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The Disciple clone... doable?Hi. As a spectrum user in the 80's this was the dream interface all-in-one for me. I have a 48k+ and planning on get a 128K toast-rack later. Anyway…
... attached, or to try to debug X128![/QUOTE]You probably point ... -
ZX-Preview 2.2 publishedDear readers, yes, it's a big time of beta-testing and publishing, but I want to get my time free for my new project ZX-Assembler. Two days ago I r…
... bug
when copying byte/debug editor content in Byte view ... -
ZX-Preview 2.2 publishedDear readers, yes, it's a big time of beta-testing and publishing, but I want to get my time free for my new project ZX-Assembler. Two days ago I r…
... bug
when copying byte/debug editor content in Byte view ... -
programming tools for the zx spectrumI want to make games for the zx spectrum, but i dont want to use basic as its far too slow. Now I dont mind it if i have to learn on what to do with …
... work again, and can instead debug and step through the code ... -
programming tools for the zx spectrumI want to make games for the zx spectrum, but i dont want to use basic as its far too slow. Now I dont mind it if i have to learn on what to do with …
... work again, and can instead debug and step through the code ... -
Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …
... . It's quicker, easier to debug, has a supportive toolset, and ... -
Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …
... /> And there's modularity: code / debug one part of the program ... , code / debug some other part, etc, and ... -
Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …
I used Zeus assembler back in the 80s. ... got a Wafadrive and transferred Zeus onto it, which made the ... -
Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …
... got a Wafadrive and transferred Zeus onto it, which made the ... -
Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …
... step trace your program to debug it!!! It saves so much ... -
Circumspect - A Spectrum Emulator for learningThis is a project that I have been playing around with for a while. It must be said, I tend to have problems getting things finished where hobbies a…
... [/url] rather than trying to debug by running Spectrum code. -
New game TANK BATTLE[url]http://zx.pk.ru/showpost.php?p=589316&postcount=1[/url]
... (proper old school!). I used Zeus assembler, but the was no ... -
Circumspect - A Spectrum Emulator for learningThis is a project that I have been playing around with for a while. It must be said, I tend to have problems getting things finished where hobbies a…
... [/url] rather than trying to debug by running Spectrum code.[/QUOTE ... core, I was able to debug it in hardly any time ... -
Keyboard scanning routines / techniques?What keyboard scanning routines or techniques do people use? I'm looking to write something which doesn't rely on the ROM-based keyboard scanner, an…
... knows how to read SDCC debug files so when I'm ... -
ZX-Assembler in progress...Dear readers, I just want to announce that ZX-Assembler is not longer only an idea in my mind. It's just alive. Unfortunately, it's too early to mak…
... multiple emulators, so I could debug in one then test it ... -
ZX-Assembler in progress...Dear readers, I just want to announce that ZX-Assembler is not longer only an idea in my mind. It's just alive. Unfortunately, it's too early to mak…
... multiple emulators, so I could debug in one then test it ... -
ZXDev - powerful environment for development in four languages is ready for testingXDev/ZXDev is open and free set of compilers, additional tools, libraries and design patterns for target platform ZX Spectrum 48K in different progra…
here is the original function in bin2trd.c
[quote]
void set_TRD_name(void)
{
int i,j,k;
char *b=LISTname;
i=strlen(b);
for(j=0;j -
50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…
... on, but just try to debug your program or reverse engineer ... -
Wiz-'ard?As my foray through The Fifth Quadrant proved so popular, I thought that I'd have a go at another forgotten game with no playing tips in need of a go…
... 'm going to have to debug the game to see where ... -
Relocation with SDCCI desperately need auto- relocation with SDCC. Something that will compile all of my code using start address 0 and generate relocation table so that…
... change them. I'd rather debug and alter C code than ... on whether I need to debug something (and need stack frames ... -
Contended Memory woes...Hello All, An iccle problem I have and was hoping one of you fine WoSers could bail me out again... :) I've noticed that my emulator is running sli…
... any tips how I can debug this?[/QUOTE]
I ... -
"Jumping Jack" on Kempston Joystick.Hello. I'm new here, so at start I want to welcome everybody :) I'm totally newbie in ZX Spectrum. But I'm still own Timex without cassete player (I …
... . Opened SpecEmu Debugger. Selected option Debug/Run Until/Port Read from ... -
New game: MORPH!Hi there, WOS people! I am a new member here. Quite recently I bought myself a 48K Speccy from a mate of mine. It is my very first Speccy as I never …
... as it might help me debug any possible bugs that only ... -
New game: MORPH!Hi there, WOS people! I am a new member here. Quite recently I bought myself a 48K Speccy from a mate of mine. It is my very first Speccy as I never …
... as it might help me debug any possible bugs that only ... -
The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…
... part of me wants to debug and fix the algorithm so ... -
The complete Knight Tyme (48k) RAM disassemblyHello! Just a quick note to let everyone know that the initial version of my [URL="http://www.dur.ac.uk/philip.anderson/disassemblies/knight-tyme-48…
... the most significant is the debug / cheat mode, although I'm ... -
The complete Knight Tyme (48k) RAM disassemblyHello! Just a quick note to let everyone know that the initial version of my [URL="http://www.dur.ac.uk/philip.anderson/disassemblies/knight-tyme-48…
Excellent.
I was not aware of the 'debug' in Knight Tyme, I was aware it was present in Spellbound I think.
I bet its going to be in Stormbringer as well then. -
The complete Knight Tyme (48k) RAM disassemblyHello! Just a quick note to let everyone know that the initial version of my [URL="http://www.dur.ac.uk/philip.anderson/disassemblies/knight-tyme-48…
... the most significant is the debug / cheat mode, although I'm ...
