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<1234567…34>
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    ... to get more people testing ZXSpin 0.7

    I am not ... happily with previous versions of ZXSpin.

    Known bugs/issues ...
    Dunny Dunny October 2009 Emulators
  • ZXSpin 0.7 AVI recording woes.I've been trying to record AVI from ZXSpin 0.7, but can't get it to work. No matter what codec I pick, the emulator crashes. I installed and tried th…

    ... trying to record AVI from ZXSpin 0.7, but can't get it ...
    Ersh Ersh January 2016 Emulators
  • BEEP commands do not work on ZX SpinFor some reason the BEEP command will not work on my version of ZX Spin, nothing at all. Any ideas why?

    ... noticed that before! Been using ZXSpin 0.666 for a year or ... tools. I've just tried ZXSpin 0.7 (hadn't realised it had ... compile any of my existing source files.
    d1n0 d1n0 July 2012 Emulators
  • BEEP commands do not work on ZX SpinFor some reason the BEEP command will not work on my version of ZX Spin, nothing at all. Any ideas why?

    ... noticed that before! Been using ZXSpin 0.666 for a year or ... tools. I've just tried ZXSpin 0.7 (hadn't realised it had ... compile any of my existing source files.[/QUOTE]

    Every ... speccy in Spin 0.7, it will look for your source include files ...
    FrankT FrankT July 2012 Emulators
  • BEEP commands do not work on ZX SpinFor some reason the BEEP command will not work on my version of ZX Spin, nothing at all. Any ideas why?

    ... noticed that before! Been using ZXSpin 0.666 for a year or ... tools. I've just tried ZXSpin 0.7 (hadn't realised it had ... compile any of my existing source files.[/QUOTE]

    I ... 't use the assembler in 0.7s as it is completely ...
    Marko Marko July 2012 Emulators
  • More tea, vicar on disk?Hello, can somebody help me putting the 128k version of this game on disk? The 128k version is free available from Jonathans Webseite. However, the g…

    ... .

    Here's the source code. I used MegaLZ to ... compress both banks. And this source shows how they're assembled ... /> endl:[/code]
    I used ZXSpin 0.7, so I had to add ... code block.

    Because 0.7 doesn't count incbin's ...
    FrankT FrankT June 2013 Sinclair Miscellaneous
  • Release candidates for Fuse 0.7.0 and libspectrum 0.2.2Hi all. Release candidates for [url="http://fuse-emulator.sourceforge.net/fuse-0.7.0pre1.tar.gz"]Fuse 0.7.0[/url] (and [url="http://fuse-emulator.so…

    ... .sourceforge.net/fuse-0.7.0pre1.tar.gz"]Fuse 0.7.0[/url] (and [url ... ="http://fuse-emulator.sourceforge.net/fuse-utils-0.7 ... ://fuse-emulator.sourceforge.net/libspectrum-0.2.2.pre1.tar.gz ... "]libspectrum 0.2.2[/url] are now ...
    Philip Kendall Philip Kendall July 2004 Emulators
  • ANNOUNCE: Fuse for Mac OS X 0.7.0Following the release of Fuse 0.7.0 is the unsurprising release of Fuse for Mac OS X 0.7.0 which should be available for download shortly at the Fuse…

    ... 0.7.0 is the unsurprising release of Fuse for Mac OS X 0.7.0 ... OS X, you should use 0.6.1.1 available from ...
    Fred Fred July 2004 Emulators
  • (Belated) ANNOUNCE: Fuse 0.7.0 and libspectrum 0.2.2 releasedThe Fuse team is pleased to announce that release of Fuse 0.7.0, the associated utilities and version 0.2.2 of the Spectrum emulator support library,…

    ... announce that release of Fuse 0.7.0, the associated utilities and version ... 0.2.2 of the Spectrum ...
    Philip Kendall Philip Kendall July 2004 Emulators
  • MacFuse 0.7.0: performance and TR DOS problemsI can't praise Fuse enough for being such a comprehensive emulator that' still updated regularly. I'm grateful for all the new features in version 0.…

