INSTRUCTIONS

The Swarm are avowed to destroy the earth at any cost and you are the last line
of defence in this battle of overwhelming odds. The swarm attack in three waves
each wave more deadly than the last.

Wave one consists of 50 Doodlebugs which attempt to Ram you with their highly
explosive warheads. They attack in passes of 50 Invaders to start with, and
continue to attack until all is lost.

After each Pass or loss of laser ship you are given a Data Upgrade which informs
you of your score, the Hi-Score, wave number, pass number, how many Invaders
that remain in the wave and how many laser ships you have left (you are given
three to start with). You are also shown how many points each Invader is worth.
The points vary in accordance with the speed of the pass. In pass 1 they equal
10 points each, Pass 2 they equal 20 points each etc.
To commence battle again just press the (ENTER) key, but be warned that if you
have not wiped out all 50 invaders by the 10th pass you will lose a laser ship
for every pass thereafter. However you are given a free laser ship every time
the `score' clocks round. The `score' clocks round at 25000 points. So for
scores over 25000 the display reads 00000/1 for a score 0f 50000 points the
display on the data upgrade would read 00000/2. A score of 27500 points would be
displayed as 02500/1. When you have blasted all 50 doodlebugs you ate shown the
data upgrade for Wave 2.

The wave Two display presages the appearance of 30 luserbugs. Each laserbug is
loaded with an unlimited supply of Inter-galactic Sonic bombs which carry a
deadly nuclear warhead. These bombs are dropped indiscriminately and any contact
with them is fatal. The laserbugs strategy is to attack in groups of three and
it is advisable to destroy these deadly creatures as soon as possible, because
each pass sees a massive increase in speed. A laserbug will continue to attack
until all Invaders are destroyed.

Provided you have blasted all 30 Laserbugs out of existence you are given the
data upgrade for Wave 3. Wave three!!! If you are skilled enough to reach the
third wave you will have to face the `SWARMERS'. These sit behind force fields
laying eggs which hatch into the most deadly of weapons. These become homing
bombs which seek you out, high energy bombs which explode to form a deadly
shrapnel fallout and `dreaded eyes' which hover above you and unleash a bolt of
energy which travels at Superhuman speed. Squadrons of `SWARMERS' attack in turn
and each Squadron is faster than the last. You have to be quick and agile to
save Earth from these, the most evil of Aliens. The Controls for ALIEN SWARM are
as follows:

	Z LEFT	(SPACE) = FIRE	X = RIGHT

To gain maximum advantage from the sound effects it is advised that you connect
the ear socket on your spectrum to the microphone socket on your cassette
recorder and set the volume to a suitable level whilst leaving your cassette
recorder in the Play Mode.

When you are eventually overwhelmed how many of the ALIEN SWARM will you have
destroyed?

Features:- Fast action - Sound effects - full use of colour - Hi-Score (Plus
full name feature).

MAY THE FORCE OF TITAN BE WITH YOU.

TO LOAD `ALIEN SWARM' follow the steps summarised below or consult chapter 20 of
the ZX Spectrum manual.

1. Connect the ear socket on your Spectrum to the ear socket on your tape
   recorder.

2. Remind the tape.

3. Set the volume so about half way or to a level which you have found to be
   reliable on your cassette recorder.

4. Type LOAD"" AND Press the ENTER key.

5. Finally Press Play on the cassette recorder.
