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<1…891011121314…34>
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... recent nightly builds of z88dk will cause compilation of some ... This fails with the following z88dk error code
    [CODE]< ... which the latest builds of z88dk cannot handle

    ... // Reconfigure BIFROST* ENGINE to draw sprites at every frame
    //
    dbolli dbolli January 2015 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... the recent daily builds of z88dk[/URL], some of the macros ... will not compile correctly in z88dk.

    specifically in nirvana ...
    dbolli dbolli January 2015 Brand new software
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... br /> [url]http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/README.1st?revision ... i++)
    { // move all sprites
    se = & sprtbl[ ... have to create the z88dk/include/sprites directory if it ...
    Alcoholics Anonymous Alcoholics Anonymous February 2015 Development
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... />
    ; .area _INITIALIZED removed by z88dk

    _cr:
    DEFS ... : // Create Six Masked Software-Rotated Sprites
    call _sp1_UpdateNow
    ;sp1_exc1 ...
    slenkar slenkar February 2015 Development
  • Game development guidesHello all, I want to get into game development for the ZX Spectrum and would like to know where I can find some helpful guides. I've looked around t…

    ... assembly, or Boriel Basic, or z88dk C. If not, just use ... Spectrum doesn't have hardware sprites, or write your own.
    Timmy Timmy August 2015 Development
  • 1-Bit Sound AccuracyI'm hoping someone can give this snapshot a try on a real machine (just press enter to start the music): https://drive.google.com/file/d/0B6XhJJ33xp…

    ...
    [/quote]

    Stefano (@z88dk) found a good way to ... ago with a demo moving sprites around while playing music. It ...
    Alcoholics Anonymous Alcoholics Anonymous September 2015 Development
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... use any background or OR-sprites. I was just thinking a ... sprites.

    [quote="Alcoholics Anonymous;837134"]This [url="http://www.z88dk ...
    zPasi zPasi October 2015 Brand new software
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... .lib from http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/_DEVELOPMENT/lib ... ="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES/zx/"]z88dk/libsrc ... are the enable and disable sprites which do not sound like ...
    Alcoholics Anonymous Alcoholics Anonymous December 2015 Brand new software
  • Function with push and popIm trying to see if I understand push and pop when it comes to using to pass parameters to functions: [code] LD HL,16384 LD A,5 Push AF Ld A…

    ... several examples in the z88dk library. There are a ... a few examples from the z88dk code base.

    sprites into character squares. When it ... listing http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/_DEVELOPMENT/ ...
    Alcoholics Anonymous Alcoholics Anonymous April 2016 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... out of z88dk/libsrc/sprites/software/sp1/spectrum and into z88dk/lib/clibs ... (sp1.lib) and z88dk ... /include/sprites/sp1.h ...
    Alcoholics Anonymous Alcoholics Anonymous June 2016 Development
  • Pietro Bros [DEMO]Hi People. I wanna share with you a game that I'm working on, since a month or so... [img]http://i.imgur.com/kOoPGzU.png[/img] [url="https:…

    ... Saukas Do you know why z88dk/Nirvana have to be started ... by memory contention. Although NIRVANA sprites are immune to memory contention ... , so if you mostly use sprites to display tiles on screen ...
    Einar Saukas Einar Saukas June 2016 Brand new software
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... This will only happen with z88dk's version of sdcc since ... demo program to show how z88dk and sp1 can be ...

    // Clipping Rectangle for Sprites
    // format is y,x ... /> // Define Starting Positions of the Sprites

    struct sprentry ...
    Alcoholics Anonymous Alcoholics Anonymous June 2016 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... out of z88dk/libsrc/sprites/software/sp1/spectrum and into z88dk/lib/clibs ... (sp1.lib) and z88dk ... /include/sprites/sp1.h ...
    jonesypeter jonesypeter June 2016 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... out of z88dk/libsrc/sprites/software/sp1/spectrum and into z88dk/lib/clibs ... (sp1.lib) and z88dk/include/sprites/sp1.h ... it yourself by going to z88dk/libsrc/sprites/software/sp1 and running ...
    Alcoholics Anonymous Alcoholics Anonymous June 2016 Development
  • Some Graphic Coding & Audio help.Hello my fellow WoS'ers I am in the process of writing some code for graphical purposes - I have Z88DK raring to go but I do not know how to take…

    ... ellipses in the z88dk forums: http://www.z88dk.org/forum/viewforum ... />
    As for sprites and stuff, z88dk does contain a number ... easy enough to incorporate into z88dk. For the beeper there ... supports sdcc as compiler (z88dk's version produces much better ...
    Alcoholics Anonymous Alcoholics Anonymous August 2016 Software
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... for an old version of z88dk. It supports spectrum resolution ( ... which is now incorporated in z88dk. The hi-res colour mode ... on sizes of sprites, no limits on number of sprites, sprites can be ... with the raster.

