rou…

    ... [url="https://github.com/z88dk/z88dk/blob/master/libsrc/_DEVELOPMENT/font ... [url="https://github.com/z88dk/z88dk/blob/master/include/_DEVELOPMENT/proto ... on screen. The sp1 sprite engine is also capable of ... the memory footprint is large because it also requires ...
    Alcoholics Anonymous Alcoholics Anonymous January 2018 Development
  • ANN: Write Spectrum Games in C with speclib121 Announcing the sprite pack C library for the z88dk C cross compiler available from: [url="http://justme895.tripod.com/main.htm"]http://justme895.tr…

    Announcing the sprite pack C library for the z88dk C cross compiler available ... to stdout.

    The z88dk C compiler seems to me ... />
    [url="http://z88dk.sourceforge.net/"]http://z88dk.sourceforge.net/[/url]
    Alcoholics Anonymous Alcoholics Anonymous January 2003 Announcements
  • z88dk Spectrum Screen Driver problemHi guys, I've been messing around with z88dk a bit and was trying to output some stuff to the screen. Reading the docs, it says that I can use the Z…

    ... 've been messing around with z88dk a bit and was trying ...
    Lee Tonks Lee Tonks August 2003 Development
  • Debugging with z88dkAnyone got any tips of effective debugging of programs written with z88dk? I'm trying to port one of my old Gameboy projects to the Spectrum. The co…

    ... debugging of programs written with z88dk?

    I'm trying ...
    Lee Tonks Lee Tonks August 2003 Development
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... time to type up the SPRITE MACHINE manual, but in the ...
    Sadako Sadako April 2004 Games
<1234567…34>

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