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BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…
... been playing around with the ZXBasic interface for BIFROST and was ... -
pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…
I used A* in zxbasic its not fast enough for real time use though -
pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…
[QUOTE=slenkar;697462]I used A* in zxbasic its not fast enough for real time use though[/QUOTE]
Not in BASIC perhaps, but it is fast enough when written in machine code - I've used it in several games in the past. -
pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…
[QUOTE=slenkar;697462]I used A* in zxbasic its not fast enough for real time use though[/QUOTE]
I give up. What's A*? -
Speccy Wars - Little strategy game[IMG]http://i.imgur.com/72u7PfI.png[/IMG] The buildings dont do anything, Im going to try to free more memory to give them a purpose. here is the …
thanks
do you know any tips for getting some more memory with zxbasic? or is that the limit -
Speccy Wars - Little strategy game[IMG]http://i.imgur.com/72u7PfI.png[/IMG] The buildings dont do anything, Im going to try to free more memory to give them a purpose. here is the …
... getting some more memory with zxbasic? or is that the limit ... -
pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…
... ;697462]I used A* in zxbasic its not fast enough for ... -
New games no one's mentioned yet...Just discovered a few new games in the "What's new?" section that haven't been announced on the forums yet... 1. [url="http://www.worldofspectrum.or…
... , yes i used Boriel?s zxbasic, enjoyed very much its capability ... -
Horizontal Scrolling/Per Character gamesHello. Can anyone give me the titles of some Speccy games (preferably good ones, but I don't mind hearing about bad ones too) that scroll the playin…
I did a horizontal scrolling routine in assembly recently, mixed in with zxbasic
[url]http://www.boriel.com/forum/how-to-tutorials/scrolling-tiles-t869.html[/url]
just in case you wanna do per pixel scrolling like R-Type -
New Game - Vampe : GOTO VampeHi everyone, So many speecy games being released, feels like '86 again ;) Well here?s another one, just finished my latest arcade maze\survivor style…
... /> some changes to work with ZXBasic.Yet there is some problems ... -
New Game: Spectral DungeonsHello, everyone. Short time lurker, first time poster. I've just release my first substantial Spectrum game, which is also my first complete roguelik…
Great news, Boriel! Thanks for dropping by, and sorry I can't return the visit right now. (I'll PM you here?)
And yes it does help, Ivanzx. I wouldn't have been able to tackle this project at all without ZXBasic. -
New Game: Spectral DungeonsHello, everyone. Short time lurker, first time poster. I've just release my first substantial Spectrum game, which is also my first complete roguelik…
... this project at all without ZXBasic.[/QUOTE]
Yes, feel free ... -
ZX Striker - New football gameYes, i?ve done it again! This game comes with a thanks to Cult games for their Striker game, which was responsable for many hours of joy for me and f…
... to everyone that helped creating zxbasic?s library, that is really ... -
Trigonometric find angleHi guys, anyone knows a formula to calculate an angle between two coordinates, using basic?s function ATN , recent programming tools have ATAN2(dy,dx…
The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…
eheh, you can make the snake game but remember to keep it simple or it wont be a crap game anymore, hope at least i gave you some ideas :)
i satisfied my nostalgia of coding zxbasic :) at least in the real editor.New game: Escape from CnossusHot on the heels of Spectral Dungeons, I give you a new roguelike, this time with graphics and more complex gameplay. [IMG]http://notimetoplay.org/w…
Looks very good, well done F?lix, ill try it later.
About the gfx, zxbasic has libraries with functions to print characters placed anywere in memory, so the size limit would only be the available memory :)New game: Knights & Demons DXHi everybody! Our last game is here! Einar Saukas and me were working hard last five months (Einar on the code and myself on the grahpics and music)…
... .com/wiki/en/index.php/ZXBasic"]Boriel's ZX BASIC[/URL ...ZX Striker - New football gameYes, i?ve done it again! This game comes with a thanks to Cult games for their Striker game, which was responsable for many hours of joy for me and f…
... to everyone that helped creating zxbasic?s library, that is really ...Z80 Assembler for Win7 PC (64-bit)Does anybody know where I can get a decent Z80 assembler that will work on my 64-bit Win7 PC? I tried the first one in the WoS utilities and it would…
I still use Boriel's ZXBasic compiler - you can just go ...BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…
... .com/wiki/en/index.php/ZXBasic[/url]
(tutorial [url ...coding guruOk I'm looking for a to help me in my quest to do my first proper game. The 80's child in me thinks he can do it, But the 2013 man in me knows zip. …
fully versed in zxbasic just the basic 101 in ...coding guruOk I'm looking for a to help me in my quest to do my first proper game. The 80's child in me thinks he can do it, But the 2013 man in me knows zip. …
... =ardentcrest;724637]fully versed in zxbasic just the basic 101 in ...SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…
... have local parameters in vanilla ZXBasic but not local variables in ...SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…
... have local parameters in vanilla ZXBasic but not local variables in ...is this a forum for new games ideas as in really new gamesWhat I mean is Nebulous was a new game concept, [cylindrical scrolling?] and I am having difficulty coming up with new concepts. Seems my brain just …
... in Basic lately, I think ZXBasic accepts mixing compiled basic with ...****ing Awesome Spectrum Engine (FASE)This is a new engine (sprites, tiles, map) for all ZX Spectrum machines. The engine set ups a runtime enviroment that leave between 24K and 30K byt…
Demo updated to 1.00 to include (again) the ZXBasic demo
[url]http://www.mojontwins.com/mojoniaplus/download/file.php?id=4420[/url]Programming again with the ZX SpectrumI am going to take a blast at programming for the Spectrum again. Its bee a long time since I have done this. I need to refresh my memory and maybe l…
... .com/wiki/en/index.php/ZXBasic"]Boriel's ZX BASIC[/URL ...
