	LOADING THE GAME
SPECTRUM: 48K owners type LOAD"" (ENTER), 128K owners select the
LOADER option from the menu.
AMSTRAD CPC: 464 hold down CTRL and tap the small ENTER key.
664/6128: Type |(Shifted @) TAPE(ENTER) then type RUN'(ENTER).
COMMODORE 64/128: Hold down SHIFT and tap the RUN/STOP key, 128K
owners ensure the machine is in 64K mode.

			THE STORY

It was midnight as an Elf crept back to the dying embers of the
fire, where earlier that evening the old black witch had been
burnt along with her belongings. Everything had surely been
destroyed, her potions, charms and spell books lay in ashes.
Elf's heart was thumping as his eyes scoured the charred remains.
There it was! The legend was true! The book of immortality could
not be destroyed. Elf turned the pages of the ancient manuscript.

			THE GAME

The object of the game is to collect four potion bottles and take
them to their corresponding magic cauldron.

Falling into water or onto spikes will cause your premature
death, as will coming into contact with the many different
adversaries which roam the domain. Some enemy characters need
weapons to destroy them, others are invincible. Elf starts his
quest with only his trusty long bow and a quiver full of arrows.

On his quest Elf may find a number of useful weapons. These
include additional arrows for his long bow, wooden staffs,
stealth axes and the all powerful staff of destruction. Other
objects include shields, health enhancing food and items of
treasure.

After filling certain cauldrons the magic will effect the domain
and strange changes may occur, walls may disintegrate or new
lifts may be formed.
CONTROLS

			JUMP UP

		WALK LEFT  +  WALK RIGHT

		     ENTER DOORWAY

SPECTRUM/AMSTRAD: Use a joystick or keyboard controls.
Use keys 1,2,3,4 &5 to select a weapon for use.

C64: Use a joystick in port 2, use the space-bar to alternate
between 'weapon selection' and 'arrow direction' icons then pull
down on the joystick. Run/Stop pauses the action.

	      ELVEN WARRIOR CREDITS

ORIGINAL DESIGN		DUNCAN KERSHAW
ORIGINAL MUSIC		SONIC GRAFFITI
C64 CODE & GRAPHICS	SONIC GRAFFITI
Z80 CODE		D.C.P.
Z80 GRAPHICS		JABBA SEVERN
AY PLAYER & CONVERSION	ANDY SEVERN
LOADING SCREENS		JAMES KING

STORY			DUNCAN KERSHAW
OTHER TEXTUAL & SHOTS	SIMON DANIELS
ARTWORK & LOGO		JON CLARK
INLAY PRODUCTION	MIKE,PETE,SIMON,SI,JOHN,
			STEVE T & STEVE D
MASTERING		KEVIN PARKER
MAIL ORDER		BELINDA & SUNGLASSES McCANN

PRODUCTION		SIMON 'MOONCHILD' DANIELS


	Duplication, Design & Print by Interceptor Limited
	  Check your local stockist for future titles.
		       1989 PLAYERS PREMIER
All unauthorised copying, hiring, lending or pressure cooking of this
     software or packaging is highly illegal! So don't do it!

PLAYERS - Mercury House, Calleva Park,
Aldermaston, Berks. RG7 4QW.


[Typed by Alessandro Grussu from a scan of the original inlay card,
17.01.2009]
