JACKLE & WIDE
(Bulldog/Mastertronic)

Dr Jackle has finally perfected the transforming potion, but he cannot
reverse its disastrous results. Unless he can find the antidote hidden
in Dr Piqued's secret underground laboratory, he'll remain as Mr Wide
forever ...
JOYSTICK OR KEYBOARD
Program by Steven Curtis


THE STORY
At last, after years of research, Dr Jackle has finally acquired the
formula for the transforming potion. Without knowing how long the
transformation process will last or even if it is possible to reverse
the effects, he mixes the elements together and watches, transfixed,
as the liquid bubbles and foams in the glass. This is the moment he
has been waiting for. Locking and bolting the doors to his laboratory,
Dr Jackle raises the glass and swallows the potion ...
	The transformation is a success, the potion actually works,
but if Dr Jackle could possible have known beforehand that he would
assume the personality and characteristics of Mr Wide, he would never
have taken it. Mr Wide is a completely evil man, the exact opposite in
every respect of Dr Jackle. The transformation process must be
reversed, but how?
	In his eagerness to experiment with the potion Dr Jackle
neglected to prepare an antidote, but there is one person who might
just be able to help him. Dr Piqued, his sworn enemy and rival,
created the formula, so he may have an antidote. The problem is
finding it. Dr Piqued's secret laboratory lies below ground, hidden in
a maze of sewers below Hyde Park. The antidote must be kept there, but
getting to it is no easy matter.

GAMEPLAY
The game is comprised of two sections, above ground in Hyde Park and
below ground in the old converted sewers Dr Piqued uses as a hideout
and secret laboratory.

Part 1 - The Park
Your progress through the park depends on how good you are at solving
the various puzzles which crop up along the way. You must solve these
in order to progress and to help you there are a few hints scattered
around. Just to give you an idea of what you're likely to come up
against, one task you will be set is to gain entrance to the quarry.
To do this you need to go into one of the underground labyrinths, to
do this you need to cut a path to it, and to cut a path you need ...
got the picture?
	Most of the objects you will come across do have a use and you
are able to Take, Drop and List these.

Part 2 - In the Underground Labyrinth
There are nine sewers for you to get lost in before you reach the
hideout containing the all important antidote - and as if that wasn't
bad enough the sewers abound with all sorts of nasty creatures who
don't take too kindly to strangers nosing around. They will do their
level best to prevent you from reaching the antidote - so keep a look
out. If you do happen to come into contact with any of them your
energy level will decrease. A word of warning; try not to let it get
too low! Should you decide you want to leave a particular labyrinth,
you will find yourself back in the park and you will not be able to
re-enter that particular labyrinth.

HINTS
1. Beware the rising flood water, the intelligent spike, the green
   bottle and the room full of time increase gas.
2. You can decrease your rate of energy decrease, if you know how!
3. You can also regain energy. (Fire a certain object at the 
   intelligent spike.)

CONTROLS

Joystick or Keyboard option

In the Park
Use the joystick to move in any of the 8 directions and press FIRE too
enter the labyrinth, or:
Q - Up
A - Down
O - Left
P - Right
Press Symbol Shift to FIRE and to enter the labyrinth.
To collect the various objects you come across, press T to take an
object, D to drop it and L to list the objects you are carrying.

In the Labyrinth
Use the joystick to move left, right, jump straight up or to jump left
and right. Press FIRE to throw a certain object and pull back the
joystick to go UP or DOWN a level; but you must be standing over a
staircase in order to do this.
	Keyboard keys have the same functions below ground as well as
above, but use Q to jump up and A to go through a doorway as well.
	You can save a game to tape by pressing BREAK.

LOADING INSTRUCTIONS
Type LOAD"" and press ENTER.


(c) Mastertronic Limited 1987
