World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.007s
<1…22232425262728…34>
  • 'Ocean Draw' instructionsHere are the instructions for the screen and sprite editor used in-house at Ocean Software, possibly typed up by Joffa Smifff (as the 2 of the sprite…

    ... MODE

    1 -ANIMATE SPRITES

    2 -STORE ... IS
    ONLY EFFECTIVE WITH SPRITES
    IN FORMAT 3. ... CHANGE FORMAT OF
    STORED SPRITES).

    5 -CHANGE ...
    TO CHANGE THE STORED SPRITES TO A
    DIFFERENT FORMAT ...
    Mark R. Jones Mark R. Jones September 2014 Sinclair Miscellaneous
  • New Game: The Legend of TraxtorHi all! This is a conversion of a game I submitted to #gbjam 3 (use Game Boy aesthetics to make a game) and my first experience programming for the …

    ... Spectrum 48k, was developed with Z88DK using the SP1 lib (only ...
    reidrac reidrac September 2014 Brand new software
  • Alien FeroxAfter several stop-start ideas that haven't come to anything, i've kicked myself up the arse and decided to actually do something with AGD 4.5. Thes…

    ... as I progress.) All the sprites here are done, fully animated ...
    SimonLCFC SimonLCFC October 2014 New game ideas
  • Robot SantaAlien Ferox has grown beyond what could be accomplished on a humble Speccy - i've run out of memory AND ideas so that's indefinitely halted. BUT In…

    ... , completion screen, a few more sprites and more rooms.

    SimonLCFC SimonLCFC October 2014 Brand new software
  • New version emulator ZEsarUX-1.3Hi I have uploaded a new version of my ZX80/81/Spectrum emulator at [url]http://sourceforge.net/projects/zesarux/[/url] Changes are: Added experim…

    ... View Hexdump
    Added View Sprites
    Added Disassemble option to ...
    chernandezba chernandezba October 2014 Emulators
  • Fast Condition TestingHello my friends, I have been writing some input and string handling routines in BASIC lately - yeah I could write them super fast in C/ASM via z88d…

    ... fast in C/ASM via z88dk, but - there is something wholesome ...
    Zetr0 Zetr0 November 2014 Sinclair Basic
  • Looking at 16 bit screenshots as a speccy ownerHow did you feel when you looked at screenshots of 16 bit games as a speccy owner? I used to think how good it must be to own such a machine and get…

    How did you feel when you looked at screenshots of 16 bit games as a speccy owner?

    I used to think how good it must be to own such a machine and get those colored sprites etc.
    kinda crazy really
    slenkar slenkar November 2014 Sinclair Miscellaneous
  • New Game: Escape from Colony 8[I]I can't really tell what happened, when they first attacked our base or where they came from, but Colony 8 is lost. My only chance is to get to ha…

    ... maps are quite expensive. Also Z88DK + SP1 don't help much ...
    reidrac reidrac November 2014 Brand new software
  • New Game: Micro INCYet another match-3 game made in a week just to finish my "1 game a month" challenge for 2014. Again Z88DK with SP1 lib and targeting the ZX Spectrum…

    ... month" challenge for 2014. Again Z88DK with SP1 lib and targeting ...
    reidrac reidrac December 2014 Brand new software
  • Edge Grinder, how would YOU do it?I always meant to post about this and AndyC reminded me in the 'vs' thread in games. [QUOTE=AndyC;808887]The thing I love about threads like this is…

    ... Chronos solution (RLD Scroll, smooth sprites) but with colour, but that ...
    R-Tape R-Tape December 2014 Development
  • Uridium possible with more colour??Having seen the MSX version of Uridium mentioned in another thread I wondered if the Spectrum could produce anything similiar, and had a go at a mock…

    ... difficult to avoid with other sprites, so it depends how much ... ) but seems to have hardware sprites which are not subject to ...
    dmsmith dmsmith January 2015 New game ideas
  • Werewolves of LondonBeen looking at Werewolves Of London across the Speccy, CPC and C64 for ChinnyVision at [URL="www.youtube.com/watch?v=EEYLIsfqabk"]www.youtube.com/wa…

