IMPOSSABALL

By John Phillips

Do you have the nerve and skill to guide your bouncing Impossaball
through the corridor of doom? Time is running out.

Bounce onto a spike and Impossaball is obliterated. Touch a column and
Impossaball rebounds at electric speeds. Against a constantly moving
background of death dealing obstacles you must squash all the cylinders
to complete the game.

Are you good enough?

CONTROLS

The game can be controlled using either one or two keyboard options or a
joystick. Make your selection by pressing the appropriate fire key or
FIRE button after the game has loaded. The Spectrum program
automatically distinguishes between Kempston, Cursor and Sinclair
joystick standards.

KEYBOARD        KEYBOARD        JOYSTICK        EFFECT
OPTION 1        OPTION 2

X               M               FIRE button     Press to bounce higher
Q               O               LEFT            Move left
W               P               RIGHT           Move right
P               Q               UP              Move into screen
L               S               DOWN            Move out of screen

ENTER or RETURN key as appropriate - Pause. Press FIRE to restart.

BREAK or ESC key as appropriate - Reset to beginning of game.

PLAYING THE GAME

Race against the clock to bounce the Impossaball from the start to the
finish line squashing all the cylinders and avoiding the spikes, plasma
fields and fire bolts on the way. The first time you hit a magic ring
you gain extra time, but do so twice and you lose a life. You've got
four lives to start with and gain an extra life every 5000 points.

TECHNICAL FEATURES

Fast, variable speed scrolling with inertial control.

True perspective with precise curved-surface collision detection.

Eight levels of play.

Automatic joystick mode detection (Spectrum version only).

Three voice sound effects (Amstrad version only).
