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<1234567…34>
  • ZXodus II previewAlthough ZXodus II is still under development, the author Andrew Owen authorized me to make this "preview version" available for anyone interested on…

    Although ZXodus II is still under development, ... postcount=14"]another thread[/URL], ZXodus II is a sophisticated development platform ... it... For this reason, ZXodus II only supports 128K machines (more ... 2B and +3). Even so, ZXodus II reduces a lot the extra ...
    Einar Saukas Einar Saukas March 2012 Announcements
  • New Year's Resolutions 2014* I will finish recording my album * I will finish the character generator for ZXodus II * I will spend more time with my family What are your plans?

    * I will finish recording my album
    * I will finish the character generator for ZXodus II
    * I will spend more time with my family

    What are your plans?
    chev chev December 2013 Chit chat
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... already a 128k version of zxodus, running on basic interrupt, while ... know. Actually I already described ZXodus II in post [URL="http://www ... 'm currently helping Andrew on ZXodus II development a little, by providing ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... =Crisis;609634]Ha, the FAMOUS ZxOdus-2, i did see the ... . Andrew has ambitious plans for ZXodus II and there will be no ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Specbas Photo'sOK here's a place to show us some screen grabs of Specbas programs Here are some of my Invaders screen grabs [IMG]http://i699.photobucket.com/album…

    ... [/QUOTE]

    Correct! ZXodus, BIFROST*, and ZXodus II all use exactly the ...
    Einar Saukas Einar Saukas April 2012 Sinclair Miscellaneous
  • Incorrect Spectrum +3 emulation: different results on Fuse and SpecEmuWhen developing and testing [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027591"]Rotatrix[/URL], I noticed different results on Fuse and S…

    ... thing I've been testing ZXodus II against SpecEmu's +2A emulation ... the only emulator that gets ZXodus II right. If you fill the ...
    chev chev April 2012 Emulators
  • Stuff the Speccy can do but we all thought it couldn'tHey all, Does anyone have any good examples of stuff the speccy can do - graphically, sonically, etc that we thought it wouldn't be able to do? Che…

    ZXodus II can do 81 animated tiles ...
    chev chev April 2012 Sinclair Miscellaneous
  • How to create .TAP that loads into high memory banks?I want to create a program that uses the extended 128k memory, the banks that can be switched into the 0xc000-0xffff area. For the simple stuff I've…

    ZXodus II includes code that loads 120K ...
    chev chev May 2012 Development
  • How to create .TAP that loads into high memory banks?I want to create a program that uses the extended 128k memory, the banks that can be switched into the 0xc000-0xffff area. For the simple stuff I've…

    ... . The text file relates to ZXodus II. If you're using it ...
    chev chev May 2012 Development
  • Outrun Europa in colourSwainy suggested that he'd like to try his luck with Outrun Europa colorful graphics and see if they can be improved. Let's give him the chance :) A…

    ... on at the moment is ZXodus II, and that specifically targets the ...
    chev chev May 2012 Development
  • dungeon crawlerHi. I'm toying with idea of making simple dungeon crawler in spectrum basic and i actually got first version working somehow. [IMG]http://watashi.ic.…

    ... you could just wait for ZXodus II which does all the work ...
    chev chev July 2012 Sinclair Basic
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    Nice work. It's going to be a while before I go back to ZXodus II so hopefully we can look forward to some Bifrost* games in the mean time. :)
    chev chev July 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    [QUOTE=aowen;639922]Nice work. It's going to be a while before I go back to ZXodus II so hopefully we can look forward to some Bifrost* games in the mean time. :)[/QUOTE]

    Thanks! I hope so :)
    Einar Saukas Einar Saukas July 2012 Brand new software
  • Source codes?If you have ever released the source code for your game(s) at WoS, please mention here the programming language that was used, so Martijn can identif…

    ... . Once you've seen the ZXodus Engine source you'll want ... . On the other hand The ZXodus II Engine will be a commercial ...
    chev chev August 2012 Development
  • Source codes?If you have ever released the source code for your game(s) at WoS, please mention here the programming language that was used, so Martijn can identif…

    ... On the other hand The ZXodus II Engine will be a commercial ... is a good example. If ZXodus source code was not available ... reason BIFROST* now exists (and ZXodus will be also mentioned in ... few of his projects including ZXodus II...

