"THE LIGHT CORRIDOR"

I. LOADING INSTRUCTIONS

Spectrum

Disc Version.

Turn on the computer.
Insert the disc into the unit.
SPECTRUM +2, +2A, +3: Select LOADER.
The program will be loaded automatically and the title screen will appear.
Press SPACE BAR to go to the main menu.

Tape Version.

Turn on the computer.
Insert the tape into the recorder.
SPECTRUM 48K, 128K: Type LOAD"" and press ENTER.
The program will be loaded automatically and the title screen will appear.
Press SPACE BAR to go to the main menu.

Amstrad CPC

Disc Version:

Turn on the computer.
Insert the disc into the unit.
Type  CPM (to obtain  simultaneously press keys SHIFT and @).
Press ENTER.
The title screen will appear.To continue to the game press SPACE BAR.

Tape Version:

Turn on the computer.
Insert the tape into the recorder.
Type RUN"".
Later press CTRL and ENTER.
The title screen will appear. To continue to the game press SPACE BAR.

MSX

Follow the instructions for the Spectrum tape version, but type RUN"CAS:".

II THE OBJECT OF THE GAME

Equipped with a translucent raquet, guide the metallic sphere from the heart of
"The Light Corridor". Avoid the walls and the traps, gather the bonuses and
fight all challenges that appear until arriving at the light at the end of the
Corridor.
The challenges appear in four stages; it's up to you to discover the secrets.

III THE GAME

Note: Move the cursor (rectangle) down from one menu to another by moving the
joystick UP and DOWN or by pressing the keys A and Q. To confirm an option press
fire or Space Bar. The selected option will blink.

1. Starting The Game: THE MAIN MENU

1 PLAYER (1 JUGADOR)
2 PLAYERS (2 JUGADORES)
START (EMPEZAR)
SCORES (PUNTUACIONES): See the highest scores (see IV).
OPTIONS: See V.
HARDWARE: User Interface (see VI).

2. The game screen

In the centre: The game window.
Smaller left part: Lives.
Smaller centre part: Current score.
Smaller right part: Best score.

3. How to play

a) Moving

			Joystick		Keyboard
			___________________________________________________________________		
To move at		Press the FIRE		Press SPACE BAR
normal speed		button
To move at		Press key 2.		Press key 2.
full speed		To cancel		To cancel
			full speed:		full speed:
			Press key 1.		Press key 1.
To move racket		Move joystick in	Up: Q
			the required		Down: A
			direction		Left: O
						Right: P

b) Functions

Press ENTER: Pause.
Press ENTER + 3: Quit the present game.
Press ENTER + 2: Return to last position.

IV SCORES

Select the SCORES option to see the highest scores.
Take care because there are two score tables. CORREDOR ACTUAL is a table of
scores for the CURRENT CORRIDOR and CORREDOR DEL USUARIO is the table of scores
for all players. If when finishing the game your score is one of the 7 best
ones, it will be seen on the score table. To keep your scores you will have to
save them onto a different disc or tape.

V. OPTIONS

1. Normal or fast control

This option allows you to change the speed of the raquet.

2. Change of level

While you are playing a game, a code for the current stage will be shown (four
numbers written in the main part of the obstacles of the corridor).
This option will allow you to begin playing at the start of that stage.
Type in the number code. If the code exists, the number of the stage you want
will appear and you will be able to go to this stage by pressing START. If the
code does not exist, you will return to the options menu.

3. To create a corridor

The editor offers lots of possibilities to create a corridor... from easy to
very difficult:

			Joystick		Keyboard
			_________________________________________________________________		
To select		Moves joystick		Up: Q
			in the direction	Down: A
			you want to go		Left: O
						Right: P
To confirm		Presses the FIRE	Press SPACE BAR
			button

EXIT (Salir): Return to the main menu.
CLEAR (Despejar): To start creating the corridor again.
PAGE (Pgina): Look at the available obstacles. There are two pages of obstacles.
SYNC (Sincronizacin): Synchronisation or de-synchronisation of the movable
obstacles.
AHEAD (Enfrente): Move forwards in the corridor (short cut: key 2).
BACK (Atrs): Move backwards (short cut: key 1).
DEPTH (Profundidad): Your position in the corridor.

To create a corridor: Use AHEAD and BACK move to the point that you want. Stop
on the item you want and confirm your option. 

4. Save corridor

"SAVE CORRIDOR" saves the created corridor (the USER CORRIDOR).
You can save up to 10 USER CORRIDORS on a disc. For tape versions, put a blank
tape in the recorder to save the corridor.

5. Load corridor

CARGAR CORREDOR (LOAD CORRIDOR) allows you to load a USER CORRIDOR.

6. Present corridor: Original corridor

This option accesses the USER CORRIDOR.

7. Salir (Exit)

EXIT: To return to the main menu.

VI. HARDWARE

HARDWARE MENU
_________________________________________________

      SPECTRUM		         AMSTRAD
_________________________________________________

PLAYER 1			PLAYER 1
PLAYER 2			PLAYER 2
MUSIC AND SOUND			MUSIC AND SOUND
SALIR (EXIT)			SALIR (EXIT)

				PLAYER MENU
				  (1 or 2)

_________________________________________________

      SPECTRUM		         AMSTRAD
_________________________________________________

KEYBOARD			KEYBOARD
KEMPSTON			JOYSTICK 0
SINCLAIR 1			JOYSTICK 1
SINCLAIR 2
CHANGE KEYS
EXIT				EXIT

These options allow you to make changes for each player.
The option SET KEYS (AJUSTAR TECLAS) allows you to redefine the movement keys if
you are controlling the game via the keyboard.