    ... such a low number of sprites on the screen? Is it ... when you only have 4 sprites on the screen at once ...
    chinnyhill10 chinnyhill10 January 2015 Games
  • Name the sprite : Spiders[IMG]http://oi59.tinypic.com/9sctp5.jpg[/IMG] A bit harder than normal. None of them are the obvious example of spider sprites IMHO, and two of them…

    [IMG]http://oi59.tinypic.com/9sctp5.jpg[/IMG]

    A bit harder than normal. None of them are the obvious example of spider sprites IMHO, and two of them are type-ins :)
    morph morph January 2015 Games
  • Most deserving Crash Smashes that weren'tTheres some inexplicable Crash Smashes. (Zoids!). But of the games that didn't make it, what has been shamelessly left out? My top choice would be Tr…

    ... be Trapdoor (88%). The giant sprites, puzzles and great humour made ...
    morph morph January 2015 Games
  • Little Dragon 2It's a simple little Collect 'em up made with AGD just for the fun of having colorful sprites all over the place It misses loading and music but it …

    ... the fun of having colorful sprites all over the place
    gabriele amore gabriele amore February 2015 Brand new software
  • SpecBAS 0.830 Released!Hi guys - A new official release of SpecBAS has been released. The full changelog is below, but for now here's the download: [url]https://sites.goo…

    ... numbers...

    Sprites have been fixed and updated ... there were others)
    Sprites, while being created, could ... /> Collision bugs where many sprites collide at once
    ... when overlapping other sprites
    Sprites no longer stutter ...
    Dunny Dunny February 2015 Sinclair Basic
  • Stuff the Spectrum wasn't really supposed to be able to doHello :) Today I was rearranging my bookshelves and I ended up spending almost an hour, looking at the old Sinclair User magazines I have held on to…

    ... thinking "wow, those huge graphics/"sprites" for the characters look like ...
    memrah memrah March 2015 Sinclair Miscellaneous
  • The grass is always greener...I have been a ZX Spectrum User since I owned one in my teens when they first came out in the early 80s. Not that I use it every day, but I get a fit …

    ... to the Spectrum, but the Sprites and improved sound make it ...
    jonesypeter jonesypeter March 2015 Chit chat
  • Floating Point Package Math48<br>I came across a neat little floating point package for the z80 and I'm adapting it now to work with z88dk and sdcc.&nbsp; There is an interesting…

    ...
    http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/_DEVELOPMENT/math ...
    http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/_DEVELOPMENT/math ... functions (http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/_DEVELOPMENT/math ...
    Alcoholics Anonymous Alcoholics Anonymous May 2015 Development
  • SpecBAS 0.844 releasedHi all - it's been a while... Having some unexpected extra time off work, I've been able to get some work done on SpecBAS and it's now a bit more …

    ... term in a range
    Sprites, when copied to another bank ...
    Dunny Dunny May 2015 Sinclair Basic
  • Developing a gameHello.&nbsp;<div><br><div>Karl McNeil and me are developing a game. Its Isometric and with scroll.</div><div>I want to show you, for testing and perh…

    ... change the graphics (decorate and sprites).The more interest for us ...
    climacus climacus June 2015 Development
  • Which games would you remake? Or like to see a mockup of?We all have a list of titles that we know or felt was not good enough or simply rushed to market without thought or effort. So which titles would you…

    ... level, complete with highly detailed sprites and interactive objects such as ... of limited animations using large sprites and good use of colour ...
    Rebelstar Rebelstar June 2015 New game ideas
  • Lisp InterpretterStefano came across a Lisp interpretter written in C and had a go at compiling it. I decided to try to make an if2 cartridge for it and was succes…

    ... . Story here:
    http://www.z88dk.org/wiki/doku.php?id ...
    Alcoholics Anonymous Alcoholics Anonymous July 2015 Development
  • Subtract 4 from an addressThis is a novice Z80 question really: I'm trying to vertical scroll my back buffer, but I'm not sure of the quickest way to apply an offset and mo…

    ... , and only there to allow sprites to exit the screen smoothly ...
    Atari_Jetman Atari_Jetman September 2015 Development
  • Angles and blocksHelp! Sprites! Blocks! Angles! I have a sprite that has a choice of 64 angles, and want it to deflect on collision with blocks. http://i1142…

    Help! Sprites! Blocks! Angles!

