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Search Again :: Adv Search 1000 results in 0.007s
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  • Benchmarks It always shows up once in a while: benchmarks. http://www.z88dk.org/wiki/doku.php?id=temp:front#dhrystone_2.1 This small group includes Dhryst…

    ... while: benchmarks.
    http://www.z88dk.org/wiki/doku.php?id ...
    Alcoholics Anonymous Alcoholics Anonymous November 2015 Development
  • Three versions of ZubWhile watching this week's Chinnyvision video on Zub I found myself frowning when he came to look at the Speccy version because despite having owned …

    ... recognise any of the enemy sprites that he was coming up ... , only to find that the sprites were as I remembered them ... completely different set of baddie sprites compared to the originals. I ...
    Blerk Blerk November 2015 Games
  • How do you do masked sprites with attributes?Is this possible and how would you do it? :) Thanks :)

    Is this possible and how would you do it? :)

    Thanks :)
    alienbanana alienbanana January 2016 Development
  • Problem with BC corrupting after DJNZJust for fun, I'm messing around trying to get the level maps from Lemmings to display on the screen with machine code. It's been ages since I did an…

    ... bitmaps that are stored like sprites, 512 by 128 pixels, or ...
    mulder mulder January 2016 Development
  • Tidying up Gradius??Has anyone wished that someone with the right 'know how' would tidy this game up. I bought this when I had a 128k spectrum and im sure I read that th…

    ... down plus shrink the ingame sprites and slow it down a ...
    spainboy spainboy February 2016 New game ideas
  • "Jet Set Luis: Rumbo a la Costa Blanca""Jet Set Luis: Rumbo a la Costa Blanca" (Jet Set Luis: On the Way to Costa Blanca) is a 2014 or 2015 (see below) Spanish remake of "Manic Miner", mad…

    ... title screen and all the sprites have been modified. According to ...
    jetsetdanny jetsetdanny February 2016 Games
  • Random Game InterpretationsHi All Just some random thoughts I'd been having around what it is about the (specifically the example of JSW / MM) games that so appeals to me: …

    ... layout full of wondrous creatures / sprites - that were a mix ... encounters are either simply utilitarian sprites or animals which have taken ... a watertight analysis of the sprites of JSW - rather, just ... / landscape of it's sprites being remnant leftovers of a ...
    saddestmoon saddestmoon February 2016 Games
  • New Game: CastawayI've released my entry for ZX Dev 2015 ([url="http://zx-dev-2015.proboards.com/post/748"]announcement here[/url]), a platformer for the ZX Spectrum 4…

    ... I've ever written), using Z88DK cross-compiler and the SP1 ...
    reidrac reidrac February 2016 Brand new software
  • Bomberman Demo (Nirvana+)Greetings, I want to share with you a bomberman clone, using Nirvana n z88dk, that I'm working during my free time. I really love to get your f…

    ... bomberman clone, using Nirvana n z88dk, that I'm working during ...
    cgonzalez cgonzalez March 2016 Brand new software
  • New multicolor engine BIFROST*2[img]http://s15.postimg.org/rfue0jb3v/BIFROST2.png[/img] [b]BIFROST*2 ENGINE[/b] is now available! Download it here: https://www.dropbox.com/sh…

    ... credits) and interface files for z88dk.

    Have fun ...
    Einar Saukas Einar Saukas March 2016 Brand new software
  • TommyGun updatehttps://drive.google.com/file/d/0BwXFKYO5i1IlN2U4MUtrRVZZWUE/view?usp=sharing Hi, I have updated my TommyGun application and since we can't uplo…

    ... it.

    I added Z88DK project in there to show ... (a hacky demo)
    Z88DK - a working Z88DK "Hello world" demo
    Z88DK ZCC to compile C code ...
    Kiwi Kiwi March 2016 Development
  • Issue 4A, tests complete fine but get odd crashing problemHi all, I've got an issue 4A which has had all of its lower RAM replaced, TR4, TR5 as well as its CPU. It originally had quite high voltages (20-3…

    ... invisible objects, occasional glitches on sprites etc. Sometimes it takes until ...
    Jet5y Jet5y May 2016 Hardware
  • BTile EditorHi All, Here is a simple sprite editor for creating bicolour 8x2 format sprites at 16x16. These are used in Nirvana+, link to thread here... [url=…

    ... for creating bicolour 8x2 format sprites at 16x16. These are used ...
    andrewvanbeck andrewvanbeck May 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... some color, and have players/sprites in black and white (without ... someone to tackle graphics and sprites/animations, so that I can ...
    RMartins RMartins June 2016 Development
  • z88dk spectrum.hHi, Would anyone be kind enough to give me a short example of using spectrum.h? Especially the colours and the BASIC keywords. Thanks in advan…

    Hi,

    Would anyone be kind enough to give me a short example of using spectrum.h? Especially the colours and the BASIC keywords.

