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 A.I. Toc Tac Toe

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(C) 2005 Marcello Zaniboni - v. 1.0

(mzaniboni@hotmail.com, marcello.zaniboni@poste.it)



PROGRAM INFO



It's a tic tac toe game against the computer: the program shows you

the computer learning from its own mistakes (when it looses a match,

it saves its moves and tries not to repeat them, to avoid loosing

again).

At the beginning of the game, the only thing the computer knows is

that it has to move where there are 2 other equal Xs or Os in the

same row. Obviously this is not enough to play well; ...game by game

it will learn not to loose at all.



HARDWARE REQUESTS



The game really runs better on ZX Spectrum systems (having a minimum

of 48 KB of RAM). By the way it is written in ANSI C and you can

compile it using every standard C compiler.

In this case you will loose the possibility to experience the very

great graphics from Luciano "Lucky" Costarelli and the incredible

sounds effects played by the ZX beeper.

The standard zip file provides a Microsoft Windows executable.



    ZX Spectrum:

        48 KB of RAM

    Other systems:

        No colors needed

        Minimum 40 columns text-only console or window



If you want to experience the ZX Spectrum version but you (what an

unlucky creature!) do not have such hardware, you can use emulators:

    http://www.zxspin.co.uk/ (Windows)

    http://www.ramsoft.bbk.org/realspec.html (Windows and DOS)

    http://bonanzas.rinet.ru/apps/EmuZWin_Eng.htm (Windows)

    http://fuse-emulator.sourceforge.net/ (Linux / Unix / MacOS)

... you'll only have to load the .tzx file :-)



LICENSE



This version is released under GNU GPL License. You can find can

find a copy of the license in a file "gnu-GPL.txt" included.