    ... the new features in version 0.7.0 like the support for many ... worse in comparison to version 0.6.1:
    - Speed performance ... Dream demo[/url]. In version 0.6.1 it runs smoothly ... a steady 100% whereas in 0.7.0 the framerate drops drastically and ...
    Paul van der Laan Paul van der Laan September 2004 Emulators
  • Spin 0.7 & SpecEmu 3.1 download locations?Hello All, Links on WoS are not available for Spin 0.7 & SpecEmu 3.1 are there "proper" download locations for these two emulators? I can't find eit…

    Hello All,

    Links on WoS are not available for Spin 0.7 & SpecEmu 3.1 are there "proper" download locations for these two emulators? I can't find either via search engines :(
    Korinel Korinel March 2013 Emulators
  • Questions concerning ZXSpin-emulationHi everybody! First I want to congratulate you to your preservation efforts on all the countless classics. WOS is a truly wonderful site and I've bee…

    ... /> I have some questions concerning ZXSpin 0.7. I'm relatively unexperienced in ...
    Alex_von_Melti Alex_von_Melti November 2014 Emulators
  • Zero 0.7 / Zero 0.6.5 releasedAfter months of grueling work, I?m proud to announce the Vanilla version of Zero, which is a regular Windows version of the emulator. I?ve tried to m…

    ... /> + Plain vanilla windows (v0.7)!
    + Implemented correct cold boot ... completely resizable (polomint) (v0.7)
    + Made the ... resizable vertically (polomint) (v0.7)
    + Added shortcut ... aesthetically correct screen dimensions (0.7).
    * The last ...
    Arjun Arjun January 2015 Emulators
  • Zero 0.7 source releasedAs promised, I've made the entire source for [URL="https://github.com/ArjunNair/Zero-Emulator"]Zero available on GitHub[/URL]. I've still not decid…

    ... , I've made the entire source for [URL="https://github.com ... head around this whole open source malarkey. Not for tonight though ...
    Arjun Arjun January 2015 Emulators
  • Zero 0.7.1/0.6.6 releasedA quick update with fixes for a bunch of issues: ? Fixed issues in load and save binary dialog boxes (serbalgi) ? Fixed issues with going fullscreen…

    ... going fullscreen in GDI (serbalgi) (0.7.1)
    ? Fixed crash issue ... in fullscreen ? directX only (hikoki) (0.7.1)
    ? Fixed ULA Snapshot ...
    Arjun Arjun January 2015 Emulators
  • emulator graphics issueHi, I use various emulators,each play the games correctly,but I have noticed that the graphics seem to lack definition.More so the pixels,they seem …

    yes, zxspin 0.7+ releases use aperture grill emulation ( ...
    Arda Arda November 2010 Emulators
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... 's written and assembled in ZXSpin 0.7 and tested in Realspec32 so ...
    Zoltar Zoltar September 2011 Development
  • Chaosmongers has a big rant.Just received this Cronosoft related email today:....... [quote] >Hello, >I enjoy the idea of releasing new games for older platforms but... >I h…

    ... of the palette of 256. ZXSpin 0.7 is recommended, because you can ...
    p13z p13z March 2012 Games
  • ZX Spin and TZX FilesHi, It is probably me, but I am having trouble loading some .TZX files into ZXSpin. An example is: [url]ftp://ftp.worldofspectrum.org/pub/sinclair…

    I also noticed that [B]VERIFY ""CODE[/B] will always return [B]OK[/B] even when the memory content is different from tape (tested on ZXSpin 0.7 using default settings).
    Einar Saukas Einar Saukas May 2012 Emulators
  • What's the correct Spectrum colour palette?Prompted by the recent SCR-to-GIF conversion thread, I was pondering writing one in Z80 assembler. As I did a LZW compression routine a while ago tha…

    ... for completeness:
    - fbzx, JSpeccy, ZXSpin 0.666, ZXMAK.NET, UnrealSpeccy, EightyOne ... (248), Spiffy (240), Specemu (230), ZXSpin 0.7 (229) and Zero don't ...
    serbalgi serbalgi November 2012 Development
  • What's the correct Spectrum colour palette?Prompted by the recent SCR-to-GIF conversion thread, I was pondering writing one in Z80 assembler. As I did a LZW compression routine a while ago tha…

