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<1…6789101112…34>
  • UDG in AssemblyHow do you create User Definable Graphic and move it around the screen? In C64 its as easy as: [code] SPRITEENABLE = $d015 SPRITEPOINTER = $07f8 =*…

    ... like you're talking about sprites rather than UDGs. The Spectrum ... doesn't have hardware sprites, but it does have the ... excellent splib sprite library for z88dk. This probably isn't the ...
    chev chev August 2012 Development
  • Best books & Sugested reading..Hi i was trying to search the forum but couldnt find it. Looking at WOS there is a number of books on BASIC, programming, machine code ect.. I mess…

    ... , you could try "Machine Code Sprites and Graphics for the ZX ... [URL="http://www.z88dk.org/wiki/doku.php"]z88dk[/URL], as it ...
    Timmy Timmy August 2012 Sinclair Basic
  • Best books & Sugested reading..Hi i was trying to search the forum but couldnt find it. Looking at WOS there is a number of books on BASIC, programming, machine code ect.. I mess…

    ... , you could try "Machine Code Sprites and Graphics for the ZX ... [URL="http://www.z88dk.org/wiki/doku.php"]z88dk[/URL], as it ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... how to create loop-moving-sprites in z88dk? And what about collisions ...
    DaRkHoRaCe DaRkHoRaCe November 2012 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... not a problem... [b]The sprites and other stuff are[/b ... so. If I remember well z88dk is portable to other platforms.
    DaRkHoRaCe DaRkHoRaCe January 2013 New game ideas
  • Abbaye des morts[url]http://www.locomalito.com/juegos_abbaye_des_morts.php[/url] Looks like Spectrum, sounds like Spectrum, but it's not a Spectrum ('cause no colou…

    ... to redraw all the objects/sprites/ from scratch.
    Now all ... the sprites are converted in three different ... them is accurate for the z88dk code.
    If I understood ...
    DaRkHoRaCe DaRkHoRaCe February 2013 New game ideas
  • MegaManZXMega Man for ZX Spectrum [center] [IMG]http://i45.tinypic.com/2ho90rd.gif[/IMG] [IMG]http://i49.tinypic.com/dzt7bd.png[/IMG] [IMG]http://i49.tinyp…

    ... the map and character based sprites to a tile buffer and ... be easily written in C (z88dk) or BASIC (ZX Basic).
    na_th_an na_th_an March 2013 New game ideas
  • MegaManZXMega Man for ZX Spectrum [center] [IMG]http://i45.tinypic.com/2ho90rd.gif[/IMG] [IMG]http://i49.tinypic.com/dzt7bd.png[/IMG] [IMG]http://i49.tinyp…

    ... the map and character based sprites to a tile buffer and ... be easily written in C (z88dk) or BASIC (ZX Basic).
    Metalbrain Metalbrain March 2013 New game ideas
  • MegaManZXMega Man for ZX Spectrum [center] [IMG]http://i45.tinypic.com/2ho90rd.gif[/IMG] [IMG]http://i49.tinypic.com/dzt7bd.png[/IMG] [IMG]http://i49.tinyp…

    ... the map and character based sprites to a tile buffer and ... be easily written in C (z88dk) or BASIC (ZX Basic).
    Sadako Sadako March 2013 New game ideas
  • MegaManZXMega Man for ZX Spectrum [center] [IMG]http://i45.tinypic.com/2ho90rd.gif[/IMG] [IMG]http://i49.tinypic.com/dzt7bd.png[/IMG] [IMG]http://i49.tinyp…

    ... the map and character based sprites to a tile buffer and ... be easily written in C (z88dk) or BASIC (ZX Basic).
    Timmy Timmy March 2013 New game ideas
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... ;688631]Each "pixel" in those sprites is 2x2.

    ... seems morcar intentionally designed monochrome sprites, then resized them to double ... not. If you resize these sprites to half the size, the ... Boriel's ZX BASIC, and z88dk (although it should also work ...
    Sadako Sadako March 2013 Brand new software
  • Siege RTS projectActually, it's but pre-prototyping: an upside-down tower-defense version of Sodov ([url]http://www.worldofspectrum.org/infoseekid.cgi?id=0004618[/url…

    23 Sprites are much, but not too ... , nothing stops you from using Z88dk, except that there is no ... to adapt the BorIDE for Z88dk).
    Gott Gott May 2013 New game ideas
  • Siege RTS projectActually, it's but pre-prototyping: an upside-down tower-defense version of Sodov ([url]http://www.worldofspectrum.org/infoseekid.cgi?id=0004618[/url…

