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Search Again :: Adv Search 1000 results in 0.020s
<1…21222324252627…34>
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... above are not difficult to code for an experienced coder but ... store the map of the scrolling area in memory. I've ...
    polomint polomint February 2010 Development
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    If you are doing pixel scrolling, you might find this routine ... to mask.

    [code]
    ; discardable code, lives in backbuffer
    [/code]

    You can do ... />
    I put the oneoffinit code to build the table in ...
    Paradigm Shifter Paradigm Shifter February 2010 Development
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... scroll routine I wrote for scrolling the entire screen up or ... fast. It's self modifying code, doesn't use PUSH/POP ... offsets table.

    [CODE]
    ;Scrolling routines for UP/DOWN
    jr ScrollDownLoop2
    [/CODE]
    0sAND1s 0sAND1s February 2010 Development
  • ZX Demos and the wow factorI remember reading a few comments in the past 3 years regarding demos. Some comments included how boring it was to see this or that effect again, how…

    ... it is for me to code a game in 1k, 2k ... speed, the sound and the scrolling simultaneously and I hope others ...
    Dr BEEP Dr BEEP March 2010 Development
  • Spectrum 2-3 times more powerfull than MSX?![url]http://www.youtube.com/watch?v=2-kI0urN9tI#t=8m18s[/url]

    ... the biggest difference is your code has to use OUT to ... provide an alternative method of scrolling. Most of the games we ...
    joefish joefish March 2010 Sinclair Miscellaneous
  • Spectrum v Amstrad CPC rangeAmstrad seemed to be a rather late starter in the 8 bit micro computer race. I never really saw one outside a shop, only a few people at school had o…

    ... code requires for the basic FLI.

    Anyway, with hardware scrolling ...
    XTM of TMG XTM of TMG April 2010 Sinclair Miscellaneous
  • Spectrum v Amstrad CPC rangeAmstrad seemed to be a rather late starter in the 8 bit micro computer race. I never really saw one outside a shop, only a few people at school had o…

    ... that didn't require scrolling could look really good.
    scrolling using offsets but this ... trickery, including the afforementioned hardware scrolling. It was also possible ... it required a lot more code than multicolour stuff did ...
    XTM of TMG XTM of TMG April 2010 Sinclair Miscellaneous
  • Which two games show the progress made over the lifetime of the SpectrumJust voted for Batty on the free cover-tape poll. It made me think of the massive leap from thru the wall in 1982 to Batty in 1987. Which game fro…

    ... single screen to scrolling map, BASIC to machine code, and strictly two ...
    Matt_B Matt_B April 2010 Games
  • Sinclairean A3[B]Sinclairean[/B], a new ZX Spectrum emulator written in machine code for x86-compatible, OpenGL-capable computers. Features: [LIST] [*]Fast machin…

    ... ;438471]WOW... really SUPER SMOOTH scrolling now :) That is one hellua ... IN JUST ONE LINE OF CODE each, and add zero overhead ...
    Madonna Mk 2 Madonna Mk 2 April 2010 Emulators
  • Graphics: What is the point of ...... actually, let me apologize for such a stupid vague thread title, I so wanted to avoid this but the whole sentence I wanted to write is just way t…

    ... when I first learnt machine code programming (after figuring out you ... serves to smudge otherwise smooth scrolling.

    The problem with ...
    joefish joefish April 2010 Sinclair Miscellaneous
  • Games programmers playing other gamesI've always wondered what it was like for programmers of the Speccy when they played games from other companies/developers. Would they sit and analy…

    ... how things fail, even on code I know nothing about.
    scrolling foreground. Still not sure exactly how the code would ... a brilliantly efficient bit of code. It's certainly made me ...
    joefish joefish April 2010 Games
  • Games that made your jaw dropThere were some games that really 'wowed' you the first time you ever played them - those games that made your jaw drop in disbelief. It might have b…

    ... />
    Sidewize --> very smooth scrolling, unplayable game with nice 48k ...

    Hysteria --> paralax scrolling, music, gfx, presentation...

    Zynaps
    omega omega May 2010 Games
  • +3 how to detect if a file exist ?Need help. I am making a generic menu to my compilations over the spectrum +3. Exist some way programatically to detect if some file exists on the d…

    ... to be visible; eg.:
    [code]
    5 POKE 23659,4 ... /> 40 GO TO 6
    [/code]
    (Line 6 is to ... that the screen is not scrolling.)

    Really, the only ... use a bit of machine code. I would use DOS OPEN ...
    Battle Bunny Battle Bunny May 2010 Sinclair Basic
  • LDIR timings in contended RAM?The 48K Spectrum technical reference page ([URL="http://www.worldofspectrum.org/faq/reference/48kreference.htm"]here[/URL]) describes the detailed ti…

    ... redraw.

    For horizontal scrolling, write out a series of ... re-program that line of code to place the ADD anywhere ... your head around self-modifying code, this has the same wrap ...
    joefish joefish June 2010 Development
  • Colour or Monochrome?The release of the game [B]Cheril Perils [/B]at: [URL]http://www.worldofspectrum.org/forums/showthread.php?t=30403[/URL] made me voice my preferenc…

    ... a time, whether its a scrolling game or a flipscreen, etc ... and workings of the game code...