    z88dk is the underlying tool, an ...
    Alcoholics Anonymous Alcoholics Anonymous January 2017 Development
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... available, in particular things like z88dk, sdcc (although if you are ... new, go to z88dk since z88dk's version of sdcc is ... 're limited to 8 sprites 16x16 or 5 sprites with double width ... and some number of 16x16 sprites, no scrolling and so on ...
    Alcoholics Anonymous Alcoholics Anonymous January 2017 Development
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... unlike e.g. with the sprites, there's no separate 'scrolling ... available, in particular things like z88dk, sdcc (although if you are ... new, go to z88dk since z88dk's version of sdcc is ...
    Hikaru Hikaru January 2017 Development
  • Full-screen 32 columns bicolor engine NIRVANA+I'm glad to announce the release of [b]NIRVANA+ ENGINE[/b], providing support for bicolor graphics (multicolor 8x2) in 32 columns for all standard Sp…

    ... wide tiles and/or wide sprites
    * Change "__NIRVANAP_TOTAL_ROWS" to the ... /> Some [url="https://github.com/z88dk/z88dk/blob/master/include/_DEVELOPMENT/sdcc ... />
    [url="https://github.com/z88dk/z88dk/blob/master/libsrc/_DEVELOPMENT/EXAMPLES ...
    Alcoholics Anonymous Alcoholics Anonymous February 2017 Brand new software
  • ****ing Awesome Spectrum Engine (FASE)This is a new engine (sprites, tiles, map) for all ZX Spectrum machines. The engine set ups a runtime enviroment that leave between 24K and 30K byt…

    ... looking at incorporating FASE into z88dk - I hope you are alright ... use those tools to generate sprites, maps, whatever and the plan ...
    Alcoholics Anonymous Alcoholics Anonymous February 2017 Brand new software
  • c compiler benchmarkingI am going to have access to a number of commercial z80 compilers for a time for benchmarking, namely Hitech C v750 MSDOS (abandoned when Hitech was …

    ... on spectrums. However among the z88dk examples are a number of ... in msx software for updating sprites. The spectrum has about 40 ... tells it where to move sprites to and what background tiles ...
    Alcoholics Anonymous Alcoholics Anonymous March 2017 Sinclair Miscellaneous
  • c compiler benchmarkingI am going to have access to a number of commercial z80 compilers for a time for benchmarking, namely Hitech C v750 MSDOS (abandoned when Hitech was …

    ... the way, and stuff like sprites, screens and input is quick ... if you've seen my z88dk/sp1 demo somewhere in the ... newer version included in the z88dk distribution.) It's more geared ...
    Timmy Timmy March 2017 Sinclair Miscellaneous
  • Project: ZX OpusHello my friends, I have been in need of a push lately so I thought if I post some of the work for this project here you guys (and gals) can help me …

    ... had overlapping windows with clipped sprites running at game speed. However ... showing [url="https://github.com/z88dk/z88dk/blob/master/libsrc/_DEVELOPMENT/EXAMPLES ... another [url="https://github.com/z88dk/z88dk/blob/master/libsrc/_DEVELOPMENT/EXAMPLES ...
    Alcoholics Anonymous Alcoholics Anonymous March 2017 Software
  • ZX Spectrum Next Kickstarter Launchedhttps://www.kickstarter.com/projects/1835143999/zx-spectrum-next

    ... works. How do the hardware sprites work, how does the hardware ... youtube video showing the hardware sprites controlled from basic and memory ... stream i/o to the z88dk library for network and esxdos ... may be able to run z88dk on the next through the ...
    Alcoholics Anonymous Alcoholics Anonymous April 2017 Sinclair Miscellaneous
  • XeldaI've decided to take on the Zelda tribute game and take over the Xelda title (because it's a great title name). Working with the MK2 Mojon twins gam…

    ... ="https://github.com/z88dk/z88dk/blob/master/libsrc/sprites/software/sp1/spectrum/examples ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Development
  • XeldaI've decided to take on the Zelda tribute game and take over the Xelda title (because it's a great title name). Working with the MK2 Mojon twins gam…

    ... ="https://github.com/z88dk/z88dk/blob/master/libsrc/sprites/software/sp1/spectrum/examples ...
    andydansby andydansby May 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... />
    Changing into [i]z88dk/libsrc/sprites/software/sp1/spectrum/examples[/i ...
    thricenightly thricenightly June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... />
    Changing into [i]z88dk/libsrc/sprites/software/sp1/spectrum/examples[/i ... :

    https://github.com/z88dk/z88dk/tree/master/libsrc/_DEVELOPMENT/EXAMPLES ...
    thricenightly thricenightly June 2017 Development
  • Beginner's z88dk help rqdI'm struggling to get my first z88dk C program to compile. My program is this: #include <spectrum.h> int main() { zx_border(INK_BLACK); } …

    ... "]
    Changing into [i]z88dk/libsrc/sprites/software/sp1/spectrum/examples[/i ... ="https://github.com/z88dk/z88dk/tree/master/libsrc/sprites/software/sp1/spectrum"]here ... from the same place to z88dk/include/sprites . Once there rename that ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
<1…891011121314…34>

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