THE GOONIES
(US Gold)

INSTRUCTIONS FOR
AMSTRAD CPC 464, 664 & 6128
AND SPECTRUM 48/128


LOADING AMSTRAD

464	 Hit CTRL and small ENTER keys together. Press PLAY on
	 cassette recorder and then any key.
664/6128 Hit SHIFT and type @ TAPE and press ENTER. Press PLAY on
	 cassette recorder and then any key.
DISK	 Type RUN "GOON" and press ENTER. Game will load 
	 automatically.


LOADING SPECTRUM

Type LOAD "" and press ENTER.
Press PLAY on the cassette recorder and game will load automatically.
128K Follow instructions above whilst computer is in 48K mode.


STRATEGY

The Goonies' goal is to find One-Eyed Willy's Pirate Ship. You must
cooperate with Mikey, Brand, Mouth, Data, Stef, Andy and Chunk to find
the treasure and save your families' homes from foreclosures.
The members of the evil Fratelli gang will try to keep you from
reaching the Pirate Ship. Stay out of their way! There are plenty of
other perils as you search through the underground chambers: hissing
steam, deadly bats, poisonous slime, demonic flying skulls, and a
giant octopus add to the challenge.
Your objective in each screen is to make the two Goonies work together
to solve the puzzle and find the exit. You'll walk, run, jump, climb
and bounce on trampolines. Don't fall into the water or lava pits!
It's impossible to get through any screen without creatively using
both characters featured in that screen. Teamwork is the key to success.


GAME CONTROLS AND INDICATORS

Upon loading you will be presented with the following options:-

Spectrum  1/.Keyboard          Amstrad   1/.Keyboard
          2/.Joystick Sinclair           2/.Joystick
          3/.Joystick Kempston           3/.One player
          4/.One player                  4/.Two player
          5/.Two player                  5/.Start game
          6/.Start game

Select options by pressing the relevant key numbers and then key 6 to
start the game [or presumably key 5 for Amstrad? JimG]. 

                  Climb Up
      Jump Left    or Jump    Jump Right
                \     |     /
                  \   |   /
                    \ | /
       Run Left - - - + - - - Run Right
                      |
                      |
                      |
                 Climb Down

Move the joystick or press keys in the directions above to control the
Goonies.
In one-player mode, press the fire button to change the Goonie that
you are controlling.
Press SPACE to pause the game.
Press CAPS and SPACE to abort game and return to menu.
Q-Up  A-Down  O-Left  P-Right  CAPS-Fire (change player)
Press CAPS and T together to turn music on and off.
Information at the top of the screen shows your score, the high score
and the number of Goonies in reserve (you start the game with 5).


SCORING

Exit Screen 1,000 points.
Bonus points 5,000 for each Goonie in reserve when you complete the game.
Points are also awarded for actions that solve problems in various screens.


HINTS

* Both Goonies must get through each screen in order to progress to
  the next one.
* You earn three extra Goonies when you complete the Cannonball
  Chamber screen.
* Don't forget to press the joystick fire button to switch characters!


CREDITS

Game Programming by Scott Spanburg
Computer Graphics by Kelly Day
Game Design by Scott Spanburg, Kelly Day, John Ludin, Roy Langston
and Terry Shakespeare
Documentation by Kathi B. Tremblay
Translated by Paragon



THE GOONIES
HINT SHEET

1. Mama Fratelli is greedy and mean,
   Money will get her off the scene;
   Quench the embers; run, run, run;
   And you'll find your task is done.

2. Rocks that crush, pots that pour,
   Bats that fly, you can't ignore.

3. Duck the bullets, dodge the steam,
   Burst the pipe, and leave the scene.

4. Back and forth the Goonies race;
   A cannonball will set the pace;
   Clear the tunnel - knock out slats;
   Get out quickly; watch the bats.

5. Build a ladder, build it high,
   Before the rungs turn red and fly!

6. Deadly slime plays music sweet,
   Floors appear beneath your feet.

7. Eight arms guard the pathway out;
   "Flush" him down the water spout.

8. Pirate's treasure, jewels and gold;
   Mama wants all she can hold;
   Sloth can make her leave her post;
   Offer what she likes the most.
