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  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... could check to see if "ZXBASIC" is the first string, if ...
    Dunny Dunny August 2010 Sinclair Miscellaneous
  • Another machine code problem, sorry[CODE] OPCODE HEX ADD LD A,00 3E00 F000 PUSH AF F5 F002 LD B,05 0605 F003 LD C,06 0E06 LOOP F005 POP AF F1 ADD A,C 80 DEC B 05 …

    ... ZX Basic, from [url]www.zxbasic.net[/url] - it's a ...
    Gedlion Gedlion September 2010 Sinclair Basic
  • Another machine code problem, sorry[CODE] OPCODE HEX ADD LD A,00 3E00 F000 PUSH AF F5 F002 LD B,05 0605 F003 LD C,06 0E06 LOOP F005 POP AF F1 ADD A,C 80 DEC B 05 …

    What I love is we can now use newer and better tools like zxbasic, z88dk, tommygun and sevenup to make stuff for the older computers.

    Best of both worlds, that!
    Gedlion Gedlion September 2010 Sinclair Basic
  • Basic EditorWould this make sense or serve any purpose for anyone here? On the iPhone/iPad a Basic editor where you can write your basic code while on the go an…

    ... .com/wiki/en/index.php/ZXBasic[/url]
    na_th_an na_th_an October 2010 Sinclair Basic
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... be allowed to happen on ZXBASIC alowing cleared and statements please ... the time so far.
    ZXBASIC compiler does not allow CLEAR ...
    ASM ASM November 2010 Emulators
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... the time so far.
    ZXBASIC compiler does not allow CLEAR ...
    Fred Fred November 2010 Emulators
  • BASIC compilerHi All, Can someone please recommend me a good compiler (for emulator use) that 'compiles' BASIC code into Assembler? There are quite a few availab…

    ... if interested: [url]http://www.zxbasic.net[/url]

    Note ...
    boriel boriel November 2010 Development
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... , etc..):
    [url]http://www.zxbasic.net[/url]

    You ...
    boriel boriel December 2010 Development
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... , but I'm shite at ZXBASIC, although I'd be tempted ...
    polomint polomint February 2011 Sinclair Basic
  • Compiling Basic to MCHello, I have a lot of long Basic programs. These are mostly strategy programs, good but slow. I was thinking about how to speed them up without com…

    ... .com/wiki/en/index.php/ZXBasic[/url]
    gasman gasman February 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... a bit to make it zxbasic compatible, but I definitely did ...
    Gedlion Gedlion March 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... .com/wiki/en/index.php/ZXBasic[/url]
    Gedlion Gedlion December 2011 Development
  • Machine code...or whatever it's calledTwo questions 1) can anyone recommend a good (and ideally, simpleish) book/resource which would be a good starting point on trying to learn this stu…

    ... .com/wiki/en/index.php/ZXBasic[/url] (documentation is getting better ...
    Gedlion Gedlion January 2012 Sinclair Basic
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    i want this engine on Boriel's zxbasic compiler! \o/
    nitrofurano nitrofurano March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... this engine on Boriel's zxbasic compiler! \o/[/QUOTE]

    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... the wiki: see [URL]http://zxbasic.net[/URL])
    boriel boriel March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... bugs in the forum at zxbasic.net (to centralize them there ...
    boriel boriel March 2012 Brand new software
  • dungeon crawlerHi. I'm toying with idea of making simple dungeon crawler in spectrum basic and i actually got first version working somehow. [IMG]http://watashi.ic.…

    ... .com/wiki/en/index.php/ZXBasic[/url]

    There are ...
    Gedlion Gedlion July 2012 Sinclair Basic
  • Saving space using procedural graphicsAfter spending several hours playing around with various packers to squash the Alien8 test screen$ it occured to me that maybe bigger space savings c…

    ... a version 3.0 for zxbasic as well.


    Alcoholics Anonymous Alcoholics Anonymous July 2012 Development
  • Saving space using procedural graphicsAfter spending several hours playing around with various packers to squash the Alien8 test screen$ it occured to me that maybe bigger space savings c…

    ... a version 3.0 for zxbasic as well.

    [/QUOTE ...
    Gedlion Gedlion July 2012 Development
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    Time to trot out the usual response to that:

    [url]http://www.boriel.com/wiki/en/index.php/ZXBasic[/url]

    :)
    Gedlion Gedlion September 2012 Sinclair Basic
  • So what's the building sequence?Hi to all Since ages I wanted to create my own program on the speccy and then offer it to people so they could enjoy (or laugh about it xD ) Now as…

    ... .com/wiki/en/index.php/ZXBasic"]Boriel's ZX BASIC Compiler ...
    Einar Saukas Einar Saukas October 2012 Sinclair Basic
  • Boriels ZX CompilerI'm trying to compile a very simple program and I keep getting the error: unexpected end of file. Here's my code: [CODE]10 cls 20: let n=0 22 do 2…

    ... until', not 'do... while' for ZXBasic.

    The following version ...
    Lee Tonks Lee Tonks October 2012 Development
  • New game: Knights & DemonsHi everybody! Our new game is here. Knights & Demons is a puzzle game in which you have to turn all demons into knights before time is up. [IMG]htt…

    ... .com/wiki/en/index.php/ZXBasic"]wiki[/URL], a friendly [URL ...
    Einar Saukas Einar Saukas February 2013 Brand new software
  • BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…

    ... been playing around with the ZXBasic interface for BIFROST and was ...
    Lee Tonks Lee Tonks March 2013 Development
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