Mantronix
from Probe Software

The year is 2001 A.D. and you have finally received your much desired
Legal Combat Status from the Planetary Law Federation; "BOUNTY HUNTER".
Excited by your successful promotion you prepare to embark for the
planet Zybor.

In this superb Mantronix 3-D arcade adventure you must terminate the
four planetary criminals, Xtro II, Ariel Head, Max Porka and Yokohama
... and survive.
(See reverse of this inlay card for your mission and Loading
Instructions).

The Story
"""""""""
The year is 2001 A.D. and you have finally received your much desired
Legal Combat Status from the Planetary Law Federation; "BOUNTY HUNTER".
Excited by your successful promotion you prepare to embark for the
planet Zybor.

Zybor is a sparse planet, sustaining an advanced race of humanoinds,
who are programmed to protect four planetary criminals called XTRO II,
ARIEL HEAD, MAX PORKA  and YOKOHAMA. Many Bount Hunters have tried and
many have failed to reap the rewards held in Zybor, and each has
received the same fate ... DEATH. You activate your AutoDockSystem and
the combat craft slowly lands on the planet surface with a graceful
elegance.

Suddenly, you receive a message from the Galaxy Police on your
communications console:
        ___________________________
        |                         |
        |   TERMINATION WARRANT   |
        |                         |
        |  TERM:   LICENCE 1      |
        |  ALIAS:  XTRO II        |
        |  CRIME:  SLAVE TRADER   |
        |  CREDITS: 100,000 cr.   |
        |_________________________|

Never before had you turned down the chance to gain 100,000 credits
and it would be a good opportunity to use the Mantronix that you had
bought, in the Do-Monic Sector.

Equipped with a sophisticaed pulse lazer and a Mk. 1 autoscan camera,
the Mantronix can be controlled from your own combat craft. While
viewing the planet's landscape and transmitting the pictures back to
your craft, it can also collect valuable items and enter into combat.

You must find and terminate the four criminals before their humanoids
kill your Mantronix. However, the Mantronix must also find eight power
cubes which are necessary to reverse the direction of the conveyor
belts and essential as fuel for your homeward flight. Pulsators are a
vital life source to the criminals and may only be destroyed if you
possess the correct equipment. Zybor holds many riches such as
diamonds, money, machinery, firearms and spare parts for your
Mantronix. Try to collect as much as possible while you are on the
planet as it will prove to be a vital source of revenue for further
intergalatic trading, but be careful of the Black Holes as they will
kill your friend.

Fire      - Bottom Row
Pause/On  - 1
Pause/Off - 2
Reset     - CAP SHIFT/BREAK

POWERCUBES               /\
                        /  \
                       /*   \
                      |\    /|
                      | \  / |
                      |  \/  |
                      |  |  *|
                      \* |  /
                       \ | /
                        \|/

DEFENCE HUMANDOIDS  4 icons with a short description by me:
                        (Sorry for my english)
                      - a spiked ball
                      - a ball with eyes
                      - a UFO
                      - a bottle with a spike on top

PULSATORS             - an eaten fish with head ?

OBJECTS and RICHES    - a rocket
                      - a mask
                      - an egg ?
                      - a bag with dollar sign
                      - a diamond

MANTRONIX is programmed and designed by Syrox Ltd.
Produced and manufactured under licence by Probe Software.
Artwork by Bax Studio of Croydon.

If you have developed a computer game please send us a sample copy
to review ... it could be the next Number 1.
