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<1…891011121314…34>
  • Documenting ZX Spectrum SoftwareFirst and foremost a disclaimer... [COLOR="DimGray"][SIZE="2"]I'm a newcomer to ZXSpectrum emulation. Unless you find the need, I'll spare you the d…

    ... existed or are under current development (thinking of the brilliant work ...
    rahtgaz rahtgaz November 2008 Emulators
  • Assembly (getting my bearings)I wish the WoS book database was organized by theme and contained reviews :) I need your folks help. I'm interested in bringing my assembly into the…

    ... support my C or C++ development. I'm assuming I'm ...
    rahtgaz rahtgaz December 2008 Development
  • 3D engines and the ZX SpectrumCastle Master's engine, [I]Freescape[/I], is described as the first proprietary 3D computer engine on the Wikipedia. I have a few problems with this…

    ... engine was used in the development of the sequel and apparently ...
    rahtgaz rahtgaz December 2008 Games
  • SAM Revival issue 22 out now... [SAM CoupThe late running issue 22 of SAM Revival magazine is out now! [img]http://www.quazar.clara.net/qauctions/cgpsr22.jpg[/img] SAM Revival is the only …

    ... that is well underway in development for use with the Trinity ... is also news on the development of the Mayhem Accelerator and ...
    Quazar Quazar January 2009 Announcements
  • Cro S2008Hi everybody!!! I hope this is right thread? :-) I want to share with you my new project. I call it ?S2008?? The idea was to build Spectrum48K clo…

    ... />
    After few months of development we came out with version ...
    zboskovi zboskovi January 2009 Hardware
  • Coming to Byte-Back ?Months in the making, now coming up quite soon ! Retro event in Stoke coming up in March... [url]http://www.byte-back.info/[/url] Just read a post…

    ... 90's, in both game development and extra-curricular activities Wink ...
    psj3809 psj3809 January 2009 Sinclair Miscellaneous
  • grrr The Capacitor PlagueI'm getting fed up of The Capacitor Plague. If you don't know what this is, I'll tell you the result. Your computer stops working. Sometimes, it won'…

    ... 's showing the symptoms. My development workstation at work failed a ...
    Winston Winston January 2009 Chit chat
  • QL 25th Anniversary TODAYJust saw this on CSS: Date: Mon, 12 Jan 2009 07:36:53 +0100 From: Urs Koenig Newsgroups: comp.sys.sinclair Subject: SINCLAIR QL's 25th birthday On…

    ... Language for Rapid Application
    Development (RAD), years later Microsoft's ...
    NickH NickH January 2009 Sinclair Miscellaneous
  • Game Development BlogAs some of you might be aware, I'm writing a new Spectrum game for the Byte Back event in March, with the intention of finishing it on the day with t…

    As some of you might be aware, I'm writing a new Spectrum game for the Byte Back event in March, with the intention of finishing it on the day with the help of attendees. I've started keeping what will probably be an irregular blog on the progress of the ...
    jonathan jonathan January 2009 Announcements
  • Wireframe GraphicsI'm trying to get my head round 3d / wireframe graphics and not really having much luck. I've had a good look on google, but mostly come up with wir…

    ... with wireframes in modern games development, which isn't really relevant ...
    Saboteur Saboteur January 2009 Development
  • Assembly Using a Windows PC Development BlogI am going to try and document my progress in developing a new game for the Spectrum by means of a blog. [URL]http://zxspectrumdev.blogspot.com/[/U…

    I am going to try and document my progress in developing a new game for the Spectrum by means of a blog.

    [URL]http://zxspectrumdev.blogspot.com/[/URL]

    Cheers
    robpearmain robpearmain January 2009 Development
  • Minigame Compo 2009It's official. It has started today. [URL]http://minigamecomp.org.uk/[/URL] Some 1K games I will be sending in soon: JUMPER [URL]http://www.wor…

    ... />
    CHAIN REACTION
    (in development)

    On WoS these ...
    Dr BEEP Dr BEEP February 2009 Games
  • Did you ever had such a good idea...... that you thought about registering it and developping it for the market? I now have an idea for a new kind of puzzle. The first puzzles creat…

    ... is that due to this development my latest game I am ...
    Dr BEEP Dr BEEP February 2009 Chit chat
  • New Spectrum Computer DevelopmentHey does anyone know of any decent new Spectrum clones being developed? I find it amazing how Zilog still produce a Z80 backwards compatible chip (an…

    Hey does anyone know of any decent new Spectrum clones being developed? I find it amazing how Zilog still produce a Z80 backwards compatible chip (and the product line still has a healthy roadmap) and nobody has thought about designing a low cost super ...
    retrogod retrogod February 2009 Hardware
  • New game - W*H*B - Help wanted!I'm currently writing a version of Cuboid/Bloxorz for the speccy, and was hoping for a little help from the WOS folk, or anybody, in designing levels…

