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Future LooterWell, finally, here's the release thread of Future Looter :) [img]http://mister_beep.republika.pl/future_looter.gif[/img] [img]http://mister_beep.re…
... for some testing. :)
Used z88dk by Alcoholics Anonymous.
Obviously ... -
Game Over Player 1Thank you to all the people who have been contributing to the points raised in the 'A z88dk + sp1 demo (with source)' Thread in the Development secti…
... points raised in the 'A z88dk + sp1 demo (with source)' Thread ... -
New Game! Uwol '81 [ZX81][img]http://www.mojontwins.com/wp-content/uploads/2012/03/s1.png[/img] Yup, we have ported our most-ported game to date to the good ol' ZX81! Using …
... the good ol' ZX81! Using z88dk and our very own ZX81 ... -
BASIN and some nasty type-inI'm using BASin for the first time, and I'm trying to type a listing from a magazine. I'm trying to preserve EXACTLY as it is printed on the magazin…
... VIDEO in some places (solved, token window).
- It used a ... IN as var (not as TOKEN). I haven't found how ... -
BIFROST* ENGINE with Spectrum 128K support is out!The BIFROST* ENGINE release 1.1 is finally available, now providing also support for all Spectrum 128 models. You can download it from here: [url]ht…
... the interface libraries for either z88dk or Boriel's ZX BASIC ... -
Help wanted: BIFROST* 1.1 on real hardware?[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027405"]BIFROST* ENGINE[/URL]'s latest release 1.1 implements support for all standard Spectr…
... />
[*]If you use the z88dk or compiled ZX BASIC versions ... -
Byte-order backbufferThis is a tool for Z80 coders who wish the Spectrum screen had a serial layout. It runs as an interrupt mode 2 service routine and uses POP and PUSH …
... if you're not using z88dk.
You can use ... -
BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …
... /> I implemented this demo using z88dk, although a Boriel's ZX ... /> * Requires "BIFROSTENGINEV1.2H_z88dkInterface.zip" and z88dk
* This program can ... -
BIFROST* Advanced Programming - part 2This second demo shows animated and moving tiles together, and also how to implement collision detection. This knowledge should be enough to implemen…
... , I implemented this demo using z88dk, although a Boriel's ZX ... /> * Requires "BIFROSTENGINEV1.2H_z88dkInterface.zip" and z88dk
* This program can ... -
BIFROST* Advanced Programming - part 3This new demo demonstrates the BIFROST* built-in sprite support that I mentioned before. In BIFROST*, "sprite tiles" are 2 special tiles that BIFROS…
... /> * Requires "BIFROSTENGINEV1.2H_z88dkInterface.zip" and z88dk
* This program can ... -
BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…
... /> * Requires "BIFROSTENGINEV1.2H_z88dkInterface.zip" and z88dk
*
* This program can ... -
Simple AY library in z88dk/CI was interested to see if I could make the 128k AY chip work, and as there wasn't any library on it, I just made one for fun. It's certainly not th…
I was interested to see if I could make the 128k AY chip work, and as there wasn't any library on it, I just made one for fun.
It's certainly not the final version but I thought I should post here and perhaps other people can use it as well.< ... -
BIFROST* Advanced Programming - part 5In my [URL="http://www.worldofspectrum.org/forums/showthread.php?t=40437"]previous post[/URL] I demonstrated how to move multicolor images smoothly i…
... /> * Requires "BIFROSTENGINEV1.2H_z88dkInterface.zip" and z88dk
* This program can ... -
BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…
... /> * Requires "BIFROSTENGINEV1.2H_z88dkInterface.zip" and z88dk
* This program can ... -
ZXDev - powerful environment for development in four languages is ready for testingXDev/ZXDev is open and free set of compilers, additional tools, libraries and design patterns for target platform ZX Spectrum 48K in different progra…
... target machine code, better than z88dk:
[url]http://www ... .z88dk.org/forum/viewtopic.php?id= ... -
UDG in AssemblyHello there my fellow WoS'ers I am currently having a play with z88dk and PASMO and would like to have some fun with some UDG's so is there a tutor…
Hello there my fellow WoS'ers
I am currently having a play with z88dk and PASMO and would like to have some fun with some UDG's
so is there a tutorial about that I have missed?
cheers for reading =) -
Cycle exact emulation?I was just reading the thread about +3 emulation having different results on different emulators, and it made me wonder if any Spectrum emulators hav…
... emulation authors, and by that token maybe rare/East European hardware ... -
Compliator ErrorRecenlty i downloaded a basic compliator : [URL="http://www.boriel.com/wiki/en/index.php/ZXBasic"]ZXBasic (http://www.boriel.com/wiki/en/index.php/ZX…
... .bas:3: Syntax Error. Unexpected token 'a'
s.bas:4 ... : Syntax Error. Unexpected token 'b' [/QUOTE]
I tested ... -
inline z80 with sdccI cant get it to work at all: #include <string.h> char test[10]; void main(void) { strcpy(test,"testing"); _asm ld a,32 _endasm; } this produc…
... /> spec.c:9: syntax error: token -> 'ld' ; column 2 -
One for Timothy Zahn fans...Saw this on Facebook just now and figured I'd share it as it sounds like it might appeal to some of you guys too [url]http://www.kickstarter.com/pr…
Saw this on Facebook just now and figured I'd share it as it sounds like it might appeal to some of you guys too
[url]http://www.kickstarter.com/projects/prototypex/1844626387?token=a292b861[/url] -
Looking for a musician [solved]Hi! My latest game is almost finished, but I don't seem to be able to find Mister Beep. (He's not even reachable by e-mail.) Even though it's a pre…
... that because of me using z88dk I only have a small ... -
Compiler conventions for passing args/return valuesI've been mulling over this for a while, but I can't spot it covered anywhere. There are various methods for passing args and return values between …
... length.
I know z88dk/zcc has a fastcall facility ... -
LZ4 decoderI encountered the [URL="http://code.google.com/p/lz4/"]LZ4 compressor[/URL] a few weeks ago. Reading the [URL="http://fastcompression.blogspot.co.uk…
... /> ld a,(hl) ; place token into accumulator
;; the high ... br /> inc hl ; advance past token
ld c,a ; ... />
ex af,af' ; switch token back into accumulator
and ... -
Spectranet tutorial - libsocket?To cut to the chase, does "libsocket.lib" exist?! It's been an awfully long time since I've used a C compiler so I could be doing something dumb, bu…
... "][I]C users, using the Z88DK should include the relevant includes ... ]"
So I installed z88dk, saved the example source file ... this is not part of z88dk (seeing as I couldn't ... -
z88dk Down[QUOTE] Error: Unable to fetch guest information.[/QUOTE] Anyone else getting this. The wiki works.
[QUOTE]
Error: Unable to fetch guest information.[/QUOTE]
Anyone else getting this.
The wiki works. -
clang/llvm backend for Z80?Every so often I feel tempted to revisit assemblers/compilers etc. I had (for unrelated to Z80 reasons) the need to have a look at the clang compiler…
... decent Z80 assembler). Now if z88dk could use Clang/LLVM perhaps ... -
A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…
... /> There will be support for z88dk also, I just didn't ... -
The Elite ZX Spectrum bluetooth keyboard and their implementation of key ghosting.They have plans to release it September 2014. [url]http://bluetoothzxspectrum.elite-systems.co.uk/index.php[/url] They have also a Kickstarter page,…
... .kickstarter.com/projects/952953995/1706707152?token=178af0ea[/url]
In ...