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<1…23242526272829…34>
  • The Disciple clone... doable?Hi. As a spectrum user in the 80's this was the dream interface all-in-one for me. I have a 48k+ and planning on get a 128K toast-rack later. Anyway…

    ... attached, or to try to debug X128![/QUOTE]You probably point ...
    roko roko February 2013 Hardware
  • ZX-Preview 2.2 publishedDear readers, yes, it's a big time of beta-testing and publishing, but I want to get my time free for my new project ZX-Assembler. Two days ago I r…

    ... bug
    when copying byte/debug editor content in Byte view ...
    dbolli dbolli March 2013 Emulators
  • ZX-Preview 2.2 publishedDear readers, yes, it's a big time of beta-testing and publishing, but I want to get my time free for my new project ZX-Assembler. Two days ago I r…

    ... bug
    when copying byte/debug editor content in Byte view ...
    clausjahn clausjahn March 2013 Emulators
  • programming tools for the zx spectrumI want to make games for the zx spectrum, but i dont want to use basic as its far too slow. Now I dont mind it if i have to learn on what to do with …

    ... work again, and can instead debug and step through the code ...
    bobs bobs March 2013 Sinclair Miscellaneous
  • programming tools for the zx spectrumI want to make games for the zx spectrum, but i dont want to use basic as its far too slow. Now I dont mind it if i have to learn on what to do with …

    ... work again, and can instead debug and step through the code ...
    velesoft velesoft March 2013 Sinclair Miscellaneous
  • Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …

    ... . It's quicker, easier to debug, has a supportive toolset, and ...
    LuMan LuMan March 2013 Development
  • Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …

    ... /> And there's modularity: code / debug one part of the program ... , code / debug some other part, etc, and ...
    RetroTechie RetroTechie March 2013 Development
  • Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …

    I used Zeus assembler back in the 80s. ... got a Wafadrive and transferred Zeus onto it, which made the ...
    joefish joefish March 2013 Development
  • Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …

    ... got a Wafadrive and transferred Zeus onto it, which made the ...
    Arjun Arjun March 2013 Development
  • Assembler v Machine CodeHi. I've been looking at a lot of the code examples in the Development section and can see that Assembler is the way to go. However, I was wondering …

    ... step trace your program to debug it!!! It saves so much ...
    ASM ASM March 2013 Development
  • A quick newbish questionI'm reading through 'mastering machine code on your spectrum',as kindly posted by Mr bert on this forum. Correct me if I'm wrong from what i read,bu…

    ... you can read, understand and debug.
    rich_chandler rich_chandler March 2013 Development
  • Circumspect - A Spectrum Emulator for learningThis is a project that I have been playing around with for a while. It must be said, I tend to have problems getting things finished where hobbies a…

    ... [/url] rather than trying to debug by running Spectrum code.
    Philip Kendall Philip Kendall April 2013 Emulators
  • New game TANK BATTLE[url]http://zx.pk.ru/showpost.php?p=589316&postcount=1[/url]

    ... (proper old school!). I used Zeus assembler, but the was no ...
    introspec introspec April 2013 Games
  • Circumspect - A Spectrum Emulator for learningThis is a project that I have been playing around with for a while. It must be said, I tend to have problems getting things finished where hobbies a…

    ... [/url] rather than trying to debug by running Spectrum code.[/QUOTE ... core, I was able to debug it in hardly any time ...
    zub zub April 2013 Emulators
  • Keyboard scanning routines / techniques?What keyboard scanning routines or techniques do people use? I'm looking to write something which doesn't rely on the ROM-based keyboard scanner, an…

    ... knows how to read SDCC debug files so when I'm ...
    tstih tstih May 2013 Development
  • Poke on +2 greyhi, should i poke 65535,0 or 65536,0 in the first case i get OK 0 but in the second one i get "B interger out of range,0:1" i am trying to load z…

    ...

    how i can debug this problem?

