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<1…10111213141516…34>
  • Where to start?Hi all, I wanna start coding something for the speccy. I have good experience at C/C++ and some other languages. I have coded asm on pc too, and ma…

    ... , not to mention hard to debug!
    Winston Winston March 2007 Development
  • Where to start?Hi all, I wanna start coding something for the speccy. I have good experience at C/C++ and some other languages. I have coded asm on pc too, and ma…

    [QUOTE=Winston;179326]My coping mechanism for dealing with so few registers on the 6502 was to liberally use self modifying code. It was pretty awful, not to mention hard to debug![/QUOTE]

    Did you ever find the zero page :D ?
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Development
  • new release of winTZX for TZX 1.20Hi All I finally released winTZX0.8 to be compliant with TZX 1.20 publications An embedded block editor is still under developpement. Version 0.8a 0…

    ... files to help me to debug winTZX
    I thank you ...
    patrick delvenne patrick delvenne April 2007 Emulators
  • My little first set of routines.Hi all, I just coded a little set of routines just to draw a screen on video mem and a fade out. I could have just copied the screen rendering rout…

    ... first example).
    Even the Zeus Assembler makes this mistake when ...
    Geoff Geoff April 2007 Development
  • My little first set of routines.Hi all, I just coded a little set of routines just to draw a screen on video mem and a fade out. I could have just copied the screen rendering rout…

    ... first example).
    Even the Zeus Assembler makes this mistake when ...
    icabod icabod April 2007 Development
  • My little first set of routines.Hi all, I just coded a little set of routines just to draw a screen on video mem and a fade out. I could have just copied the screen rendering rout…

    ... first example).
    Even the Zeus Assembler makes this mistake when ...
    rich_chandler rich_chandler April 2007 Development
  • Monty Python's Life of BrianMy favourite ever film is Monty Python's Life of Brian, and a lot of people seem to agree. So who here agrees with me, and if not, what is your favou…

    ... worshipped Toutatis, or Ra, or Zeus or whoever, depending on where ...
    ewgf ewgf April 2007 Chit chat
  • How did people write large assembler programs on real Spectrums?I have been wondering how people did their development back on real Spectrums. If you should write a large program, there would first be an assembler…

    ... source code cues from [b]Zeus[/b] and didn't the ...
    TMR TMR April 2007 Development
  • How did people write large assembler programs on real Spectrums?I have been wondering how people did their development back on real Spectrums. If you should write a large program, there would first be an assembler…

    ... it. Since nobody can programm/debug 10KB or even 1KB code ...
    piters piters May 2007 Development
  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    ... the best effect when the debug window comes up over the ...
    icabod icabod May 2007 Emulators
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... zcpp.exe crashing with buttons Debug, Send Error Report and Don ...
    wokani wokani May 2007 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... zcpp.exe crashing with buttons Debug, Send Error Report and Don ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • time bombi keep lending people memory sticks at work, is there anything i can do to make sure they return it, eg make it break after a certain amount of time?…

    ... , MS Visual C++ which will debug and compile it for you ...
    guesser guesser May 2007 Chit chat
  • time bombi keep lending people memory sticks at work, is there anything i can do to make sure they return it, eg make it break after a certain amount of time?…

    [QUOTE=guesser;192044]the text editor of your choice, notepad is good :-)
    or if you're feeling lazy, MS Visual C++ which will debug and compile it for you too :-)[/QUOTE]

    unless i can type in my needs and it'll do it, i will be lost.
    mile mile May 2007 Chit chat
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... try all the suggestions and debug on Monday when I'm ...
    wokani wokani May 2007 Development
  • How do debuggers guess mnemonicsLet's suppose I have the following numbers in Spectrum memory: Address Byte 30000 1 30001 2 30002 3 30003 4 If I execute in assembler j…

    ... which you describe. You can debug the screen memory if you ...
    bobs bobs June 2007 Development
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... .uk/frobush/saucer/Z80/Source/debug.asm[/url]
    [url]http ...
    frobush frobush June 2007 Games
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... .uk/frobush/saucer/Z80/Source/debug.asm[/url]
    [url]http ...
    bcass bcass July 2007 Games
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... .uk/frobush/saucer/Z80/Source/debug.asm[/url]
    [url]http ...
    Fikee Fikee July 2007 Games
  • Beautifully programmed gamesJust watching the bobby bearing tzx and admiring the beautiful programming involved. Which other games would you say had asthetic programming opposed…

    ... .uk/frobush/saucer/Z80/Source/debug.asm[/url]
    [url]http ...
    zxspecticle zxspecticle July 2007 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... solved- the new binaries are debug builds so you need the ... debug dlls to run them. Dom ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Preferred way of determining Y co-ord in assembly?I know of 2 ways of calculating the y-cord of a pixel row for the speccy in assembly. One is to calculate the address by ways of shifting and masking…

    ... ;loop
    ld c,l ;DEBUG return the last line we ...
    Arjun Arjun July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... do with the binaries being debug builds -- I haven't had ... , maybe you can post non-debug builds to the webpage for ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • That's not my nameSo, time for some idle speculation. Why did you pick the forum handle you use (IF you didn't just use your real name)? I've used 'Winston' since I …

    I used a random mix of letters in my name. Unfortunately, the random generator was a bit crap and ended up with surname-firstname every time. I was going to debug it but I forgot.
    Lee Fogarty Lee Fogarty July 2007 Chit chat
  • Machine CodeHi all, I want to get a machine code/assembler/dissasembler program from the WOS archives. But what in your opinion would be the best to get? I don`t…

    ... good assemblers I know of: Zeus and Tornado.
    Arjun Arjun July 2007 Sinclair Miscellaneous
  • Machine CodeHi all, I want to get a machine code/assembler/dissasembler program from the WOS archives. But what in your opinion would be the best to get? I don`t…

    SPIN has a very good built-in assembler, or so I'm told. I've never actually used it. Crystal Computing's Zeus Assembler is also very good. I use it myself but only for small things as I'm far from being an experienced z80 coder. :)

    Necros.
    Ian Hamilton Ian Hamilton July 2007 Sinclair Miscellaneous
  • Machine CodeHi all, I want to get a machine code/assembler/dissasembler program from the WOS archives. But what in your opinion would be the best to get? I don`t…

    ... .uk/frobush/saucer/Z80/Source/debug.asm[/url]
    [url]http ...
    frobush frobush July 2007 Sinclair Miscellaneous
  • Machine CodeHi all, I want to get a machine code/assembler/dissasembler program from the WOS archives. But what in your opinion would be the best to get? I don`t…

    ... I used Sinclair Research's Zeus assembler which does not work ... , 2 and save it again. Zeus does not survive the NEW ...
    Geoff Geoff July 2007 Sinclair Miscellaneous
  • Machine CodeHi all, I want to get a machine code/assembler/dissasembler program from the WOS archives. But what in your opinion would be the best to get? I don`t…

    ... doing that?[/QUOTE]

    Zeus won't work in 128K ... .
    Once you have modified Zeus, then it will leave the ...
    Geoff Geoff July 2007 Sinclair Miscellaneous
  • 68000 programming.Anyone here know anything about this? My question is: how does the programmer know how long hisinstructions are? Do determine the operands to branch …

    ... into registers d1, d2, d3. debug time, methinks.
    wilsonsamm wilsonsamm July 2007 Chit chat
<1…10111213141516…34>

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