    I ...
    R-Tape R-Tape September 2015 Development
  • Advices for double buffering ?Hi, I'm currently coding graphics routines for a forthcoming game, I use a double buffer (the dummy screen is at $e000, the code at $8000) to pro…

    ... ) to process all gfx effects (sprites drawing) and the stack method ...
    majikeyric majikeyric September 2015 Development
  • System Shock's ownership has been sorted out, and you can now buy a copy!Finally, System Shock is available again to purchase! If you go to: https://www.gog.com/game/system_shock_enhanced_edition then you can buy one…

    ... CPU), and it has 2D sprites instead of 3D objects (ala ...
    ewgf ewgf September 2015 Chit chat
  • SAM Revival magazine issue 25 now out!It's finally out! * SAM Revival issue 25 - 56 pages packed with SAM Coupe goodies for the 25th Anniversary of the computer. * Brand new SAM Robot…

    ... 's Andrew Collier - 'Stars and Sprites'. Andrew has done some really ...
    Quazar Quazar October 2015 Announcements
  • PUSH scrollers 3[url=https://drive.google.com/file/d/0B-KEeni1WXmoYk9Dek1zVnd6Rk0/view?usp=sharing]CATS - Faith edition (example)[/url] Hello and welcome to the w…

    ... to display a few small sprites. There's still some T ... border area.
    The placeholder sprites are marked '3x2' because they ... the raster problem with the sprites
    Hikaru Hikaru October 2015 Development
  • Ninjaman 8-way scrolling 50Hz multicolour demo :-)Here's a demo I've been working on for a while. The goal was to make the best scrolling routine possible on a humble 48K ZX Spectrum. I was origin…

    ... colour clash
    - 8 enemy sprites and one player sprite on ...
    Kayamon Kayamon October 2015 Development
<1…22232425262728…34>

Latest Posts

  • Happy 40th Birthday to the Amstrad CPC464!
    Luny on 5:14PM
  • Your Favorite Magazine Cover Tapes.
    dm_boozefreek on 4:45PM
  • "Late Entries"
    harriusherbartio on 4:00PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • I am currently watching.....
    zx1 on April 11
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11

HitBox

Word Docs Hits
z88dk 2.2K 5.8K
sprites 7K 11.2K

Related Threads

  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed.<br /> <br /> Could someone please offer help in how to create a wide (wider…
  • Sprites hackingNeed sprites hacking program from TRD,SCL,TAP,TZX,Z80,SNA formats (under DOS/WINDOWS).<br /> HELP ME, PLEASE.
  • Advice about drawing sprites on spectrumI've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with har…
  • z88dk Spectrum Screen Driver problemHi guys,<br /> <br /> I've been messing around with z88dk a bit and was trying to output some stuff to the screen. Reading the docs, it says that I c…
  • Debugging with z88dkAnyone got any tips of effective debugging of programs written with z88dk?<br /> <br /> I'm trying to port one of my old Gameboy projects to the Spec…
  • C, Z88DK and the Sprite Pack LibraryI wrote a short demo that shows a taste of what can be done from C on the Spectrum:<br /> <br /> [url="http://justme895.tripod.com/zqa/pacmen.zip"]ht…
  • help with sprites from SevenUpHas anybody got source for a short m/c rountine that can send sprites designed in SevenUp to the screen or to a dummy screen? A long time ago, I wor…
  • My first attempt with z88dkI've just completed my first attempt at a Spectrum game with z88dk. Before you get too excited, it's pretty crap - it's a port of a game I wrote for …
  • 3d SpritesThe project now has a little dev website:<br /> <br /> [url="http://www.demesta.com/ragnar"]www.demesta.com/ragnar[/url]<br /> <br /> I am currently …

Related Searches

  • z88dk
  • basic sprites
  • basic sprites flicker
  • sprites
  • basic sprites 16x16
  • tommygun z88dk
  • body tommygun z88dk
  • scrambled sprites
  • z88dk android
  • beeper sprites
  • z88dk free ram
  • colour sprites
  • 128k sprites with colour
  • 128k sprites attributes
  • z88dk visual studio
  • z88dk assembly example
  • z88dk paper ink
  • noob z88dk
  • z88dk circles
  • xor sprites

Copyright © 2024 World of Spectrum