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The Project 64 etext of the GARFIELD: Winter's Tail manual
Converted to etext by Neil Tomlinson.
Supplied to World of Spectrum by Alessandro Grussu in 2005 AD.

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GARFIELD: Winter's Tail
-----------------------


LOADING:
--------
Spectrum  owners  enter LOAD""  and Amstrad owners enter RUN"
and press ENTER.  C64 owners press SHIFT and RUN/STOP.


CONTROLS:
---------
This  game is  designed to be used with joystick or keyboard.
Keyboard  controls  vary slightly from section to section. In
all  three  sections 'O' is to  move left, and 'P' is to move
right.  Key  'M' is the  same as the joystick firebutton, and
allows  Garfield to  jump in the skiing and skating sections.
But  in the  chocolate factory Garfield jumps by pressing 'Q'
('up')  and you  can  turn the  flow meters  on  to the  next
setting  by jumping  and  pressing  'M', 'S'  is  to pick  up
objects  in the  factory, or to move down in the Skating. Key
'Q' moves Garfield up the screen in the skating.


A WINTER'S TAIL (or: "A Midsupper Night's dream"!)
--------------------------------------------------
It's  been a  hard day for Garfield; he spent the entire day,
well  since  waking anyway (which  come to think of it wasn't
that  long ago...)  in the kitchen. The ice-box is now almost
bare  after some  pretty hard work on his part helping Jon to
reduce his house's food stocks...

Garfield  has fallen  asleep in his box in front of the still
open  ice-box  door and  as the cool  blasts from the ice-box
waft over him he starts to dream...

He  dreams  of the  Alps... and that  reminds him of Northern
Italy...  which reminds him of lasagna!  (hum...  sounds like
lunch).  As  his  dream  unfolds he  is  also  reminded  that
Switzerland  is  just on the  other side of the Alps... which
reminds  him  of chocolate  (hum... sounds like desert!). But
once  in the chocolate factory of his dreams he learns of the
mythical  "Chicken that  Lays  the Chocolate  Eggs"! And  the
chase is on for Garfield to find this magical beast and catch
it!  The  chase is on  through the factory, across the frozen
lake outside, and away in to the nearby Swiss vilage...


PLAYING THE GAME
----------------
The  game begins  in the kitchen. Garfield is sleeping in his
box, and is dreaming.  You can see what he is dreaming in the
dream/thought bubble above him.  When you first load the game
this  is  showing the initial  skiing section in the Alps. To
play this part of the game simply press the fire button.

If  you want  to play either the Chocolate Factory or Skating
parts  then move  the joystick  left or  right to  select the
correct image, and then press 'fire'.

WARNING  WARNING: With  the tape version it is vital that you
follow  these  guidelines: if you  select either of the other
options  other than skiing, or if you get to one or the other
sections  by  playing through  the  skiing  or the  chocolate
factory then you must be careful to STOP your cassette player
when the level is loaded.  DO NOT leave the PLAY button down.
IF you successfully complete that level then you should press
PLAY  and  the next level  will load in automatically. BUT if
you  fail  then it is  vital that you  REWIND the tape to the
very  beginning again  before  pressing PLAY  to re-load  the
kitchen  sequence  once more and  to start over again. If you
fail  to do this then you might have to power-off and re-load
your  game. You  can go  straight to  any of  the three  main
levels  of skiing,  chocolate factory and skating. But if you
want to solve this game completely and reach the grand finale
in  the Swiss  Village, then  you  must play  all three  main
levels  in the  correct order  as listed  above. If  you jump
straight to the Skating and then complete it then you will be
treated  to  a special fore-taste  of the final level. And to
see  the  Lasagna Factory you'll  have to complete the Skiing
correctly!


SKIING:
-------
Guide  Garfield down hill past all the obstacles to reach the
final  ski  ramp! Garfield  can keep his  energy up by eating
the  food  that the  spectators are holding.  You can see how
much  energy Garfield  has at any time in the game by looking
at  his 'face'  on  one side  of the  screen.  When he's  too
hungry  he'll  wake up and  the game is  over! But he must be
careful!  If Odie  gets there before him he will eat the food
first.  Garfield can jump (press 'fire'), ski left and right,
and  to  eat you press  'fire + left' to  eat to the left and
'fire  +  right' to eat  to the right.  To jump properly on a
ramp  (section missing)  then jump when you get to the end of
the  ramp.  Negotiate that final  ramp all right and Garfield
will find himself in the world's largest lasagna factory!


LASAGNA FACTORY:
----------------
Once  in here Garfield will sit down ready to eat - just move
your joystick left to right rapidly to get him to eat as much
as possible before...  well you'll see what happens!


CHOCOLATE FACTORY:
------------------
You  can get  here directly or from the Skiing level. In this
factory  Garfield  has to  find  the  chicken that  lays  the
chocolate  eggs  - the  one  that  is  that isn't  being  fed
chocolate  already from  the piping!  But to  do this  you'll
first have to get the liquid chocolate running to each of the
other chickens that do eat it.  To do this you'll have to get
Garfield  to  switch the  indicators at  the junctions of the
piping.  Get  him to jump and  press the 'fire' button at the
same  time  whilst  he  is  over  the  switches  (little  red
buttons).  You  should hear a  'ting' sound and see the arrow
move that indicates the direction of flow of chocolate out of
that  intersection. Find  the control room in the factory and
you  will also find that there are a number of chickens heads
on the wall.  Get all of these lit up by feeding the chickens
and  you'll be  able to  finally  get to  where the  mythical
chicken  is.  Watch out though,  you only have a limited time
to  complete this level, you must keep Garfield's strength up
by eating, and Odie will try to steal the food!  Kicking Odie
is possible!  (Press 'fire').


SKATING/THE LAKE:
-----------------
Whether  you get  here  directly or  by  the factory  doesn't
affect the way the game plays - just whether you get a chance
to  see the  entire Swiss  village! Garfield  must be  guided
around  the lake  by skating  past  all the  objects. He  can
jumpover  some things  (press 'fire')  but falls  over losing
energy  when he  hits others.  Garfield must  find the  other
side of the lake!