    There are a ...
    kgmcneil kgmcneil July 2010 Games
  • Mr Do! ?Not exactly a new idea (at least twenty-seven years old now :-o), but how about a port of Mr Do! to the Spectrum? There was never an official one, ev…

    ... 240x192 independent playfields with hardware scrolling plus colour sprites. The colour ... a clever, crazy bit of code. Mame sources helped a bit ...
    TrueVideo TrueVideo July 2010 New game ideas
  • New Mojon Twins Release: Zombie Calavera PrologueFor years, Santos Gimenez, who used to work as a guard in the graveyard near Ataualtepec, a small village located in Mexico, next to the north border…

    ... me. Regarding games with any scrolling for ZX, my opinion that ... C - major part of the code will be in assembly anyway ... screen games, so unoptimal C code will take effect and introduce ...
    Shiru Shiru July 2010 Games
  • New Mojon Twins Release: Zombie Calavera PrologueFor years, Santos Gimenez, who used to work as a guard in the graveyard near Ataualtepec, a small village located in Mexico, next to the north border…

    ... me. Regarding games with any scrolling for ZX, my opinion that ... C - major part of the code will be in assembly anyway ... screen games, so unoptimal C code will take effect and introduce ... , and the rest of the code will remain portable. Why target ...
    chev chev July 2010 Games
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... jumps. [/QUOTE]Amen to that! Zynaps did it and did it ... like to see a colourful scrolling platformer where the main sprite ...
    chev chev July 2010 Games
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... , 2/3rds of the screen scrolling a pixel at a time ... . I posted proof-of-concept code a few weeks back in ...
    Turkwel Turkwel July 2010 Games
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... used this method, including scrolling ones (Zynaps). It is one of the ...
    Shiru Shiru August 2010 Games
  • Lightforce - a classic?Was [URL="http://zxspectrumgames.blogspot.com/2010/08/spectrum-games-light-force-classic-zx.html"]Lightforce [/URL](reviewed) a classic shmup? I rec…

    ... game. Up until that point, scrolling shooters on the Spectrum were ... likes of R-Type and Zynaps would probably have been rather ...
    Matt_B Matt_B August 2010 Games
  • TIMEX 2048: anybody can convert GIGASCREEN?Hi. Timex 2048 has stable GigaScreen (no flickering at all). I know there are several big TC2048 fans on the Forum. Could anybody write a viewe…

    ... the screen or have background scrolling this would be an issue ... that still leaves 36K for code and graphics which would allow ...
    Fred Fred August 2010 Development
  • TIMEX 2048: anybody can convert GIGASCREEN?Hi. Timex 2048 has stable GigaScreen (no flickering at all). I know there are several big TC2048 fans on the Forum. Could anybody write a viewe…

    ... the screen or have background scrolling this would be an issue ... that still leaves 36K for code and graphics which would allow ...
    joefish joefish August 2010 Development
  • New Mojon Twins Release: Zombie Calavera PrologueFor years, Santos Gimenez, who used to work as a guard in the graveyard near Ataualtepec, a small village located in Mexico, next to the north border…

    ... . Regarding games with any scrolling for ZX, my opinion ... major part of the code will be in assembly anyway ... games, so unoptimal C code will take effect and ... want to write a scrolling game where the entire ... benefit from code reuse. Most of the code in the ...
    Alcoholics Anonymous Alcoholics Anonymous August 2010 Games
  • Games that stood out because of playabilityThey might have had horrendous blinking graphics and non existent sound but some games just [B]oozed [/B]gameplay. I would like to nominate a few ga…

    ... written in BASIC with machine code scrolling?), but it had atmosphere in ...
    Vampyre Vampyre August 2010 Games
  • Why was/is the ZX Spectrum so popular?Why? How? Even after all this time you have a website like this etc.... It's just amazing!

    ... raw bitmaps when printing or scrolling large bits of text. This ... tend to combine to produce code which is much more compact ...
    AndyC AndyC August 2010 Games
  • ZX Spectrum on SunDown UK meetingHi there. :) Just a short note I put my beeper song made for two synchronized ZX Spectrums (6 channels) "Love Quest" into "Synth Music Compo" of Su…

    ... and get the end scroller scrolling nicely and add a decent ... complete. I already have the code to stream the video at ...
    LaesQ LaesQ September 2010 Sinclair Miscellaneous
  • Spectrum PackageHi all, I'm only new to this. My dad was a BIG spectrum fan years ago but unfortunately gave it up a long time ago. Going through some of his old st…

    ... Vampires
    Frankenstein (CDL)
    Zynaps (Hewson)
    Hopping Mad (Elite ... Test (Ocen)
    Guardian Angel (Code Masters)
    Go To Hell ...
    Gbayo1 Gbayo1 September 2010 Sales
  • Spectrum ZX Games For SaleHi all, My dad has recently came across his Spectrum ZX and games upon delving into his stash of computers. Does anybody out there still use them,…

    ... Vampires
    Frankenstein (CDL)
    Zynaps (Hewson)
    Hopping Mad (Elite ... Test (Ocen)
    Guardian Angel (Code Masters)
    Go To Hell ...
    Gbayo1 Gbayo1 September 2010 Sales
<1…21222324252627…34>

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HitBox

Word Docs Hits
zynaps 932 1.1K
scrolling 4.7K 6.2K
code 41.6K 91.2K

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