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<1…24252627282930…34>
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    ... not capable of displaying what ZXSpin wants to display. The D3D ...
    Ralf Ralf November 2009 Emulators
  • So what exactly IS an emulator anyway?Totally silly, but... I've always been quite happy with describing the multitude of programs that allow us to re-live our Speccy days as "emulators"…

    ... do you want to go? ZXSpin is classed as an emulator ...
    Dunny Dunny November 2009 Chit chat
  • Operation Wolf Erbe edition, incompatibility with +2A?I was playing this game on my +2A today and suddenly the game crashed when I was shooting an enemy in the 4th level. I tried some years before the Hi…

    ... 48K mode, but something called 'USR0 mode' where you have the ... this mode is to type 'usr0' in 128K Basic.)

    gasman gasman November 2009 Games
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... proud to say that both ZXSpin and BASin now support the ...
    Dunny Dunny November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... proud to say that both ZXSpin and BASin now support the ...
    Fikee Fikee November 2009 Emulators
  • The 256 colour spectrumIt's amazing what you can do these days. [img]http://sites.google.com/site/pauldunn/multi64.png[/img] D.

    ... next-but-one version of ZXSpin (0.7o) will have a ...
    Dunny Dunny November 2009 Emulators
  • Twister, Mother of Charlotte .tzx don't load with ZXSpinThe .tzx version does not load in ZXSpin version 0.666, but loads fine in SpecEmu. In ZXSpin it loads with a garbage on the screen and then reset at …

    ... version does not load in ZXSpin version 0.666, but loads ... fine in SpecEmu. In ZXSpin it loads with a garbage ...
    Pegaz Pegaz November 2009 Emulators
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    Well, "A couple of hours" turned into 20. Ah well :)

    Here's ZXSpin 0.7n:

    [url]http://sites.google.com/site/pauldunn/ZXSpin_07n.zip[/url]

    Go get it folks.

    D.
    Dunny Dunny November 2009 Emulators
  • Spin & VistaI'm having a few issues getting spin to run on Vista. As soon as I launch Spin I get an "Invalid Image Size" warning. I OK that message and I get a…

    ... emulator business. I currently have ZXSpin up and working with Vista ...
    trotsky trotsky November 2009 Emulators
  • Spin & VistaI'm having a few issues getting spin to run on Vista. As soon as I launch Spin I get an "Invalid Image Size" warning. I OK that message and I get a…

    ... emulator business. I currently have ZXSpin up and working with Vista ...
    Dunny Dunny November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... people like JoeFish write in ZXSpin will not work on the ...
    Dunny Dunny November 2009 Emulators
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    ... I found that executing zxspin in commandline adding the name ... /> C:\emu\zxspin>ZXSpin.exe c:\emu\zxspin\snap\manicminer3D-demo ... /> C:\emu\zxspin>ZXSpin.exe c:\emu\zxspin\48kem.spincfg
    C:\emu\zxspin>ZXSpin.exe c:\emu\zxspin\snap\manicminer3D-demo ...
    LamerJack LamerJack November 2009 Emulators
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    ... will at least have the ZXSpin theming under XP, and normal ...
    Dunny Dunny November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    A small update: I have recoloured a few more games, and fixed some issues with the earlier palettes (using the built-in palette editor in ZXSpin). Here's an example:

    [IMG]http://sites.google.com/site/ulaplus/home/amc.png[/IMG]
    chev chev November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... built-in palette editor in ZXSpin). Here's an example:
    Pegaz Pegaz November 2009 Emulators
  • More colours II (Was: Most popular new features?)The suggested 4xCLUT multi-colour solution never took off.

