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<1…20212223242526…34>
  • ** New Game In Development **As one or two of you may already know, Jonathan (Joffa) Smith is currently developing a brand new Spectrum game. The program is called 'SAUCER' It'…

    ... 's easy to convert the code - the Z80s aren't that ... I had to have a scrolling playfield because the maps wouldn ...
    frobush frobush April 2009 Games
  • Which tools did developers use to create classic Spectrum games?Does anybody know which tools developers used in classic Spectrum game development? I tried to search web, but unfortunately didn't find anything hel…

    ... create those great games like Zynaps, Exolon and so?

    Zynaps, Flying Shark (which was "adapted ... Spectrum games. Some pieces of code look like they was not ...
    rich_chandler rich_chandler April 2009 Development
  • Multi platform games developmentWe all know there are a lot of multi platform games. For example, Boulder Dash, River Raid, Exolon, Zynaps, Flying Shark, AMC and so on which were av…

    ... /> Sure, some of the background code was portable between machines that ... sprites, and abandon any smooth scrolling that the Spectrum may have ...
    joefish joefish April 2009 Games
  • SnakeMan XLBased on [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0018323&loadpics=3&model=spectrum"]SnakeMan[/URL] the Minigame from 2007 I got the id…

    ... this - haven't done a scrolling game yet - unless anybody else ... wants to? Character-based scrolling, with full graphics - a bit ... per field say 20K of code (is quite large I think ...
    Dr BEEP Dr BEEP April 2009 New game ideas
  • Successor to the SpeccyBased on the rambling on the other thread it would be interesting to see what people felt was the 'spiritual' successor to the speccy. Amiga here....

    ... smoother parallax scrolling than ST SotB. My later machine code routines did ... full 320x200 scrolling on two planes ... address of the screen ('synch scrolling'). That's what [I]Enchanted ...
    joefish joefish May 2009 Chit chat
  • Fastest Block Drawing Code?Following on from my scrolling thread [URL="http://www.worldofspectrum.org/forums/showthread.php?p=351304#post351304"](http://www.worldofspectrum.org…

    ... ;351308]Following on from my scrolling thread [URL="http://www.worldofspectrum ... look something like that
    [code]
    ld sp, hl

    ;run forest run
    [/code]

    with one exception ...
    Fikee Fikee May 2009 Development
  • Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…

    ... />
    Wrong. I supplied the code and source to Rob. Which ... way, was unrelated to this "scrolling" trick. That was thrown in ...
    Woody Woody May 2009 Development
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... demo than a playable game. Scrolling the screen alone takes more ... probably get away with only scrolling a few areas where there ... time) or that your synchronization code is taking the wrong amount ... done if you're not scrolling the same amount of data ...
    Matt_B Matt_B May 2009 New game ideas
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... I can rhyme off the code for doing it: LD SP ... has a part with a scrolling 16-char-wide multicolour picture ... the hell out of their code.

    Looking at those ... do as much of the scrolling as possible by just moving ...
    gasman gasman May 2009 New game ideas
  • River Raid Tech DemoJust a little something to look at. Enjoy. [URL="http://www.joefish.co.uk/speccy/Joefish_River_Raid_Tech_Demo_01.tap"]Joefish_River_Raid_Tech_Demo_…

    ... to do is streamline the code so I don't have ... the sprites and update the scrolling data pointers during the bottom ...
    joefish joefish May 2009 Development
  • River Raid Tech DemoJust a little something to look at. Enjoy. [URL="http://www.joefish.co.uk/speccy/Joefish_River_Raid_Tech_Demo_01.tap"]Joefish_River_Raid_Tech_Demo_…

    ... /> I'm optimising the colour-scrolling system, but I'm also ... on ideas for a vertical-scrolling shooter better suited to a ... I want to keep the code optimised to make the colour ... there's a lot of code going to waste here, there ...
    joefish joefish May 2009 Development
  • Skooldaze TooDear WoSsers, Thanks to Skoolkid's disassembly I'm attempting to write a new "improved" version called [B]Skooldaze Too[/B]. As part of the improvem…

    ... got the ASM file generating code that works once again. I ... code in contended RAM
    [*]Moved scrolling routines to the end of code ...
    Jimmy Jimmy July 2009 Development
  • R-TypeTell ya what, R-Type was an amazing bit of programming. Just re-watched the rzx of it. Stunning.:-o

    ... achievement in combining the pixel-scrolling scenery (scrolled in-place in ... *engine* per se but the code is similar. Katakis was released ...
    merman merman August 2009 Games
  • The amazing Miles Mad Mission thread!Following on from the "Thuderstorms" thread! The JSW I mocked up for a laugh then decided to actually do is under construction. As promised I said …

