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Search Again :: Adv Search 1000 results in 0.014s
<1234567…34>
  • ZXSpin Debugger[ed]Okay, I'm stuck. Can anyone tell me how you actually use ZXSpin's Debugger? I can see my code sitting at 33000 but I can't step through it and see…

    ... me how you actually use ZXSpin's Debugger?

    I can ...
    Tobo Tobo March 2016 Development
  • recording debug infoAre there any emulators in which I can define trace points (as opposed to break points) at which the program doesn't stop but instead will record the…

    ... contents of specified registers and memory locations in a text file ... "Log Executed" option in the ZXSpin debugger is supposed to do? I ...
    Battle Bunny Battle Bunny October 2011 Emulators
  • Help with File Compressor by Mladen PopovicHi, I'm trying to compress BombJack (MCM) and transfer it to a +3 disk (Yes I own the original game :) ). I'm unsure about the addresses to enter in…

    ... binary file into the zxSpin debugger and save it from memory but zxSpin crashes.
    Speccy_James Speccy_James January 2014 Development
  • Fuse for WindowsAs I posted on CSS: I've put together a [URL="http://homepage.ntlworld.com/wholehog/stuart/fuse-win32-beta11.zip"]new test release[/URL] of Fuse (th…

    ... /save binary data
    [*]Debugger
    [*]Memory browser
    [/LIST]
    The ...
    zub zub July 2007 Emulators
  • How works the Line-Draw ROM routine ?The 'complete spectrum rom dissasembly.pdf' show info related to the draw rom subroutine. The Line-Draw require two sets of parameters: X,Y coordinat…

    ... bad ?

    using the ZXSpin debugger when executed a basic "draw ...
    arfgh arfgh June 2010 Sinclair Basic
  • How works the Line-Draw ROM routine ?The 'complete spectrum rom dissasembly.pdf' show info related to the draw rom subroutine. The Line-Draw require two sets of parameters: X,Y coordinat…

    ... bad ?

    using the ZXSpin debugger when executed a basic "draw ...
    Dr BEEP Dr BEEP June 2010 Sinclair Basic
  • Any MCODE programmers fancy a challenge?Hi Folks, I have been using the Micro-Print utility in the archive and found it to be really good. It is the one that provides 32, 36, 42, 51, 64 a…

    ... through the MCODE in the ZXSpin debugger but alas it did not ...
    Paddy Coleman Paddy Coleman November 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... popular.

    Regarding the memory issue, I'm glad you ... and optimised for a small memory footprint.

    I have ... mastered the art of using memory efficiently in the C environment ... see it in the emulator debugger memory dump). I'm assuming it ...
    Digital Prawn Digital Prawn December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... and optimised for a small memory footprint.
    [/quote]
    memory conservation standpoint from the ... see it in the emulator debugger memory dump). I'm assuming ... The other major contributor to memory use is the struct_sp1_update ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Which is the most technically accurate Spectrum Emulator?Ok, which is the most technically accurate Spectrum Emulator? Please don't just vote but give reasons why.

    ... for the job - both the ZXSpin debugger/assembler/graphics ripper etc and ...
    Dunny Dunny January 2011 Emulators
  • Octode - new eight channel beeper music engineYes, another one. This engine provides eight channels of tone, without volume or decays, and with small pauses between rows, so it is Wham-like. It a…

    ... 00 to C11F in a debugger/memory editor (replaces an out opcode ...
    Shiru Shiru March 2011 Development
  • Octode - new eight channel beeper music engineYes, another one. This engine provides eight channels of tone, without volume or decays, and with small pauses between rows, so it is Wham-like. It a…

    ... 00 to C11F in a debugger/memory editor (replaces an out opcode ...
    Timmy Timmy March 2011 Development
  • Machine code assistance please #1Dear all, Learning the ropes here, so please excuse these odd questions which may seem simplistic to you learned lot. This routine is placed at 33…

    [QUOTE=Tobo;708727]Maybe my ZXSpin is bugged!
    I've ... night.[/QUOTE]
    No, your ZXSpin is not bugged, believe me ... , and set a breakpoint in ZXSpin debugger at address 40000, you will ...
    Black Hole Black Hole June 2013 Sinclair Miscellaneous
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    ... has been erased. In the ZXSPin debugger find the address of a ...
    Battle Bunny Battle Bunny February 2014 Development
  • TommyGun's getting a Debuggerhttp://youtu.be/B_kZVRvYV98 I have always wanted to debug the programs I write in TommyGun using TommyGun instead of the debuggers in emulators. …

    ... and zasm and Fuse's debugger/memory dumper which all work well ...
    mister_wavey mister_wavey June 2016 Development
  • Emulator ExperiencesMy workflow is to compile on command line and then launch an emulator to load the .TAP file. In this experiment I'll try to use memory map viewer to …

    ... emulation, pressing play on debugger closes debugger
    - Memory viewer is completely decimal ... -wide view stays.
    - The memory viewer window has a horizontal ... only be resized vertically..?
    - Memory viewer has per line hilighting ...
    Sol_HSA Sol_HSA October 2016 Emulators
  • Video Review - Retro Virtual Machine 1.1.8Hi you guys, We at retromania.pt made a [b]video review [/b]of a very special zx spectrum emulador: [b][i]Retro Virtual Machine[/i][/b]. For now …