    Thanks in advance.
    jonesypeter jonesypeter June 2016 Development
  • TommyGun's getting a Debuggerhttp://youtu.be/B_kZVRvYV98 I have always wanted to debug the programs I write in TommyGun using TommyGun instead of the debuggers in emulators. …

    ... the 4 minute mark drawing sprites on the screen.

    Kiwi Kiwi June 2016 Development
  • TommyGun with Debugginghttp://goo.gl/HfSXev?gdriveurl Ok, so this is a pretty big release for me and I have added a lot of stuff into the code editor. Mainly of course …

    ... quite interesting to watch when sprites are drawing on screen or ... game. In this case the sprites Last X position.

    o Added Big Sprites Demo project
    o Added ...
    Kiwi Kiwi July 2016 Development
  • Pac Land - This sprite sheet is insanely good! Would love to see it recreated in this styleWow! These Pac Land sprites are ridiculously good! Especially white on blue. Now this would be a great conversion if completed in this style https…

    Wow! These Pac Land sprites are ridiculously good! Especially white ...
    Rebelstar Rebelstar July 2016 New game ideas
  • Empire - port of trs80 basic programBack when I was a little kid, I had the opportunity to play around with a trs80 model 1 with level 2 basic. One of the games I often played was call…

    ... C source: http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/_DEVELOPMENT/EXAMPLES ...
    Alcoholics Anonymous Alcoholics Anonymous July 2016 Brand new software
  • New game: ZoomBloxHi everyone, this is my first post here, so first off I'd like to say hello to the Spectrum development community :) I've been developing on an…

    ... /> - I would have probably used z88dk instead of ZX-Basic, but ... done differently:[/b]
    - Using z88dk instead of ZX-Basic (I ...
    Fabrizio Zavagli Fabrizio Zavagli August 2016 Development
  • Some Graphic Coding & Audio help.Hello my fellow WoS'ers I am in the process of writing some code for graphical purposes - I have Z88DK raring to go but I do not know how to take…

    ... for graphical purposes - I have Z88DK raring to go but I ...
    Zetr0 Zetr0 August 2016 Software
  • Software for animationFor still sprites there is ZX-Paintbrush. What is a good software choice for create/import sprites and preview them as animation?

    For still sprites there is ZX-Paintbrush. What is a good software choice for create/import sprites and preview them as animation?
    Bedazzle Bedazzle October 2016 Development
  • The state of source level debuggingI was just wondering if we can put on a table everything we collectively know about source level debugging for ZX Spectrum to get an overview of curr…

    ... also an integral part of z88dk, produces files called CDB. These ...
    tstih tstih October 2016 Development
  • Fairlight - what a revelation!I never was a game player, I only ever owned a couple of games so thats why Fairlight is completely mind blowing to me because I was unaware of it an…

    ... belief and the number of sprites acting independently, blimey! It makes ...
    mik3d3nch mik3d3nch November 2016 Chit chat
  • NEW RELEASE: "Willy's New Mansion" Special EditionOn the twelfth anniversary of the [url="https://groups.yahoo.com/neo/groups/manicminerandjetsetwilly/conversations/messages/4593"]release[/url] of my…

    ... scenarios have been eliminated, some sprites have been improved, and small ...
    jetsetdanny jetsetdanny November 2016 Brand new software
  • Every Adult Can CodeI would like to request for a new section in the Every Adult can code category for C/C++. This is aimed for the users of the Z88DK. Thanks Andy …

    I would like to request for a new section in the Every Adult can code category for C/C++. This is aimed for the users of the Z88DK.

    Thanks
    Andy Dansby
    andydansby andydansby November 2016 Feature Requests
  • RompetechosHi, At last, I've finished my [b]"many-years-to-be-ready" Basic Game[/b], based on a spanish comic character, called [b]Rompetechos, created by Fr…

    ... response of the keyboard[/b]. Sprites speed is also important.
    IvanBasic IvanBasic November 2016 Sinclair Basic
  • How would you approach parallax?So ... there is this trick by Joffa that we all know...of waiting for the ULA to reach certain pattern on the screen using the IN command. And then s…

    ... one could use pre-scrolled sprites as it only requires 2 ...
    tstih tstih November 2016 Development
  • Mojon Twins Churrera makerThe Mojon Twins have a tutorial on their Game engine "The Churrera maker". It is an in-depth tutorial on how to make games using their engine based …

    ... on an older version of Z88DK an older version of the ...
    andydansby andydansby December 2016 Development
  • Emulation with remade HD graphics - possible?Do you think it is technically possible to make new HD graphics for a ZX Spectrum game and use the emulation to drive the graphics as the original ga…

    ... *1080 pixels so all the sprites and tiles would be redone ...
    maiki maiki January 2017 Emulators
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