The Happiest Days Of Your Life
------------------------------

Clear your name to avoid a thorough caning.


THE GAME

You've really done it now! If you hadn't been so obtuse, suspicion would
never have cast its ugly shadow over your fat head! Assuming you don't
want to be expelled for theft, you had better get cracking and find the
Headmaster's wallet. Some pictorial proof of your innocence would help your
case. As long as you don't succumb to those end-of-term blues, and keep
your strength up, you may yet survive to see in the new term. Your best
bet would probably be to map your way to the secret passage, turning over
a new leaf en-route. Don't fall in the water, keep your eyes peeled for
clues, and DON'T do anything illegal. Good Luck!!


PLAYING THE GAME

The game is compatible with Keyboard and Kempston and Sinclair joystick
interfaces. Controls for the keyboard are:-

WALK RIGHT - W, R, Y, I, P
WALK LEFT - Q, E, T, U, O
JUMP - CAPS SHIFT TO SPACE
ENTER/EXIT DOORWAY - A, S, D, F, G
PAUSE GAME - H, J, K, L, ENTER
ABORT GAME - CAPS SHIFT AND SPACE

To pick up an object, simply walk over it.

(C) 1986 MARTIN SHERLOCK
Firebird and the Firebird logo are registered trademarks of British
Telecommunications plc.

(Transcribed by Robin Stuart)