    ... for completeness:
    - fbzx, JSpeccy, ZXSpin 0.666, ZXMAK.NET, UnrealSpeccy, EightyOne ... (248), Spiffy (240), Specemu (230), ZXSpin 0.7 (229), Zero and Spud? doesn ...
    rich_chandler rich_chandler November 2012 Development
  • "Jumping Jack" on Kempston Joystick.Hello. I'm new here, so at start I want to welcome everybody :) I'm totally newbie in ZX Spectrum. But I'm still own Timex without cassete player (I …

    Try the ZXSpin 0.7 version from here.
    [url]https://sites.google.com/site/ulaplus/[/url]
    FrankT FrankT July 2013 Games
  • A few questions about ZX Spectrum assemblyHi, I have a few questions about ZX Spectrum assembly language programming: - What's the best assembly tool for ZX Spectrum? I tried a bit the ZXSpi…

    No-one is using ZXSpin 0.7 though, are they? Everyone's still on the 0.666 version hosted on WoS.
    chev chev October 2013 Development
  • A few questions about ZX Spectrum assemblyHi, I have a few questions about ZX Spectrum assembly language programming: - What's the best assembly tool for ZX Spectrum? I tried a bit the ZXSpi…

    ... 729365]No-one is using ZXSpin 0.7 though, are they? Everyone ... 's still on the 0.666 version hosted on WoS ... />
    I am using 0.7 as ULA+ doesn't work ... on the 0.666 version.

    ... with na_th_an - both 0.666 and 0.7 versions crashes all the ...
    Sokurah Sokurah October 2013 Development
  • assembler emulator or cross platformHi I have another question about cross compiling speccy assembly code. So using Pasmo as an example. If I was assembling code in Zxspin I can asse…

    ... created from the 0.7 source code, but the 0.666 source.

    Progress ...
    Marko Marko March 2015 Development
  • So for my first trick...I'm sure people have already used the AD724 or AD725 on other 8 bit machines, and i know the Harlequin uses the 724, but not seen anyone trying to us…

    The white ghosting I referred to does appear to be a ULA thing - Mark Woodmass implements it in SpecEmu as "ULA artifacts" and ZXSpin 0.7 calls it "ULA Colour Ramping". It looks exactly like that.
    Peter Mulholland Peter Mulholland May 2016 Hardware
  • Chaosmongers has a big rant.Just received this Cronosoft related email today:....... [quote] >Hello, >I enjoy the idea of releasing new games for older platforms but... >I h…

    ... of the palette of 256. ZXSpin 0.7 is recommended, because you can ... of the palette of 256. ZXSpin 0.7 is recommended, because you can ...
    chaosmongers chaosmongers March 2012 Games
  • Another BUG play tapes, in ALL EMULATORs when press STOP1 FOR n=1 TO 20 : PRINT IN 254 : NEXT n : PRINT AT 0,0 : GOTO 1 RUN Type this simple code, load a TZX, pres PLAY, when ear input change between 191 …

    ... 254 : NEXT n : PRINT AT 0,0 : GOTO 1
    RUN
    Test it in:
    ZXSpin 0.666
    ZXSpin 0.7 s
    SpecEMU 3 ... .0 Build 01/02/12
    Fuse 1.0.0.1 (download today)

    Z80user Z80user March 2012 Emulators
  • Writing to virtual disks/tapes? (in ZX Spin, please)I have some emulators installed in Windows: Spectaculator 8, ZXSpin 0.7 and Fuse (1.0.0.1). I've been able to save to disks in Spectaculator and fuse…

    ... : Spectaculator 8, ZXSpin 0.7 and Fuse (1.0.0.1). I've ... to save to tape in ZXSpin.

    When ... disk.

    ZXSpin have some useful advantages over ... them. I currently use ZXSpin to assemble and sort ... last version of ZXSpin is listed as 0.666)
    Zup Zup January 2013 Emulators
  • How do I [blah-de-blah] while using an emulated diskette in a +3?I'm using ZXSpin 0.7, emulating a +3 and I've been trying out random games that come on diskettes. I've had issues with saving/loading snapshots corr…

    I'm using ZXSpin 0.7, emulating a +3 and I' ... snapshot, all is fine.
    7) I finish the level. It ...
    F_Clowder F_Clowder August 2017 Emulators
<1234567…34>

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