    ... , add a new scrolling message, and change some code. The mansion is ...
    dm_boozefreek dm_boozefreek October 2009 Games
  • Tank, no magazine reviewsHi, Ive seen that Tank from Snk/Ocean has not reviews from english magazines, it has a Microhobby review, but no Crash, SinclairUser, YourSinclair..…

    ... is pretty faithful. Truly, the scrolling and animation could have been ... made by SNK. But the code engine is completely different. [i ...
    Alessandro Grussu Alessandro Grussu October 2009 Games
  • Amiga or Atari STWhich system did you like the most ??? My person fave was the Amiga as i had loads of fun on it with games like Star Dust, Supr Frog, Speedball 2 an…

    ... (edit: VERY TALENTED) machine code "coders" had tred a half ... did Amiga type scrolling etc without hardware scrolling or hardware sprites ... children basically learnt machine code back then compared to ... speccy lover that hardware scrolling and sprites does not ...
    CKay CKay October 2009 Chit chat
  • Vague Memory of a GameI am trying to remember the name of this game. I think it is a Spectrum game as I think I actually remember the color clash! I think it played on a…

    ... 's side on and NOT scrolling?

    there was a ... , which was side on also.. code masters put that out and ...
    fog fog October 2009 Games
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... -preparing the screen draw code or buffer scrolling and what-not).
    frobush frobush November 2009 Games
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... colour register values, the game code can be left to roam ... it's rather poorly implemented scrolling, thirty scanlines of which aren ...
    TMR TMR November 2009 Games
  • Jonathan Cauldwell writes.I also found this in me old archives, which was actually written by Jonathan Cauldwell. Again, typos and editorial tags included for authenticity ;-)…

    ... main processor. Any program code to manipulate sprites or scroll ... take up valuable processor time. Scrolling routines are another area where ... sense in wasting precious time scrolling empty patches of the ... which graphics are drawn and code is written along the ...
    Shaun.Bebbington Shaun.Bebbington December 2009 Sinclair Miscellaneous
  • The amazing Miles Mad Mission thread!Following on from the "Thuderstorms" thread! The JSW I mocked up for a laugh then decided to actually do is under construction. As promised I said …

    ... />
    No more awkward fiddly code related stuff to do or ... the .txt file, and the scrolling message on the actual game ...
    dm_boozefreek dm_boozefreek December 2009 Games
  • ZX81 more powerful than the Speccy?I have been reading ?The ZX Spectrum Book 1982 - 199x? by Andrew Rollings (thanks again, Andrew - it?s a great read!). There are some comments in the…

    ... (in the same way, machine code was called a low level ... vector games, isometric games or scrolling games at all! The Speccy ...
    ewgf ewgf January 2010 Games
  • Announcing the 2009 CSSCGCas Digital Prawn has already said, the 2009 compo page went live today, so there's a small overlap between the competitions. obviously you can't subm…

    ... Graphics
    * Fast Full Screen Scrolling
    * Tufts of grass
    * Machine Code
    * Fantastic sound effects
    * Damange
    * Blistering fast scrolling

    You'll sadly ...
    apenao apenao January 2010 Games
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... usually mean more jerky scrolling - usually character scrolling by 8 pixels. In ... have smooth scrolling, but it is slower and harder to code.
    Ralf Ralf January 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... (yet to process as Zx code)
    Level Five is size ... "fighting engine"... The background, the scrolling/flipping is all just scenic ...
    kgmcneil kgmcneil January 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... blocks (with at least one code reserved) will be ideal but ... waste precious cpu resources in scrolling...
    [/QUOTE]
    well, that ... depends ... scrolling is not neccessary waste
    Fikee Fikee January 2010 Development
  • Dark SceptreThis game was popular then and (looking at the Top 100) is popular now but I still don't understand what the hell I should be doing or what sort of s…

    ... and tied in to the scrolling map Mike was impressed enough ... know a lot of my code is still in the Spectrum ... to give them the unoptimised code).

    As far as ...
    Glenghis Glenghis February 2010 Games
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... code it as well i can.
    split screen ? possible...
    scrolling ... ....
    full screen color with scrolling ? possible with completely redesigned graphics ...
    Fikee Fikee February 2010 Development
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... when they added the scrolling sections to Code Veronica instead of the ...
    dm_boozefreek dm_boozefreek February 2010 Chit chat
<1…20212223242526…34>

Latest Posts

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  • Another Birthday! The Game Boy Is 35!
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    Renegade on April 21
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