                                 GAUNTLET

                        by Roger Valentine 1982

"Gauntlet" is what I call a "War Game for Pacifists". You are under constant 
attack but you yourself are unable to attack the enemy in any way. You must try
to avoid defeat merely by using your various defence mechanisms.

Your space ship starts at the top left of the screen and travels to and fro 
until finally it lands at the bottom left of the screen. 

The bad guys operate the laser guns at the bottom of the screen.  Being hit by 
a laser does not, in itself, destroy your ship, but it does deplete your energy 
reserves, which are the key to this game.  You start with 1000 energy units, 
and these are used up one by one as you cross the screen.  You can collect 
additional units at the 'green cross' stations at verious points on your 
descent, so if you can avoid the laser beams you should be able to land safely.

                            Defence Mechanisms

The following mechanisms will all afford you a certain degree against the 
lasers, BUT they all consume energy ;-

Key   	Energy Cost	Effect
---	-----------	------
0	5 units		Reduces the effective RANGE of the lasers.
9	10 units	Reduces the FREQUENCY of laser shots.
8	20 units	Increases the speed of your ships.

For Program Notes see the book "Spectrum Spectacular" by Roger Valentine, 1982.