    ... get them, along with further development to the game itself - frontend ...
    bobs bobs March 2009 Development
  • Old timers gaming communityHi Speccy lovers I just wanted to mention a new UK based gaming community that's in development. It grew out of an old Quake3arena clan which formed…

    ... gaming community that's in development. It grew out of an ...
    Dred Dred March 2009 Chit chat
  • Bioshock or System Shock 2?Assuming you've played them both, which do you think is better between Bioshock and System Shock 2? I've played Bioshock on my mate's 360, and I thou…

    ... , much better with some further development. It had [B]so[/B ...
    ewgf ewgf March 2009 Chit chat
  • New Game: Phantomas Tales #1: MarsportThe Mojon Twins, a new development group formed by several ex-CEZ GS members, has just released a new game for Spectrum and Amstrad CPC. [url]http:…

    The Mojon Twins, a new development group formed by several ex- ...
    Metalbrain Metalbrain March 2009 Games
  • Original Imaginative PlayableWhich Spectrum games fit all 3 of these criteria? [B]Original[/B] - Games that were out first or most famous for their Spectrum version [B]AND[/B] o…

    ... new in terms of game development (not seen something quite like ...
    Jumping Stack Jumping Stack March 2009 Games
  • W*H*B - Level designers wanted...A slightly shameless cross-post, but I'm trying to drum-up some support from anybody who'd be interested in designing some levels for a new game. Th…

    ... in a thread in the development forum (link below), but briefly ...
    bobs bobs March 2009 Games
  • Which tools did developers use to create classic Spectrum games?Does anybody know which tools developers used in classic Spectrum game development? I tried to search web, but unfortunately didn't find anything hel…

    ... used in classic Spectrum game development?
    I tried to search ... itself for the Spectrum games development. But that's all I ...
    maxkit maxkit April 2009 Development
  • Multi platform games developmentWe all know there are a lot of multi platform games. For example, Boulder Dash, River Raid, Exolon, Zynaps, Flying Shark, AMC and so on which were av…

    We all know there are a lot of multi platform games. For example, Boulder Dash, River Raid, Exolon, Zynaps, Flying Shark, AMC and so on which were available for several platforms such as ZX-Spectrum, Atari 65XE, Commodore 64, Amiga and so. All the games ...
    maxkit maxkit April 2009 Games
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... (hence this is not in development), but would like feedback on ...
    brownb2 brownb2 April 2009 Sinclair Miscellaneous
  • Game idea databaseJust had the idea to make some kind of game idea database. Everyone could add a coding idea and someone could get the idea and make the game. In…

    ... where we can mention the development of these games. A bit ...
    Dr BEEP Dr BEEP April 2009 New game ideas
  • ZELDA conceptAs it seems there is lot of frustration :) caused by missing Zelda like RPG on speecy here is new thread which sould clear some things. This thread …

    ... details will be solved in Development forum.
    Fikee Fikee April 2009 New game ideas
  • Duke Nukem Never (terrible news)Aparently 3D Realms, who made Duke Nukem 3D, Shadow Warrior, etc, and who were working on Duke Nukem Forever, has been forced to close down. [B]"Du…

    ... to Shacknews that the development studio has shut down.< ... Realms has not affected the development of Frontline Games' upcoming ... the companies told us. "Development on the Duke Nukem Trilogy ... not include ongoing funds for development of the title," said ...
    ewgf ewgf May 2009 Chit chat
  • 'Videgame Nation' at the Urbis in ManchesterI mean 'VIDEOGAME nation'! This exhibition starts next week. I've lent PILES of stuff for it, I knew it all come in useful SOME day, and you can ev…

    ... , 2 x badges, 4 x development post it notes)
    1 ... various information on film and development of the game
    x ...
    Mark R. Jones Mark R. Jones May 2009 Announcements
  • Getting started with ... part II (help needed)Hi to everyone. I just founded simple wiki to solve usual problem "how to do [placeholder] in asm?". Check it on [url]http://zxsnippets.wikia.com[/ur…

    ... for other people, most of Development regulars put some code here ...
    Fikee Fikee May 2009 Development
  • Midnight/MU (multi-player Lords of Midnight) - updateMidnight/MU has been mentioned on this forum before, but since we've had a fresh update recently and with Lords of Midnight continuing to be rated as…

    ... over the reins to a development team made up from the ... game creation stage.
    [*]Continuing development.[/list]

    [i][b ...
    Celebaglar Celebaglar June 2009 Announcements
  • Tips on (dis-)assembling Z80 instructionsedit: Naturally I managed to post this in the wrong forum. I'd much appreciate it if any moderator would move it to the development section. For the…

    ... would move it to the development section.

    For the ...
    doynax doynax June 2009 Development
<1…891011121314…34>

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