    thanks
    xaris_sm xaris_sm May 2013 Hardware
  • ZX-Assembler in progress...Dear readers, I just want to announce that ZX-Assembler is not longer only an idea in my mind. It's just alive. Unfortunately, it's too early to mak…

    ... multiple emulators, so I could debug in one then test it ...
    RobeeeJay RobeeeJay May 2013 Emulators
  • ZX-Assembler in progress...Dear readers, I just want to announce that ZX-Assembler is not longer only an idea in my mind. It's just alive. Unfortunately, it's too early to mak…

    ... multiple emulators, so I could debug in one then test it ...
    clausjahn clausjahn May 2013 Emulators
  • ZXDev - powerful environment for development in four languages is ready for testingXDev/ZXDev is open and free set of compilers, additional tools, libraries and design patterns for target platform ZX Spectrum 48K in different progra…

    here is the original function in bin2trd.c

    [quote]
    void set_TRD_name(void)
    {
    int i,j,k;
    char *b=LISTname;
    i=strlen(b);
    for(j=0;j
    slenkar slenkar June 2013 Development
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... on, but just try to debug your program or reverse engineer ...
    introspec introspec June 2013 Development
  • Wiz-'ard?As my foray through The Fifth Quadrant proved so popular, I thought that I'd have a go at another forgotten game with no playing tips in need of a go…

    ... 'm going to have to debug the game to see where ...
    Battle Bunny Battle Bunny June 2013 Games
  • Relocation with SDCCI desperately need auto- relocation with SDCC. Something that will compile all of my code using start address 0 and generate relocation table so that…

    ... change them. I'd rather debug and alter C code than ... on whether I need to debug something (and need stack frames ...
    u6c87 u6c87 June 2013 Development
  • Contended Memory woes...Hello All, An iccle problem I have and was hoping one of you fine WoSers could bail me out again... :) I've noticed that my emulator is running sli…

    ... any tips how I can debug this?[/QUOTE]

    I ...
    Philip Kendall Philip Kendall June 2013 Emulators
  • "Jumping Jack" on Kempston Joystick.Hello. I'm new here, so at start I want to welcome everybody :) I'm totally newbie in ZX Spectrum. But I'm still own Timex without cassete player (I …

    ... . Opened SpecEmu Debugger. Selected option Debug/Run Until/Port Read from ...
    FrankT FrankT June 2013 Games
  • New game: MORPH!Hi there, WOS people! I am a new member here. Quite recently I bought myself a 48K Speccy from a mate of mine. It is my very first Speccy as I never …

    ... as it might help me debug any possible bugs that only ...
    TMS86 TMS86 July 2013 Brand new software
  • New game: MORPH!Hi there, WOS people! I am a new member here. Quite recently I bought myself a 48K Speccy from a mate of mine. It is my very first Speccy as I never …

    ... as it might help me debug any possible bugs that only ...
    Gott Gott July 2013 Brand new software
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... part of me wants to debug and fix the algorithm so ...
    carlsson carlsson July 2013 Games
  • The complete Knight Tyme (48k) RAM disassemblyHello! Just a quick note to let everyone know that the initial version of my [URL="http://www.dur.ac.uk/philip.anderson/disassemblies/knight-tyme-48…

    ... the most significant is the debug / cheat mode, although I'm ...
    Weyoun Weyoun August 2013 Announcements
  • The complete Knight Tyme (48k) RAM disassemblyHello! Just a quick note to let everyone know that the initial version of my [URL="http://www.dur.ac.uk/philip.anderson/disassemblies/knight-tyme-48…

    Excellent.

    I was not aware of the 'debug' in Knight Tyme, I was aware it was present in Spellbound I think.

    I bet its going to be in Stormbringer as well then.
    spider spider August 2013 Announcements
  • The complete Knight Tyme (48k) RAM disassemblyHello! Just a quick note to let everyone know that the initial version of my [URL="http://www.dur.ac.uk/philip.anderson/disassemblies/knight-tyme-48…

    ... the most significant is the debug / cheat mode, although I'm ...
    hackersanon hackersanon August 2013 Announcements
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