    Now that is what I call a proper GUI. The interface is both flashy and quick. I like the look of it. I shall wait patiently for the Linux release. Is there going to be any debugger / memory windows for peeking inside a game?
    Luny Luny November 2018 Emulators
  • ZXSpin "Out of Memory" errorI've used the Debugger in ZXSpin for years but recently it's developed a fault. When I select the Debugger from the Tools menu ZXSpin goes into "Not …

    I've used the Debugger in ZXSpin for years but recently it ... I select the Debugger from the Tools menu ZXSpin goes into "Not ... "Out of Memory" [OK] message appears after which the Debugger window appears ... 5 minutes to display the Debugger window. What's gone wrong ...
    Battle Bunny Battle Bunny September 2022 Emulators
  • SPIN - debugger / fill memory / how ?I try to fill the screen with 00 value, but I don't get the expected result. - pause the game - debugger - hex numbers - fill memory block - fill wi…

    ... game
    - debugger
    - hex numbers
    - fill memory block
    - fill ... with 00
    - main memory
    - start address - 4000
    - ok
    then
    - view memory
    - all screen data is ...
    secarica secarica October 2004 Emulators
  • Emulator debugger/monitor featuresI'm currently playing about with adding a debugger/monitor sort of thing to Fuse (loosely based on the patches floating around) and was wonde…

    ... playing about with adding a debugger/monitor sort of thing

    * View/change registers/memory.
    * Disassembly
    * Single step ...
    Philip Kendall Philip Kendall December 2002 Emulators
  • BASin Release 6 available for DownloadHi all - It's another cut'n'paste from CSS :) I've been tapping away again, and seeing as a couple of people have recently seen BASin's latest bits…

    ... ) or at [email="ZXSpin@Speccies.org."]ZXSpin@Speccies.org.[/email]
    debugger - set breakpoints in your ... ).
    Added a simple memory viewer - readonly atm, but ... than an expression) and memory location bytes, words and DWords ...
    Dunny Dunny June 2003 Emulators
  • Emulator with ability to watch memory?Hi! I'm looking for an emulator that can give me a realtime update of an address in memory. I've tried Fuse (on OS X) where I can set a breakpoint i…

    ... update of an address in memory. I've tried Fuse (on ... set a breakpoint in the debugger and watch for changes, which ... I couldn't view the debugger/monitor at the same time ...
    bigredswitch bigredswitch August 2006 Emulators
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... mouse. I'm using ZXSpin's assembler/debugger as a development environment ... page 2 due to the memory contention issue).

    How ... but by the use of ZXSpin's debugger - or maybe the +3DOS ... , although info on the 128k memory model in particular would be ...
    rbsfou rbsfou January 2007 Development
  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    ... is the latest version of ZXSpin.

    Many ... CTRL-R) in the debugger, so you can trace ...
    Go get the latest ZXSpin at

    [url ... ://homepage.ntlworld.com/paul.dunn4/ZXSpin.zip[/url]

    ZXSpin for quite some time. ...
    Dunny Dunny April 2007 Emulators
  • Halloween Special!Like all the best zombies, the ZXSpin project rises again on the last day of October. Here's release 0.666 for your enjoyment - get it at [url]http…

    ... ]http://markboyd.myby.co.uk/zxspin.zip[/url]

    ... />
    - Work done on the debugger and asembler means that the ... - allows you to view a memory bank relative to
    a ... /> Dunny, on behalf of the ZXSpin team.



    Dunny Dunny October 2007 Emulators
  • Spin problems/issuesI am running Spin 0.666 and have noticed a few issues (some are bugs, some might be just me). I am using Vista sp1 (yeah I know!), and I've seen Dunn…

    ...
    2) In debugger, select Edit -> Fill Memory Block. Apart from ... screen display. However the debugger changes to disassembling from $ ... either, apart from the debugger changing to disassemble from $ ... into the new version of ZXSpin (as you've finished ...
    Jimmy Jimmy April 2008 Emulators
  • DEBUGGER/MONITOR for ALLRAM[url]http://velesoft.speccy.cz/other/devastace2008.zip[/url] [img]http://velesoft.speccy.cz/other/devastace2008.gif[/img] This is modified version …

    ... monitor/debugger DEVASTACE for ZX Spectrum.
    Can trace/edit memory 0 ...
    velesoft velesoft December 2008 Development
  • IN 255 behaviour not emulated in Spectaculator and ZXSpinI'm not speaking about "normal" IN 255 behaviour. All of you know what I'm taking about: IN 255 can be used to "read" screen data as it's retrieved f…

    ... it's retrieved from memory by the ULA ... border, and starts reading memory to generate the work ... that might affect contended memory, and the ULA stops ...
    So, Spectaculator and ZXSpin are programmed to treat any ... me that Spectaculator and ZXSpin may follow the ...
    mcleod_ideafix mcleod_ideafix January 2009 Hardware
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    ... to get more people testing ZXSpin 0.7

    ... any resolution. Scanlines will increase memory requirements. A new mode ( ... but incur a huge video-memory penalty. Aspect ratio options means ... happily with previous versions of ZXSpin.

    Known bugs ...
    Dunny Dunny October 2009 Emulators
  • some debugger in emulators that is able to brakpoint when a mem address is accessed ?Is there a debugger (disassembler) available in some emulator that is able to stop (breakpoint) when a particular memory address is accessed ? For e…

    Is there a debugger (disassembler) available in some emulator ... stop (breakpoint) when a particular memory address is accessed ?

    memory address write.

    Hm ...
    secarica secarica November 2009 Emulators
<1234567…34>

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