    ... built-in palette editor in ZXSpin, and no machine code or ...
    chev chev November 2009 Emulators
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    Currently playing [I]Daggerfall[/I] on DOS and the brilliant conversion of [I]King's Valley[/I] on ZXSpin. :)
    Zagreb Zagreb November 2009 Chit chat
  • Spin Assembler DirectivesLeading on from [URL="http://www.worldofspectrum.org/forums/showpost.php?p=402514&postcount=65"]jp's recent post in Spin 0.7 Public Testing thread[/U…

    ... all the reserved words in ZXSpin's assembler:

    [code ...
    Dunny Dunny November 2009 Emulators
  • Spin Assembler DirectivesLeading on from [URL="http://www.worldofspectrum.org/forums/showpost.php?p=402514&postcount=65"]jp's recent post in Spin 0.7 Public Testing thread[/U…

    You also might want to keep an eye on SpecEMU - I believe Marko may be still working on the assembler, but within SpecEMU rather than ZXSpin. I do know he'd got Macros working, but I don't think I have the source for that.

    D.
    Dunny Dunny November 2009 Emulators
  • Spin Assembler DirectivesLeading on from [URL="http://www.worldofspectrum.org/forums/showpost.php?p=402514&postcount=65"]jp's recent post in Spin 0.7 Public Testing thread[/U…

    ... all the reserved words in ZXSpin's assembler:

    [code ...
    jp jp November 2009 Emulators
  • Spin Assembler DirectivesLeading on from [URL="http://www.worldofspectrum.org/forums/showpost.php?p=402514&postcount=65"]jp's recent post in Spin 0.7 Public Testing thread[/U…

    ... , but within SpecEMU rather than ZXSpin. I do know he'd ...
    RoseCotton RoseCotton November 2009 Emulators
  • Spin Assembler DirectivesLeading on from [URL="http://www.worldofspectrum.org/forums/showpost.php?p=402514&postcount=65"]jp's recent post in Spin 0.7 Public Testing thread[/U…

    ... />
    How about doing a ZXSpin 'cross' dev kit? Run two ... the object onto the other ZXSpin? LOL! (You could have a ...
    frobush frobush November 2009 Emulators
  • Spin Assembler DirectivesLeading on from [URL="http://www.worldofspectrum.org/forums/showpost.php?p=402514&postcount=65"]jp's recent post in Spin 0.7 Public Testing thread[/U…

    ... />
    How about doing a ZXSpin 'cross' dev kit? Run two ... the object onto the other ZXSpin? LOL! (You could have a ...
    RoseCotton RoseCotton November 2009 Emulators
  • Spin Assembler DirectivesLeading on from [URL="http://www.worldofspectrum.org/forums/showpost.php?p=402514&postcount=65"]jp's recent post in Spin 0.7 Public Testing thread[/U…

    ... go! I've never used ZXSpin to develop on, other than ...
    frobush frobush November 2009 Emulators
  • Spin Assembler DirectivesLeading on from [URL="http://www.worldofspectrum.org/forums/showpost.php?p=402514&postcount=65"]jp's recent post in Spin 0.7 Public Testing thread[/U…

    ... go! I've never used ZXSpin to develop on, other than ...
    RoseCotton RoseCotton November 2009 Emulators
  • Reading the Spectrum KeyboardI've been playing around with reading the Spectrum keyboard (in the guise of Spin 0.666) using Z80, and I believe I've discovered that the number of …

    ... the 48k Keyboard helper in ZXSpin to see if those keys ...
    Dunny Dunny December 2009 Development
  • SPIN 0.7s uploaded; the crowd goes wild......with bug reports! Get it here: [url]http://sites.google.com/site/pauldunn/ZXSpin_07s.zip[/url] New in this version are RPI filters and Overlays …

    ... I'll get a new ZXSpin version up this afternoon.
    Dunny Dunny December 2009 Emulators
  • SPIN 0.7s uploaded; the crowd goes wild......with bug reports! Get it here: [url]http://sites.google.com/site/pauldunn/ZXSpin_07s.zip[/url] New in this version are RPI filters and Overlays …

    ... 's nothing I can do. ZXSpin will load your tapes, but ...
    Dunny Dunny December 2009 Emulators
<1…24252627282930…34>

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