    Sharing source ...
    Einar Saukas Einar Saukas August 2012 Development
  • Source codes?If you have ever released the source code for your game(s) at WoS, please mention here the programming language that was used, so Martijn can identif…

    [QUOTE=Einar Saukas;644160]Moreover it also brought me to collaborate with Andrew on a few of his projects including ZXodus II...[/QUOTE]

    It's nice to work with someone who's a competent coder as opposed to an amateur hacker like myself. :)
    chev chev August 2012 Development
  • dungeon crawlerHi. I'm toying with idea of making simple dungeon crawler in spectrum basic and i actually got first version working somehow. [IMG]http://watashi.ic.…

    ... />
    You won't like ZXodus II then. :)


    [img ...
    chev chev August 2012 Sinclair Basic
  • dungeon crawlerHi. I'm toying with idea of making simple dungeon crawler in spectrum basic and i actually got first version working somehow. [IMG]http://watashi.ic.…

    ... ;646101]You won't like ZXodus II then. :)


    [img ...
    ZnorXman ZnorXman August 2012 Sinclair Basic
  • EmuzWinHi folks I'm using EmuZWin and it's started running games super quick (not all games but some) I've tried messing around with speed settings but eve…

    ... test case.

    Likewise ZXodus II is a useful test of ...
    chev chev September 2012 Emulators
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    I am frankly astounded at how far Bifrost* has been developed in such a short space of time. I really ought to get back to work on ZXodus II. :)
    chev chev September 2012 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... when working with engines like ZXodus and Bifrost, so this is ... world projects.[/quote]

    ZXodus doesn't leave you with ... my part as far as ZXodus is concerned. Now that Bifrost ... t suggest using ZXodus for any projects. The ZXodus II Engine is something ...
    chev chev July 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... when working with engines like ZXodus and Bifrost, so this is ... do both.

    In ZXodus II, the upper border time is ...
    Einar Saukas Einar Saukas July 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    [QUOTE=Einar Saukas;712144]In ZXodus II, the upper border time is ... the sweet spot for the ZXodus II Engine though. It updates nine ...
    chev chev July 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... I wouldn't suggest using ZXodus for any projects.[/QUOTE]

    [QUOTE=aowen;712100]The ZXodus II Engine is something else all ...
    Einar Saukas Einar Saukas July 2013 Development
  • New game: Knights & Demons DXHi everybody! Our last game is here! Einar Saukas and me were working hard last five months (Einar on the code and myself on the grahpics and music)…

    ... 3D dungeon technique from the ZXodus II Engine before on the speccy ...
    chev chev July 2013 Brand new software
  • Massive dungeon for ZX Spectrum at last?Even in the Czech Republic we can make new ZX Spectrum games :-P. [url]http://www.oldcomp.cz/download/file.php?id=143[/url] (Small demo only, I am …

    ... already[/QUOTE]

    The ZXodus II Engine includes 3D dungeon support ...
    chev chev July 2013 Development
  • Massive dungeon for ZX Spectrum at last?Even in the Czech Republic we can make new ZX Spectrum games :-P. [url]http://www.oldcomp.cz/download/file.php?id=143[/url] (Small demo only, I am …

    [QUOTE]The ZXodus II Engine includes 3D dungeon support ...
    Ralf Ralf July 2013 Development
  • Massive dungeon for ZX Spectrum at last?Even in the Czech Republic we can make new ZX Spectrum games :-P. [url]http://www.oldcomp.cz/download/file.php?id=143[/url] (Small demo only, I am …

    ... done I will license the ZXodus II Engine for others to use ...
    chev chev July 2013 Development
  • Massive dungeon for ZX Spectrum at last?Even in the Czech Republic we can make new ZX Spectrum games :-P. [url]http://www.oldcomp.cz/download/file.php?id=143[/url] (Small demo only, I am …

    [QUOTE=Gedlion;714117]For a very limited definition of "available". You complete tease, you.[/QUOTE]

    If there's a project you want to build using the ZXodus II Engine then drop me a PM and we can discuss it.
    chev chev July 2013 Development
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... to support them with the ZXodus II Engine.
    chev chev July 2013 Development
<1234567…34>

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