=======================
Ian Botham's Test Match
=======================
Document created by rstuart@ukonline.co.uk on 11th Jan 00 for
World of Spectrum: http://www.void.demon.nl/spectrum.html

Taken from the Ocean compilation 'Game Set and Match 2'.

Ian Botham's Test Match
-----------------------
All the play feature's of the real game make Ian Botham's Test Match
the only way to play cricket from your armchair! Match selections, full
pitch vision, a horde of batting strokes, 2 player game and many more
features to give action packed realism. Hit 'em for six!
(c) Tynesoft

Loading
-------
1. Place the cassette in your recorder ensuring that it is fully rewound.
2. Ensure that the MIC socket is disconnected and that the volume and tone
controls are set to the appropriate levels.
3. If the computer is a Spectrum 48K or Spectrum + then load as follows.
Type LOAD"" (ENTER). (Note there is no space between the two quotes). The "
is obtained by pressing SYMBOL SHIFT and P keys simultaneously.
4. Press PLAY on your recorder and the game will load automatically. If you
have any problems try adjusting the volume and tone controls and consulting
Chapter 6 of the Spectrum manual.
5. If the computer is a Spectrum 128K then follow the loading instructions
on-screen or in the accompanying manual.
6. If there is more than one title on either side of the cassette always stop
the tape when the first game has loaded. To load subsequent games reset the
machine and follow previous loading instructions.

Control Note
------------
If there is no Sinclair option, select redefine keyboard option and when
prompted move joystick in approprate direction. Make sure the keyboard is
always selected.

Ian Botham's Test Match
-----------------------
The game may be played by one or two players as selected at the beginning
of each game. Either keyboard or Kempston joystick control may be selected.
The keys used correspond to the Sinclair joystick interface, i.e.
HOME TEAM
  1 - Left      2 - Right
  3 - Down      4 - Up
  5 - Drop/Bat/Bowl
Or Kempston Joystick
VISITORS
  6 - Left      7 - Right
  8 - Down      9 - Up
  0 - Drop/Bat/Bowl
Or Computer (1 Player Game)
The Game Type options are: Limited, One Day or Test and are selected using
the HOME TEAM joystick/keyboard. Move joystick off centre to run through
options and press fire (5) to finally select. Similarly you may set up your
own teams by selecting "Your team selections" rather then "Armchair Cricket".

Fielding: Fielders are positioned at the beginning of each innings using the
joystick and fire to "drop" player on keyboard 1 - 5 (or keys 6 - 0 - two
player game). Note that players may not be positioned in the vicinity of the
wickets. Fielders may be re-positioned at the beginning of each over. If you
do not wish to move fielder press fire button (5) without moving cursor.
Otherwise move cursor to the player to be moved and press fire. The nearest
player is "picked up" and may be moved and "put down" by pressing fire
again (5). When a ball is batted a cursor appears over the bowler. Move this
to a fielder you wish to control and press fire (5). The fielder may now be
moved to chase the ball. If the ball touches the fielder or any of the
stationary fielders the ball is either caught or thrown back to the wicket
to attempt to run the batsman out.

Bowling: At the start of each over select bowler type by moving joystick in
the appropriate direction or 1 to 4 (6 - 9 on two player game). To start
bowler running press Key 1. Key 6 on two player game.

Batting: When the ball is bowled the batsman should select the direction he
wishes to bat and press the fire button (keyboard - hold down key 1 to 4,
then press key 5) on a one player game Keys 6 - 9 and bat 0 on a two player
game. The direction may be changed at any time up to when the fire button
is pressed. The ball should be batted at the last possible moment for
maximum strength. To run press the fire button after the ball has been
batted.

Scoresheets: Scoresheets are displayed after each wicket. To remove the
display press fire button and (5) for the Visitors. This is button 0 (zero)
for the computer's scoresheet.

Ocean is a registered trademark of Ocean Software Limited.