    ... decently do double (some 23 sprites more) then it's quite ... /> I haven't profoundly tried Z88dk nor Boriel yet, but an ... big plus... So, how many sprites Boriel could handle? Also, as ...
    NRA NRA May 2013 New game ideas
  • Fast Z80Todays Spectrums are fast as hell and few software utilises this. Z80 in ReVerSE runs at 42 MHz, in Speccy2010 at 28 MHz, in Pentagon 2.666 and in N…

    ... /> [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum ... ] shows ten 3x3 char sprites being moved around the screen ... limits the number to 63 sprites. If you have a ... engine handles any number of sprites of any size of ...
    Alcoholics Anonymous Alcoholics Anonymous July 2013 Development
  • Games/Programs making use of DivIDE featuresHello :) I have a question: I may be wrong, but it looks like the DivIDE and similar interfaces for the ZX Spectrum are almost exclusively used for …

    ... zx81 that was compiled using z88dk. The VNC feature is nice ... gui which supports overlapped windows, sprites and up to 1000 controls ...
    Alcoholics Anonymous Alcoholics Anonymous July 2013 Development
  • The Pros and Cons of "alternative" assembler syntaxContinuing from [URL]http://www.worldofspectrum.org/forums/showpost.php?p=720754&postcount=72[/URL] [QUOTE=u6c87;720754]But that wouldn't change if…

    ... .

    Another example in z88dk is the graphics library. It ... conceivable changed to use hw sprites on another target but still ...
    Alcoholics Anonymous Alcoholics Anonymous September 2013 Development
  • coding guruOk I'm looking for a to help me in my quest to do my first proper game. The 80's child in me thinks he can do it, But the 2013 man in me knows zip. …

    ... .
    1 page for graphics, sprites and text
    1 page ... allocate a whole page for sprites, and another page for text ... graphics, and ZX BASIC or z88dk for the game logic.
    chev chev September 2013 Sinclair Miscellaneous
  • Rendering clipped glyphSometimes you need to render a glyph of arbitrary size to the screen. And clip it. For example: drawing a mouse cursor means combining drawing of a…

    ... [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/ ... URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/ ... URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/ ...
    Alcoholics Anonymous Alcoholics Anonymous October 2013 Development
  • Timex 2068 hi-color / hi-res modes.Hello. I know this is not a Timex forum but since it is a very close relative of the Speccy I thought I'd ask my question here. Does anyone know …

    ... happening (in this demo, the sprites are the fastest LOAD type ... [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/ts2068hr ... [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/ts2068hr ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Sinclair Miscellaneous
  • Timex 2068 hi-color / hi-res modes.Hello. I know this is not a Timex forum but since it is a very close relative of the Speccy I thought I'd ask my question here. Does anyone know …

    ... [URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/ts2068hr ...
    memrah memrah November 2013 Sinclair Miscellaneous
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... />
    If there is a z88dk version out I might want ... can't draw multi colour sprites. My normal computer is still ...
    Timmy Timmy November 2013 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... will appear on screen, or sprites with partially updated data will ... Boriel's ZX BASIC or z88dk interface library. If you are ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... the demo, rewritten in z88dk using the library a couple ... problem with it. My sprites are drawing through the final ... /*
    ------------------------------------------------------------
    NIRVANA ENGINE DEMO - z88dk version

    This program ...
    Timmy Timmy November 2013 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... 's the demo, rewritten in z88dk using the library a couple ... little problem with it. My sprites are drawing through the final ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... [/B] automatically draws 8 "btile" sprites anywhere on screen during the ... contains a method to control sprites (move or change image), draw ... a few tiles "manually" using sprites (just look at the provided ... /> There will be support for z88dk also, I just didn't ...
    clausjahn clausjahn November 2013 Brand new software
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... integrate all these libraries into z88dk, he also decided to modularize ... them. So, in z88dk, there is now a sprite ... you know everything about drawing sprites on screen. That alone obviously ...
    Timmy Timmy November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/examples/"]z88dk/libsrc/sprites ... URL="http://z88dk.cvs.sourceforge.net/viewvc/z88dk/z88dk/libsrc/sprites/software/sp1 ... -- should 10 other sprites lie underneath an occluding ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... the includes folder '/usr/share/z88dk/include'. But with this latest ... version of z88dk it still cant find 'sprites/sp1.h'
    slenkar slenkar November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... the includes folder '/usr/share/z88dk/include'. But with this latest ... version of z88dk it still cant find 'sprites/sp1.h'
    z88dk/include/sprites (make the sprites dir if you ... needs to be put in z88dk/lib/clibs

    I ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... it to /usr/local/share/z88dk/include/sprites

    I downloaded ... /> Error: file '/usr/local/share/z88dk/lib/clibs/sp1.lib' not ...
    slenkar slenkar November 2013 Development
<1…6789101112…34>

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