THE INHERITANCE
Panic in Las Vegas
(Infogrames)


The 1960s. New Haven, Connecticut.

The buildings were mostly dilapidated and succeeded each
other with monotonous regularity.
In his sordid room on the 17th Floor of one such squalid
building, Peter, lying dejectedly on his bed, contemplated
the wall with a mournful eye.
Debts were mounting up and there was no glimmer of hope
on the horizon. No work. No money.
He hardly dared move outside his room for fear of meeting
one of his many creditors. He hadn't paid his rent for several
months and the landlady was on the verge of throwing him
out. Things were looking desperate when Fate intervened.
There was a knock at the door.
"A letter for you", cried the caretaker's voice.
Of course the letter was open, the caretaker making sure he
knew all that was going on. Peter glanced inside. To his
surprise he found an airline ticket to Las Vegas together with
$200. A short note accompanied these welcome gifts.

"YOUR AUNT, OUR CLIENT, HAS JUST DIED MAKING
YOU SOLE HEIR TO HER FORTUNE. HOWEVER, THERE
IS ONE CONDITION. YOU HAVE TO REPEAT HER
ACHIEVEMENT OF THE THIRTIES TO WIN A MILLION
DOLLARS IN ONE NIGHT IN LAS VEGAS."

There wasn't a moment to lose if he wanted to avoid his
creditors. He packed his suitcase with essentials and rushed
down the stairs. "Should I take the lift", Peter thought,
brushing past one of his now informed creditors in the
corridor.
He got out of the building and a race across town ensued.
And all for the sake of an eccentric old woman. "How can I
shake off my pursuers", he mused.
So get to where the action is and set off now for the depraved
city that's known as LAS VEGAS.


LOADING AND START UP

N.B. - THIS PROGRAM IS IN THREE PARTS AND TO
ACCESS PARTS 2 AND 3 YOU HAVE TO KNOW THE
ACCESS CODE GIVEN AT THE END OF THE PRECEDING PART.

On side one of the tape you will find parts 1 and 2, while side
two contains part 3.
Type in Load "" and press play on tape.
The program will load automatically and once loading is
complete STOP THE TAPE.


BEGINNING OF THE GAME
As soon as you see the text of the telegram press any key. A
small sordid room will appear together with a box, which is
cursor controlled.
To move the box around the screen use the cursor control
keys and press delete to confirm a position or movement.
This confirmation means that you can pick things up, put
them down, give them away or take away what they contain.
There are a number of other actions which can be carried
out which you need to discover for yourself. We don't want
to give you too much help!

Any object taken is displayed on screen.


MOVEMENT

To move inside the building direct the cursor toward the
side of the picture that you wish to move to, either left or
right. Each time you do this you will move a quarter turn. The
next picture will appear straight away. To go forward
position the cursor in the middle of the screen and press the
delete key.
It is worth keeping track of where you are, and where you
have been!, so that you don't keep on returning to the same
locations.


THE THREE PARTS

"Panic in Las Vegas" is made up of three parts:

1)	In the building
2)	At the Airport
3)	In LAS VEGAS

A code is given at the end of the first two parts in order to
access the part following. Each individual part is independent
and parts 2 and 3 can be accessed directly using the
codes, once they are known.
The first part concerns your attempts at leaving the block of
flats in time to catch the plane to Las Vegas. When you meet
your creditors on the way out it's up to you to convince them,
BY ANY MEANS AT YOUR DISPOSAL, that they should
allow you to leave.
The second part takes place at the airport where you have to
ensure that you catch the flight to Las Vegas.
Finally you are in that den of iniquity, Las Vegas, Gambling
Capital of the World.


LAS VEGAS

Each Casino has its own game.

THE JACKPOT
Every token is worth 10 dollars and you may use up to five
tokens per game.
With one token you win:

100 times the stake if you get BAR BAR BAR
 50 times the stake if you get BELL BELL BELL
 25 times the stake if you get LEMON LEMON LEMON
 25 times the stake if you get PLUM PLUM PLUM
 25 times the stake if you get BAR BAR XXXX or
                               BAR XXXX BAR or
                               XXXX BAR BAR
  6 times the stake if you get BELL BELL BAR or
                               BELL BAR BELL or
                               BAR BELL BELL
  4 times the stake if you get LEMON LEMON XXXX or
                               LEMON XXXX LEMON or
                               XXXX LEMON LEMON
  2 times the stake if you get CHERRY CHERRY XXXX or
                               CHERRY XXXX CHERRY or
                               XXXX CHERRY CHERRY
  1 times the stake if you get LEMON CHERRY PLUM
  1 times the stake for any LEMON CHERRY PLUM combination.

To place your bet, position the cursor on the pile of tokens
and press delete to confirm the quantity you wish to stake.
To play, position the cursor on the handle and press delete.

BOULE
This game is based on nine numbers which allow two
methods of play. The minimum stake in either case is 10
dollars.

1)	Singles
If you win, you receive the equivalent of your stake, together
with your original stake. The stake remains the property of
the player until it is lost.

BLACK AND RED: The numbers are not all the same colour,
	1, 3, 6 and 8 are black
	2, 4, 7 and 9 are red
The exception is 5 which is neither red or black and when it
comes up all stakes placed on colours are lost.

ODDS AND EVENS: These correspond to two particular
places on the table and are repeated to avoid mistakes over
number 5. 2, 4, 6 and 8 are even; 1, 3, 7 and 9 are odd.
The exception is 5 which is neither odd or even and when it
comes up all stakes placed on odds or evens are lost.

WIN OR LOSE: These are also repeated on the table.
	1, 2, 3 and 4 are win
	6, 7, 8 and 9 are lose
The exception is 5 which is neither win or lose and when it
comes up all stakes placed on win or lose are lost.

2) Numbers
Winning numbers, including 5, are paid up to seven times
the stake.
To place your stake position the cursor on the 'STAKE' then
select your choice by pressing 0 and the up arrow simultaneously.
(This same procedure is followed in Craps).
When you are ready to play, position the cursor on the box
chosen, then confirm in the usual manner.

CRAPS
This game is very similar to double or quits. The minimum
stake is 10 dollars and the croupier throws the dice.
The sum of the two dice is taken as the outcome.
On the first throw of dice -
If 2, 3 or 12 comes up you lose your stake.
If 7 or 11 come up you win one times the stake.
If 4, 5, 6, 8, 9 or 10 come up you can play again.
The croupier throws again and says,
"I'm throwing the dice for (the number which has just come
up) one to one."
If the croupier's number comes up, you win one times the
stake.
If 2, 3, 7, 11 or 12 come up, you lose your stake.
If another number comes up you play again. The principle is
the same each time, but the stakes are doubled, trebled,
quadrupled etc ..., every go.
The aim is to win the same sum twice in succession when the
dice are thrown.
To place your bets use the same procedure as boule.
To play, position your cursor on the croupier and press
delete.
